Player Matchup

Chernobog
Chernobog
Fleurann
Chernobog
Level 58
God Stats
1W - 1L
1,272 SR
Queue Stats
131W - 154L
1,326 Elo+
Solo
Ah Puch
Ah Puch
Kiiritoo_yui
Ah Puch
Level 104
God Stats
23W - 11L
1,580 SR
Queue Stats
771W - 768L
1,327 Elo+
Solo
Bellona
Bellona
XxBattmannxX
Bellona
Level 106
God Stats
2W - 2L
1,349 SR
Queue Stats
231W - 233L
1,381 Elo+
Solo
Izanami
Izanami
grimm-reaper11
Izanami
Level 98
God Stats
4W - 6L
1,651 SR
Queue Stats
620W - 617L
1,429 Elo+
Solo
Rama
Rama
lilcornbread03
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 82L
1,230 Elo+
Solo
Team Averages
Level 78
1,470 SR
1,339 Elo+

VS

Team Averages
Level 94
1,439 SR
1,389 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ArchMageLVL72
Neith
Level 160
God Stats
53W - 52L
1,395 SR
Queue Stats
1,587W - 1,699L
1,322 Elo+
Solo
Chaac
Chaac
Chuca136
Chaac
Level 72
God Stats
2W - 3L
1,141 SR
Queue Stats
208W - 194L
1,450 Elo+
Solo
Loki
Loki
Digininjak
Loki
Level 37
God Stats
1W - 4L
1,481 SR
Queue Stats
143W - 139L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
MadeInOregon503
Nu Wa
Level 115
God Stats
8W - 7L
1,676 SR
Queue Stats
583W - 695L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fleurann
Chernobog
18
5 / 2 / 10
10,456
871
11,353
11,454
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Kiiritoo_yui
Ah Puch
18
5 / 4 / 10
10,470
873
17,607
11,130
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
XxBattmannxX
Bellona
14
1 / 5 / 12
8,855
738
7,780
18,915
22,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 10
9,917
826
10,955
14,942
6,022
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 8
9,302
775
7,119
10,817
4,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 4 / 6
8,259
688
4,748
8,467
3,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 18
9,680
807
15,306
11,969
5,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Chuca136
Chaac
17
3 / 3 / 16
9,302
775
10,425
24,806
17,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 12
9,441
787
6,826
8,658
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
12 / 3 / 7
10,695
891
21,442
11,648
4,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
16
Kills
24
24
Deaths
16
50
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
6
1.25
L
2
4
18
2.75
L
Chaac
Chuca136
Chaac
3
3
16
3.67
L
5
2
12
5.5
W
Chernobog
Fleurann
Chernobog
5
2
10
5
W
Ah Puch
Kiiritoo_yui
Ah Puch
5
4
10
2.5
L
12
3
7
5.17
W
Bellona
XxBattmannxX
Bellona
1
5
12
1.4
W
3
7
10
1.14
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,814
Damage
58,747
67,258
Taken
65,548
43,417
Mitigated
34,852
18,182
Healing
32,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,748
1,955
1,702
1,152
8,467
3,227
0
2,984
5,483
0
8,996
L
15,306
5,951
1,865
4,917
11,969
5,360
1,492
3,179
8,790
0
28,474
L
Chaac
Chuca136
Chaac
10,425
844
1,482
11,745
24,806
17,795
435
4,815
19,991
0
18,608
L
6,826
1,078
2,029
2,427
8,658
3,474
567
2,317
6,341
0
14,466
W
Chernobog
Fleurann
Chernobog
11,353
5,091
1,752
3,186
11,454
5,665
1,556
3,645
7,809
0
26,612
W
Ah Puch
Kiiritoo_yui
Ah Puch
17,607
929
1,508
1,837
11,130
4,960
454
3,517
7,613
36,306
0
L
21,442
5,610
1,821
3,782
11,648
4,996
810
4,312
7,336
36,946
0
W
Bellona
XxBattmannxX
Bellona
7,780
681
1,913
2,699
18,915
22,421
314
5,781
13,134
0
13,640
W
10,955
8,878
1,126
2,516
14,942
6,022
1,832
4,513
10,429
0
33,311
W
7,119
5,703
755
890
10,817
4,349
1,168
3,986
6,831
0
22,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
47,377
153
Minions Killed
132
0
Camps Cleared
0
1,007,900
Distance Traveled
949,836
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,259
688
13
1
0
147,260
0
L
Neith
9,680
807
51
4
0
158,901
2
L
Chaac
9,302
775
20
2
0
242,033
1
L
Loki
9,441
787
19
2
0
223,303
0
W
Chernobog
10,456
871
31
3
0
224,766
0
W
Ah Puch
10,470
873
36
3
0
204,277
1
L
Nu Wa
10,695
891
29
2
0
178,339
0
W
Bellona
8,855
738
4
0
0
209,641
0
W
Izanami
9,917
826
53
4
0
176,899
0
W
Rama
9,302
775
29
2
0
192,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role