Player Matchup

Ganesha
Ganesha
Epicz Ed222
Ganesha
Level 130
God Stats
3W - 1L
1,590 SR
Queue Stats
145W - 159L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Jamrools90
Gilgamesh
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 242L
1,615 Elo+
Solo
Pele
Pele
Juicy Vxxxn
Pele
Level 160
God Stats
5W - 1L
1,470 SR
Queue Stats
86W - 84L
1,515 Elo+
Solo
Persephone
Persephone
SDK9 EVOLUTION
Persephone
Level 115
God Stats
1W - 0L
1,828 SR
Queue Stats
101W - 107L
1,602 Elo+
Solo
Artemis
Artemis
bushido89
Artemis
Level 155
God Stats
10W - 5L
2,070 SR
Queue Stats
355W - 256L
1,690 Elo+
Solo
Team Averages
Level 132
1,692 SR
1,588 Elo+

VS

Team Averages
Level 122
1,773 SR
1,635 Elo+
Tsukuyomi
Tsukuyomi
BearishJaguar76
Tsukuyomi
Level 115
God Stats
33W - 33L
1,671 SR
Queue Stats
1,117W - 1,208L
1,588 Elo+
Solo
Bacchus
Bacchus
Dishguy39
Bacchus
Level 85
God Stats
3W - 3L
1,884 SR
Queue Stats
24W - 26L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
HawkLock
Guan Yu
Level 130
God Stats
2W - 1L
1,932 SR
Queue Stats
45W - 41L
1,636 Elo+
Party 1
Medusa
Medusa
MasterRad
Medusa
Level 121
God Stats
5W - 2L
1,760 SR
Queue Stats
26W - 18L
1,711 Elo+
Party 1
Tiamat
Tiamat
karigarnett_16
Tiamat
Level 158
God Stats
39W - 25L
1,619 SR
Queue Stats
477W - 426L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Epicz Ed222
Ganesha
20
0 / 3 / 20
11,776
906
8,115
19,502
20,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Jamrools90
Gilgamesh
18
3 / 0 / 13
12,139
934
14,464
14,628
9,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 4 / 7
12,694
976
15,894
18,833
10,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
SDK9 EVOLUTION
Persephone
17
3 / 3 / 10
11,799
908
12,847
8,481
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
bushido89
Artemis
19
7 / 2 / 12
13,135
1,010
21,875
12,056
5,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

192

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BearishJaguar76
Tsukuyomi
18
5 / 4 / 7
12,481
960
14,146
18,864
7,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Dishguy39
Bacchus
17
2 / 5 / 5
11,137
857
7,468
15,932
18,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
HawkLock
Guan Yu
17
1 / 4 / 4
10,732
826
6,383
17,415
16,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MasterRad
Medusa
18
1 / 5 / 6
11,465
882
15,859
13,171
5,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 6
12,362
951
25,576
11,341
8,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
21
Kills
12
12
Deaths
21
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BearishJaguar76
Tsukuyomi
5
4
7
2.13
L
Bacchus
Dishguy39
Bacchus
2
5
5
0.9
W
Ganesha
Epicz Ed222
Ganesha
0
3
20
3.33
L
Guan Yu
HawkLock
Guan Yu
1
4
4
0.75
W
Gilgamesh
Jamrools90
Gilgamesh
3
0
13
9.5
W
8
4
7
2.88
L
Medusa
MasterRad
Medusa
1
5
6
0.8
W
Persephone
SDK9 EVOLUTION
Persephone
3
3
10
2.67
W
Artemis
bushido89
Artemis
7
2
12
6.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,195
Damage
69,432
73,500
Taken
76,723
49,493
Mitigated
56,350
11,631
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BearishJaguar76
Tsukuyomi
14,146
3,407
0
90
18,864
7,893
0
5,206
13,658
0
32,872
L
Bacchus
Dishguy39
Bacchus
7,468
492
207
462
15,932
18,857
0
4,110
11,822
11,421
0
W
Ganesha
Epicz Ed222
Ganesha
8,115
515
1,705
1,332
19,502
20,972
0
8,922
9,956
32,945
0
L
Guan Yu
HawkLock
Guan Yu
6,383
526
270
1,295
17,415
16,527
0
3,555
13,860
0
10,239
W
Gilgamesh
Jamrools90
Gilgamesh
14,464
3,347
0
1,285
14,628
9,348
0
6,189
8,133
409
37,341
W
15,894
1,683
0
2,988
18,833
10,700
0
6,784
11,725
0
37,483
L
Medusa
MasterRad
Medusa
15,859
5,457
0
241
13,171
5,051
0
5,261
7,910
0
57,725
W
Persephone
SDK9 EVOLUTION
Persephone
12,847
736
65
1,428
8,481
3,353
0
4,250
4,141
28,743
0
W
Artemis
bushido89
Artemis
21,875
10,855
0
2,828
12,056
5,120
0
5,370
6,500
0
46,356
L
25,576
1,818
0
2,100
11,341
8,022
0
3,239
8,102
52,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
58,177
282
Minions Killed
231
12
Camps Cleared
7
1,282,503
Distance Traveled
1,229,725
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,481
960
34
3
2
261,091
1
L
Bacchus
11,137
857
5
0
0
254,215
0
W
Ganesha
11,776
906
0
0
0
256,438
0
L
Guan Yu
10,732
826
6
0
0
239,525
0
W
Gilgamesh
12,139
934
99
8
6
287,772
0
W
Pele
12,694
976
47
4
1
265,552
0
L
Medusa
11,465
882
97
7
0
228,914
0
W
Persephone
11,799
908
34
3
2
224,558
0
W
Artemis
13,135
1,010
102
8
3
248,183
1
L
Tiamat
12,362
951
89
7
5
245,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role