Player Matchup

Cerberus
Cerberus
Aemeek47
Cerberus
Level 17
God Stats
8W - 3L
1,528 SR
Queue Stats
17W - 30L
1,203 Elo+
Party 1
Thanatos
Thanatos
AlligatorWolf
Thanatos
Level 18
God Stats
11W - 9L
1,484 SR
Queue Stats
20W - 34L
1,244 Elo+
Party 1
Anhur
Anhur
TuTioPacoBB
Anhur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,228 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,225 Elo+

VS

Team Averages
Level 78
1,129 SR
1,125 Elo+
Ares
Ares
COMANDERCARNIFEX
Ares
Level 26
God Stats
1W - 16L
976 SR
Queue Stats
7W - 26L
1,004 Elo+
Party 2
Baron Samedi
Baron Samedi
JeffHardyy98
Baron Samedi
Level 84
God Stats
7W - 28L
1,097 SR
Queue Stats
52W - 126L
1,108 Elo+
Party 2
Chaac
Chaac
Sheba_Boporeba
Chaac
Level 124
God Stats
5W - 12L
1,313 SR
Queue Stats
66W - 95L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aemeek47
Cerberus
14
2 / 2 / 21
12,432
731
9,328
26,255
36,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
AlligatorWolf
Thanatos
15
7 / 6 / 14
11,945
703
3,886
14,110
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
18 / 3 / 9
14,302
841
28,224
17,452
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 2
9,000
529
6,109
21,335
20,085
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JeffHardyy98
Baron Samedi
13
2 / 8 / 5
10,539
620
9,587
16,959
6,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 2
12,866
757
24,832
15,706
15,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
27
Kills
11
11
Deaths
27
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aemeek47
Cerberus
2
2
21
6.25
W
Thanatos
AlligatorWolf
Thanatos
7
6
14
2.33
L
0
15
2
0.07
L
Baron Samedi
JeffHardyy98
Baron Samedi
2
8
5
0.56
L
9
4
2
2.5
W
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
40,528
57,817
Taken
54,000
50,082
Mitigated
41,724
15,421
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aemeek47
Cerberus
9,328
1,401
0
4,845
26,255
36,136
0
9,539
16,716
31,698
0
W
Thanatos
AlligatorWolf
Thanatos
3,886
1,450
0
3,440
14,110
6,718
320
2,294
11,816
0
17,583
L
6,109
1,534
0
0
21,335
20,085
378
2,992
18,343
23,224
0
L
Baron Samedi
JeffHardyy98
Baron Samedi
9,587
2,157
828
3,753
16,959
6,092
210
4,311
12,648
27,315
0
L
24,832
4,922
185
4,831
15,706
15,547
1,018
2,131
13,575
0
79,278
W
28,224
20,998
0
7,136
17,452
7,228
2,527
3,879
13,573
0
74,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
32,405
162
Minions Killed
165
0
Camps Cleared
0
882,810
Distance Traveled
758,317
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,432
731
46
3
0
310,377
0
W
Thanatos
11,945
703
33
2
0
307,236
0
L
Ares
9,000
529
27
2
0
232,302
3
L
Baron Samedi
10,539
620
26
2
0
214,063
7
L
Chaac
12,866
757
112
7
0
311,952
0
W
Anhur
14,302
841
83
5
0
265,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role