Player Matchup

Artio
Artio
AhcSul
Artio
Level 77
God Stats
9W - 9L
1,432 SR
Queue Stats
219W - 199L
1,504 Elo+
Solo
Hou Yi
Hou Yi
HanamonLive
Hou Yi
Level 147
God Stats
10W - 4L
1,689 SR
Queue Stats
129W - 95L
1,486 Elo+
Solo
Thoth
Thoth
Himmler1488
Thoth
Level 82
God Stats
22W - 21L
1,613 SR
Queue Stats
356W - 342L
1,511 Elo+
Solo
Fenrir
Fenrir
Pumpo357
Fenrir
Level 69
God Stats
9W - 5L
1,600 SR
Queue Stats
132W - 152L
1,491 Elo+
Solo
Achilles
Achilles
Rayman314
Achilles
Level 157
God Stats
6W - 2L
1,401 SR
Queue Stats
142W - 110L
1,486 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,496 Elo+

VS

Team Averages
Level 103
1,623 SR
1,495 Elo+
Vulcan
Vulcan
B0XTR0T
Vulcan
Level 89
God Stats
4W - 4L
1,818 SR
Queue Stats
292W - 261L
1,494 Elo+
Party 2
Da Ji
Da Ji
Burgtheatre
Da Ji
Level 62
God Stats
0W - 1L
1,613 SR
Queue Stats
76W - 89L
1,430 Elo+
Party 1
Skadi
Skadi
IceColdFlames52
Skadi
Level 108
God Stats
20W - 13L
1,687 SR
Queue Stats
280W - 268L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
co5neeks
Cu Chulainn
Level 137
God Stats
95W - 101L
1,488 SR
Queue Stats
242W - 243L
1,493 Elo+
Solo
Ganesha
Ganesha
kWix69
Ganesha
Level 119
God Stats
3W - 4L
1,508 SR
Queue Stats
143W - 136L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AhcSul
Artio
10
0 / 3 / 4
6,957
409
4,351
15,451
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
15
6 / 3 / 2
9,126
537
9,486
11,762
3,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 3
8,738
514
9,774
6,972
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Pumpo357
Fenrir
15
4 / 0 / 5
8,535
502
7,186
10,392
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Rayman314
Achilles
16
2 / 1 / 3
8,809
518
6,944
13,607
8,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B0XTR0T
Vulcan
14
2 / 3 / 2
8,646
509
8,628
9,597
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 1
8,010
471
2,662
10,294
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 2
8,412
495
7,073
8,413
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
co5neeks
Cu Chulainn
15
1 / 2 / 1
9,048
532
8,899
14,434
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
kWix69
Ganesha
12
0 / 3 / 3
8,044
473
8,802
12,900
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
8
9
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
AhcSul
Artio
0
3
4
0.67
L
Vulcan
B0XTR0T
Vulcan
2
3
2
1
L
3
2
1
1.75
W
Hou Yi
6
3
2
2.33
W
2
2
3
1.75
L
2
4
2
0.75
W
Fenrir
Pumpo357
Fenrir
4
0
5
6.5
W
Achilles
Rayman314
Achilles
2
1
3
3.5
L
Cu Chulainn
co5neeks
Cu Chulainn
1
2
1
0.75
L
Ganesha
kWix69
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
36,064
58,184
Taken
55,638
24,891
Mitigated
25,686
17,176
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AhcSul
Artio
4,351
259
912
4,743
15,451
6,263
0
6,981
8,470
23,592
0
L
Vulcan
B0XTR0T
Vulcan
8,628
3,644
0
2,629
9,597
3,558
378
5,131
3,970
56,675
0
L
2,662
767
0
3,236
10,294
3,438
160
910
9,384
0
40,227
W
Hou Yi
9,486
4,929
0
3,271
11,762
3,619
1,948
2,694
9,068
0
56,919
W
9,774
340
0
1,463
6,972
2,179
124
4,605
2,367
59,153
0
L
7,073
2,806
0
1,396
8,413
2,809
348
421
7,992
0
44,421
W
Fenrir
Pumpo357
Fenrir
7,186
1,740
0
1,856
10,392
4,554
480
1,591
8,801
0
56,874
W
Achilles
Rayman314
Achilles
6,944
1,556
0
4,931
13,607
8,276
0
1,559
12,048
0
55,210
L
Cu Chulainn
co5neeks
Cu Chulainn
8,899
1,597
0
3,656
14,434
7,763
432
2,417
11,941
0
62,757
L
Ganesha
kWix69
Ganesha
8,802
380
0
3,873
12,900
8,118
0
4,488
8,226
29,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
42,160
513
Minions Killed
412
0
Camps Cleared
0
1,639,480
Distance Traveled
1,543,576
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,957
409
35
2
0
316,836
7
L
Vulcan
8,646
509
127
7
0
316,945
4
L
Da Ji
8,010
471
80
5
0
312,928
6
W
Hou Yi
9,126
537
112
7
0
271,075
0
W
Thoth
8,738
514
151
9
0
316,748
6
L
Skadi
8,412
495
84
5
0
277,845
1
W
Fenrir
8,535
502
98
6
0
380,203
6
W
Achilles
8,809
518
117
7
0
354,618
3
L
Cu Chulainn
9,048
532
114
7
0
293,262
2
L
Ganesha
8,044
473
7
0
0
342,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role