Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DirtyJohnStamos7
Medusa
Level 144
God Stats
13W - 12L
1,733 SR
Queue Stats
161W - 177L
1,502 Elo+
Solo
Danzaburou
Danzaburou
JWelch100426
Danzaburou
Level 49
God Stats
31W - 25L
1,567 SR
Queue Stats
109W - 116L
1,478 Elo+
Party 1
Team Averages
Level 92
1,600 SR
1,493 Elo+

VS

Team Averages
Level 31
1,657 SR
1,641 Elo+
Medusa
Medusa
CreampieMeDaddy
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,767 Elo+
Party 2
Guan Yu
Guan Yu
KWBobcat
Guan Yu
Level 69
God Stats
5W - 3L
1,754 SR
Queue Stats
138W - 122L
1,542 Elo+
Solo
Agni
Agni
yurstepsister
Agni
Level 17
God Stats
8W - 4L
1,717 SR
Queue Stats
176W - 90L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 1
7,516
683
4,221
6,928
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 10 / 2
7,891
717
4,529
13,630
4,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
JWelch100426
Danzaburou
11
2 / 4 / 1
7,416
674
4,792
8,792
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 7
9,292
845
11,951
8,378
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
KWBobcat
Guan Yu
10
1 / 1 / 10
7,948
723
2,759
6,828
3,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
9 / 2 / 8
9,970
906
10,100
6,452
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
18
18
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
W
8
2
7
5.75
L
2
10
2
0.3
L
Danzaburou
JWelch100426
Danzaburou
2
4
1
0.63
W
Guan Yu
KWBobcat
Guan Yu
1
1
10
6
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
24,810
29,350
Taken
21,658
10,424
Mitigated
8,163
4,331
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,221
58
0
701
6,928
2,916
0
1,576
5,178
30,536
0
W
11,951
5,105
0
2,022
8,378
2,638
759
1,744
6,470
0
42,880
L
4,529
2,015
0
1,254
13,630
4,393
0
5,592
7,611
0
18,184
L
Danzaburou
JWelch100426
Danzaburou
4,792
1,406
0
2,376
8,792
3,115
0
2,285
6,345
0
14,932
W
Guan Yu
KWBobcat
Guan Yu
2,759
693
1,035
3,314
6,828
3,496
436
923
5,733
112
23,889
W
10,100
307
0
1,579
6,452
2,029
1,300
1,047
5,151
37,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
27,210
107
Minions Killed
142
0
Camps Cleared
0
532,713
Distance Traveled
585,638
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,516
683
55
5
0
187,811
1
W
Medusa
9,292
845
53
5
0
177,644
4
L
Medusa
7,891
717
24
2
0
163,808
1
L
Danzaburou
7,416
674
28
3
0
181,094
2
W
Guan Yu
7,948
723
30
3
0
203,957
2
W
Agni
9,970
906
59
5
0
204,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role