Player Matchup

Xing Tian
Xing Tian
EPICG111
Xing Tian
Level 69
God Stats
2W - 3L
1,394 SR
Queue Stats
424W - 514L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
EpicYoloMan21
Danzaburou
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 214L
1,376 Elo+
Party 2
Merlin
Merlin
Theclencher7003
Merlin
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
256W - 341L
1,344 Elo+
Party 2
Team Averages
Level 44
1,465 SR
1,366 Elo+

VS

Team Averages
Level 10
1,524 SR
1,487 Elo+
Cthulhu
Cthulhu
DJScrubsalot
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mundo269
Fenrir
Level 14
God Stats
4W - 2L
1,573 SR
Queue Stats
28W - 19L
1,461 Elo+
Solo
Kukulkan
Kukulkan
mr_grumpyface
Kukulkan
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EPICG111
Xing Tian
16
5 / 2 / 6
14,223
677
16,486
26,846
34,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
EpicYoloMan21
Danzaburou
17
5 / 5 / 5
13,913
663
14,084
19,405
9,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 5
12,428
592
16,598
14,312
6,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJScrubsalot
Cthulhu
16
1 / 3 / 11
14,009
667
8,612
16,732
20,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Mundo269
Fenrir
16
5 / 7 / 7
13,997
667
17,802
26,185
20,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
mr_grumpyface
Kukulkan
18
8 / 4 / 4
14,150
674
24,414
11,883
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
14
Kills
14
14
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJScrubsalot
Cthulhu
1
3
11
2.17
L
Xing Tian
EPICG111
Xing Tian
5
2
6
4
L
Danzaburou
EpicYoloMan21
Danzaburou
5
5
5
1.5
W
Fenrir
Mundo269
Fenrir
5
7
7
1.21
L
4
7
5
0.93
W
Kukulkan
mr_grumpyface
Kukulkan
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,168
Damage
50,828
60,563
Taken
54,800
49,719
Mitigated
46,805
11,317
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJScrubsalot
Cthulhu
8,612
963
144
428
16,732
20,866
1,496
11,920
4,812
24,919
0
L
Xing Tian
EPICG111
Xing Tian
16,486
1,937
0
2,855
26,846
34,078
0
14,054
12,792
39,409
0
L
Danzaburou
EpicYoloMan21
Danzaburou
14,084
5,235
0
5,617
19,405
9,561
670
11,392
8,013
0
72,968
W
Fenrir
Mundo269
Fenrir
17,802
5,788
0
4,005
26,185
20,026
0
13,676
12,509
0
66,919
L
16,598
887
0
2,845
14,312
6,080
0
7,978
6,334
45,839
0
W
Kukulkan
mr_grumpyface
Kukulkan
24,414
1,443
0
959
11,883
5,913
712
7,641
4,242
89,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
42,156
195
Minions Killed
231
0
Camps Cleared
0
1,069,799
Distance Traveled
985,044
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,009
667
30
1
0
327,144
0
L
Xing Tian
14,223
677
42
2
0
391,340
1
L
Danzaburou
13,913
663
94
4
0
347,529
0
W
Fenrir
13,997
667
61
3
0
351,502
2
L
Merlin
12,428
592
59
3
0
330,930
2
W
Kukulkan
14,150
674
140
7
0
306,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role