Player Matchup

Cthulhu
Cthulhu
Cyber_Rex_47
Cthulhu
Level 11
God Stats
0W - 1L
1,571 SR
Queue Stats
2W - 2L
1,639 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RaGotAPhatty
Ah Muzen Cab
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 74L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
WhiteBBW
Baron Samedi
Level 27
God Stats
1W - 2L
1,263 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 1
Team Averages
Level 37
1,445 SR
1,602 Elo+

VS

Team Averages
Level 40
1,562 SR
1,521 Elo+
Gilgamesh
Gilgamesh
DeepFriedCthulhu
Gilgamesh
Level 29
God Stats
5W - 2L
1,511 SR
Queue Stats
20W - 13L
1,586 Elo+
Party 2
Discordia
Discordia
DizzyDharke
Discordia
Level 62
God Stats
2W - 2L
1,479 SR
Queue Stats
28W - 27L
1,495 Elo+
Party 2
Nemesis
Nemesis
deivid66
Nemesis
Level 29
God Stats
2W - 6L
1,696 SR
Queue Stats
60W - 68L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyber_Rex_47
Cthulhu
17
3 / 5 / 8
13,534
644
11,474
24,120
24,040
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
RaGotAPhatty
Ah Muzen Cab
19
8 / 5 / 4
15,193
723
20,226
21,092
9,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WhiteBBW
Baron Samedi
14
1 / 8 / 6
12,104
576
6,925
14,277
6,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
8 / 5 / 8
14,145
674
22,308
21,095
23,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
DizzyDharke
Discordia
18
6 / 6 / 11
13,859
660
21,332
11,578
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
deivid66
Nemesis
19
4 / 1 / 13
13,939
664
6,951
13,059
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
18
18
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cyber_Rex_47
Cthulhu
3
5
8
1.4
W
Gilgamesh
8
5
8
2.4
W
Discordia
DizzyDharke
Discordia
6
6
11
1.92
L
Ah Muzen Cab
RaGotAPhatty
Ah Muzen Cab
8
5
4
2
L
Baron Samedi
WhiteBBW
Baron Samedi
1
8
6
0.5
W
Nemesis
deivid66
Nemesis
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
50,591
59,489
Taken
45,732
40,363
Mitigated
35,639
20,358
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cyber_Rex_47
Cthulhu
11,474
512
2,717
7,195
24,120
24,040
194
10,966
13,154
51,090
0
W
Gilgamesh
22,308
5,188
0
1,227
21,095
23,517
0
7,820
13,275
1,076
48,887
W
Discordia
DizzyDharke
Discordia
21,332
750
0
1,272
11,578
4,205
0
4,766
6,812
78,985
0
L
Ah Muzen Cab
RaGotAPhatty
Ah Muzen Cab
20,226
11,972
0
8,468
21,092
9,508
1,642
6,626
14,466
0
106,007
L
Baron Samedi
WhiteBBW
Baron Samedi
6,925
382
424
1,554
14,277
6,815
0
5,757
8,520
38,761
0
W
Nemesis
deivid66
Nemesis
6,951
2,055
279
3,365
13,059
7,917
725
5,895
7,164
0
61,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
41,943
262
Minions Killed
270
0
Camps Cleared
0
1,119,497
Distance Traveled
1,200,170
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,534
644
73
3
0
417,815
4
W
Gilgamesh
14,145
674
64
3
0
391,794
1
W
Discordia
13,859
660
126
6
0
352,405
9
L
Ah Muzen Cab
15,193
723
117
6
0
351,358
5
L
Baron Samedi
12,104
576
72
3
0
350,324
5
W
Nemesis
13,939
664
80
4
0
455,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role