Player Matchup

Medusa
Medusa
DUMBxTHICC
Medusa
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 219L
1,320 Elo+
Party 1
Ares
Ares
DUMBxTHICC
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 116L
1,001 Elo+
Party 1
Gilgamesh
Gilgamesh
DarthYoshii_
Gilgamesh
Level 28
God Stats
39W - 23L
1,338 SR
Queue Stats
93W - 87L
1,372 Elo+
Solo
Hachiman
Hachiman
EL_MALDINIPRO10
Hachiman
Level 22
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 3L
1,169 Elo+
Solo
Yemoja
Yemoja
lyonelpro
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,272 Elo+

VS

Team Averages
Level 18
1,569 SR
1,359 Elo+
Ares
Ares
WET0X
Ares
Level 16
God Stats
10W - 10L
1,500 SR
Queue Stats
12W - 20L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 11L
1,475 Elo+
Solo
Zeus
Zeus
jaydencrbjl610
Zeus
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 40L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
supershark50
Gilgamesh
Level 29
God Stats
4W - 2L
1,774 SR
Queue Stats
23W - 30L
1,274 Elo+
Solo
Set
Set
yedgrftvbc9i0nm
Set
Level 16
God Stats
7W - 3L
1,356 SR
Queue Stats
66W - 48L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DUMBxTHICC
Medusa
17
6 / 6 / 6
12,332
440
13,035
20,116
9,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 11 / 10
12,482
446
9,248
28,894
36,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
DarthYoshii_
Gilgamesh
19
4 / 3 / 3
13,835
494
9,826
20,753
15,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
17
9 / 9 / 6
12,956
463
10,780
16,843
8,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
lyonelpro
Yemoja
14
2 / 12 / 3
10,572
378
9,153
27,073
24,659
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
WET0X
Ares
18
7 / 6 / 18
13,228
472
23,231
29,135
36,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
15
4 / 9 / 5
10,780
385
4,848
12,740
4,637
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
7 / 4 / 7
11,665
417
17,672
11,100
4,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
supershark50
Gilgamesh
18
5 / 6 / 10
12,236
437
13,218
17,372
8,335
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 2 / 14
14,564
520
28,442
20,174
10,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
24
Kills
40
41
Deaths
27
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
DUMBxTHICC
Medusa
6
6
6
1.5
W
3
11
10
0.73
W
Gilgamesh
DarthYoshii_
Gilgamesh
4
3
3
1.83
W
Hachiman
9
9
6
1.33
L
Ares
WET0X
Ares
7
6
18
2.67
L
Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
4
9
5
0.72
L
7
4
7
2.63
W
Yemoja
lyonelpro
Yemoja
2
12
3
0.29
L
Gilgamesh
supershark50
Gilgamesh
5
6
10
1.67
L
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
87,411
113,679
Taken
90,521
94,403
Mitigated
63,885
13,615
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DUMBxTHICC
Medusa
13,035
7,169
0
1,800
20,116
9,105
3,211
8,402
11,714
0
48,589
W
9,248
998
0
1,527
28,894
36,899
299
10,740
18,154
21,407
0
W
Gilgamesh
DarthYoshii_
Gilgamesh
9,826
2,287
0
4,361
20,753
15,431
924
3,030
17,723
0
89,425
W
Hachiman
10,780
5,842
0
57
16,843
8,309
7,039
4,642
12,201
0
57,290
L
Ares
WET0X
Ares
23,231
2,061
0
2,297
29,135
36,279
295
8,836
20,299
66,276
0
L
Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
4,848
1,691
0
907
12,740
4,637
699
2,313
10,427
0
36,354
L
17,672
4,015
567
3,151
11,100
4,018
1,533
4,731
6,369
57,956
0
W
Yemoja
lyonelpro
Yemoja
9,153
1,425
3,174
2,696
27,073
24,659
761
14,089
12,984
35,054
0
L
Gilgamesh
supershark50
Gilgamesh
13,218
3,813
892
2,648
17,372
8,335
640
4,744
12,628
0
56,709
L
28,442
13,804
0
8,265
20,174
10,616
64
4,191
15,983
0
95,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,177
Gold Earned
62,473
414
Minions Killed
365
0
Camps Cleared
0
2,325,904
Distance Traveled
2,363,235
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,332
440
60
2
0
473,352
1
W
Ares
12,482
446
43
2
0
488,912
0
W
Gilgamesh
13,835
494
147
5
0
527,096
4
W
Hachiman
12,956
463
109
4
0
441,462
0
L
Ares
13,228
472
50
2
0
472,289
2
L
Ah Muzen Cab
10,780
385
46
2
0
422,482
0
L
Zeus
11,665
417
75
3
0
424,881
3
W
Yemoja
10,572
378
55
2
0
395,082
1
L
Gilgamesh
12,236
437
72
3
0
486,434
5
L
Set
14,564
520
122
4
0
557,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role