Player Matchup

Ymir
Ymir
BigDongZhong
Ymir
Level 128
God Stats
5W - 5L
1,466 SR
Queue Stats
86W - 75L
1,470 Elo+
Party 1
Loki
Loki
Mugshot IV
Loki
Level 116
God Stats
30W - 24L
1,691 SR
Queue Stats
86W - 93L
1,468 Elo+
Solo
Chernobog
Chernobog
SoFarFromHell_xX
Chernobog
Level 79
God Stats
7W - 3L
1,534 SR
Queue Stats
54W - 44L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
TFA_Entity
Ne Zha
Level 129
God Stats
3W - 2L
1,788 SR
Queue Stats
233W - 219L
1,549 Elo+
Party 1
Ra
Ra
wasemo_0
Ra
Level 99
God Stats
44W - 46L
1,519 SR
Queue Stats
167W - 155L
1,483 Elo+
Solo
Team Averages
Level 110
1,599 SR
1,493 Elo+

VS

Team Averages
Level 84
1,571 SR
1,506 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aaokii
Sol
Level 126
God Stats
2W - 2L
1,389 SR
Queue Stats
53W - 54L
1,526 Elo+
Solo
Ravana
Ravana
GroovyElfBum
Ravana
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 140L
1,507 Elo+
Party 2
Xing Tian
Xing Tian
Wendenjon
Xing Tian
Level 66
God Stats
10W - 3L
1,778 SR
Queue Stats
150W - 158L
1,496 Elo+
Party 2
Tiamat
Tiamat
m8calmdaham
Tiamat
Level 65
God Stats
3W - 2L
1,690 SR
Queue Stats
148W - 152L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 20
12,680
604
7,560
16,951
11,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 2 / 3
14,098
671
13,675
16,139
10,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
20
13 / 0 / 4
13,886
661
15,637
16,489
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
TFA_Entity
Ne Zha
19
10 / 2 / 7
12,832
611
14,021
17,994
11,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 1 / 10
12,897
614
14,009
19,251
9,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 10 / 1
10,350
493
6,770
18,433
19,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Aaokii
Sol
14
1 / 11 / 1
9,031
430
10,927
19,647
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
17
2 / 5 / 1
10,448
498
9,201
13,491
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Wendenjon
Xing Tian
15
1 / 6 / 2
9,198
438
6,305
18,851
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
14
0 / 7 / 2
8,739
416
11,817
14,184
9,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
39
Kills
5
5
Deaths
39
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
10
1
0.15
L
Sol
Aaokii
Sol
1
11
1
0.14
W
3
0
20
13
L
Ravana
2
5
1
0.5
W
10
2
3
5.75
W
Chernobog
13
0
4
15
W
Ne Zha
TFA_Entity
Ne Zha
10
2
7
6.75
L
Xing Tian
Wendenjon
Xing Tian
1
6
2
0.33
L
Tiamat
0
7
2
0.14
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,902
Damage
45,020
86,824
Taken
84,606
50,428
Mitigated
58,353
37,657
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,770
1,590
0
2,126
18,433
19,391
0
2,093
16,340
104
69,930
L
Sol
Aaokii
Sol
10,927
2,243
0
6,142
19,647
7,101
2,946
4,865
14,782
53,796
3,092
W
7,560
836
0
4,204
16,951
11,882
895
8,493
8,132
34,481
0
L
Ravana
9,201
2,456
0
4,356
13,491
6,034
0
3,882
9,609
0
72,115
W
13,675
3,844
0
1,187
16,139
10,321
2,959
3,523
12,550
0
95,873
W
Chernobog
15,637
11,154
0
10,992
16,489
7,314
5,805
6,399
10,034
0
110,176
W
Ne Zha
TFA_Entity
Ne Zha
14,021
5,025
0
4,433
17,994
11,408
2,255
4,837
13,023
0
92,485
L
Xing Tian
Wendenjon
Xing Tian
6,305
449
0
3,133
18,851
16,353
0
7,123
11,728
21,869
0
L
Tiamat
11,817
1,024
0
2,347
14,184
9,474
360
3,606
10,578
52,192
0
W
14,009
1,229
4,237
12,604
19,251
9,503
2,524
7,775
11,164
81,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,393
Gold Earned
47,766
667
Minions Killed
482
0
Camps Cleared
0
2,014,266
Distance Traveled
1,831,379
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,350
493
135
6
0
320,652
2
L
Sol
9,031
430
106
5
0
317,757
1
W
Ymir
12,680
604
44
2
0
404,702
2
L
Ravana
10,448
498
118
6
0
436,643
3
W
Loki
14,098
671
162
8
0
396,553
4
W
Chernobog
13,886
661
155
7
0
391,093
3
W
Ne Zha
12,832
611
126
6
0
430,782
9
L
Xing Tian
9,198
438
23
1
0
395,547
2
L
Tiamat
8,739
416
100
5
0
360,780
5
W
Ra
12,897
614
180
9
0
391,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role