Player Matchup

Sol
Sol
Gui L2 R29671
Sol
Level 15
God Stats
15W - 15L
1,545 SR
Queue Stats
21W - 21L
1,369 Elo+
Solo
Loki
Loki
Poch8
Loki
Level 25
God Stats
25W - 31L
1,382 SR
Queue Stats
102W - 92L
1,378 Elo+
Solo
Ra
Ra
RakunB
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Artio
Artio
coutinho01
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 3
Aphrodite
Aphrodite
jofairy
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 3
Team Averages
Level 10
1,485 SR
1,319 Elo+

VS

Team Averages
Level 35
1,491 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BlooperGuy
Loki
Level 23
God Stats
13W - 18L
1,455 SR
Queue Stats
58W - 69L
1,439 Elo+
Party 2
Thoth
Thoth
GarciaCasval
Thoth
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 155L
1,503 Elo+
Party 1
Ares
Ares
Z0_POWER_0Z
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
yadunis
Amaterasu
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
462W - 446L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,038
296
479
679
48
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Poch8
Loki
12
4 / 3 / 0
7,967
469
6,682
12,740
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
9
0 / 10 / 0
6,056
356
1,849
8,511
2,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
9
0 / 7 / 2
6,016
354
1,396
11,989
4,779
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
jofairy
Aphrodite
9
0 / 9 / 1
6,227
366
987
8,243
2,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 4
8,902
524
3,284
4,028
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 0 / 3
10,137
596
8,981
8,869
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 7
11,077
652
10,006
6,418
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 4
8,709
512
1,239
8,344
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
yadunis
Amaterasu
16
8 / 0 / 2
10,807
636
7,782
11,000
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
30
30
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
4
5
W
10
0
3
11.5
W
7
2
7
5.25
L
0
1
0
0
L
Loki
Poch8
Loki
4
3
0
1.33
L
Ra
0
10
0
0
W
2
1
4
4
L
Artio
0
7
2
0.14
L
Aphrodite
jofairy
Aphrodite
0
9
1
0.06
W
Amaterasu
yadunis
Amaterasu
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
31,292
42,162
Taken
38,659
14,994
Mitigated
22,141
4,075
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,284
1,595
0
1,114
4,028
1,586
3,977
452
3,536
0
44,866
W
8,981
2,854
0
4,510
8,869
2,957
279
1,063
7,743
0
53,081
W
10,006
828
164
1,894
6,418
2,633
4,969
395
5,903
69,098
0
L
479
86
0
78
679
48
0
61
582
2,405
0
L
Loki
Poch8
Loki
6,682
1,403
0
1,746
12,740
5,692
0
2,873
9,765
0
39,279
L
Ra
1,849
447
38
661
8,511
2,115
322
3,133
5,276
15,842
0
W
1,239
163
0
1,141
8,344
7,678
2,796
769
7,559
11,889
0
L
Artio
1,396
517
0
240
11,989
4,779
382
2,318
9,520
10,481
0
L
Aphrodite
jofairy
Aphrodite
987
186
0
1,312
8,243
2,360
620
2,249
5,774
21,541
0
W
Amaterasu
yadunis
Amaterasu
7,782
4,532
0
7,544
11,000
7,287
1,659
1,677
9,207
0
61,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
49,632
167
Minions Killed
445
0
Camps Cleared
0
1,042,515
Distance Traveled
1,534,854
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,902
524
84
5
0
290,750
11
W
Loki
10,137
596
94
6
0
353,951
0
W
Thoth
11,077
652
144
8
0
285,518
6
L
Sol
5,038
296
9
1
0
31,703
0
L
Loki
7,967
469
75
4
0
340,009
5
L
Ra
6,056
356
25
1
0
207,673
1
W
Ares
8,709
512
18
1
0
291,120
0
L
Artio
6,016
354
17
1
0
235,402
0
L
Aphrodite
6,227
366
41
2
0
227,728
0
W
Amaterasu
10,807
636
105
6
0
313,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role