Player Matchup

Bellona
Bellona
Ak1n01
Bellona
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 9L
1,168 Elo+
Party 2
Kukulkan
Kukulkan
Carlos123Repoio
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 3
Heimdallr
Heimdallr
Guyra
Heimdallr
Level 27
God Stats
5W - 10L
1,620 SR
Queue Stats
195W - 178L
1,547 Elo+
Solo
Ra
Ra
WAOLVERINE1
Ra
Level 126
God Stats
2W - 1L
1,674 SR
Queue Stats
102W - 94L
1,583 Elo+
Party 3
Nemesis
Nemesis
razt2
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,168 Elo+
Party 2
Team Averages
Level 35
1,515 SR
1,431 Elo+

VS

Team Averages
Level 63
1,451 SR
1,519 Elo+
Gilgamesh
Gilgamesh
KingBilgamesh
Gilgamesh
Level 8
God Stats
15W - 19L
1,253 SR
Queue Stats
19W - 25L
1,378 Elo+
Party 1
Agni
Agni
NickelodeonFan
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 21L
1,790 Elo+
Party 4
Artemis
Artemis
SsarahH
Artemis
Level 25
God Stats
5W - 17L
1,172 SR
Queue Stats
11W - 22L
1,147 Elo+
Solo
Ratatoskr
Ratatoskr
aipsylon
Ratatoskr
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 115L
1,488 Elo+
Party 1
Athena
Athena
pajamasamurai
Athena
Level 126
God Stats
1W - 0L
1,830 SR
Queue Stats
43W - 23L
1,793 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ak1n01
Bellona
16
1 / 8 / 4
9,974
907
7,529
22,146
12,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
16
2 / 12 / 2
10,399
945
14,041
22,455
8,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Guyra
Heimdallr
15
1 / 11 / 4
9,911
901
10,086
19,027
7,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 4
10,083
917
13,106
12,737
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
razt2
Nemesis
15
0 / 8 / 5
9,438
858
6,873
17,859
6,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingBilgamesh
Gilgamesh
18
5 / 2 / 22
11,174
1,016
6,436
10,915
7,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 0 / 25
13,313
1,210
42,937
5,969
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SsarahH
Artemis
18
6 / 1 / 16
11,558
1,051
10,886
8,815
3,395
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
aipsylon
Ratatoskr
19
12 / 2 / 24
13,099
1,191
14,096
11,045
9,115
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 32
13,127
1,193
16,684
22,062
24,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
165
5
Kills
46
46
Deaths
5
19
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ak1n01
Bellona
1
8
4
0.38
L
Kukulkan
2
12
2
0.25
L
Heimdallr
Guyra
Heimdallr
1
11
4
0.27
W
Gilgamesh
KingBilgamesh
Gilgamesh
5
2
22
8
W
15
0
25
27.5
W
Artemis
SsarahH
Artemis
6
1
16
14
L
1
7
4
0.43
W
Ratatoskr
aipsylon
Ratatoskr
12
2
24
12
W
8
0
32
24
L
Nemesis
razt2
Nemesis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,635
Damage
91,039
94,224
Taken
58,806
40,494
Mitigated
46,749
5,625
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ak1n01
Bellona
7,529
2,179
0
519
22,146
12,630
0
14,445
7,701
69
18,881
L
Kukulkan
14,041
1,915
0
0
22,455
8,892
0
15,431
7,024
32,112
0
L
Heimdallr
Guyra
Heimdallr
10,086
6,084
0
287
19,027
7,326
0
12,025
7,002
0
27,629
W
Gilgamesh
KingBilgamesh
Gilgamesh
6,436
2,840
0
132
10,915
7,086
0
6,031
4,884
0
16,586
W
42,937
1,444
1,320
1,617
5,969
2,675
0
2,060
3,909
66,000
0
W
Artemis
SsarahH
Artemis
10,886
3,909
0
1,195
8,815
3,395
0
4,669
4,146
0
30,242
L
13,106
1,779
2,497
1,792
12,737
4,686
0
7,745
4,992
41,316
0
W
Ratatoskr
aipsylon
Ratatoskr
14,096
2,309
0
36
11,045
9,115
0
5,494
5,551
0
30,942
W
16,684
4,205
0
5,744
22,062
24,478
0
8,962
13,100
33,494
0
L
Nemesis
razt2
Nemesis
6,873
1,508
0
530
17,859
6,960
0
9,975
7,884
0
17,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
62,271
186
Minions Killed
208
4
Camps Cleared
10
1,011,357
Distance Traveled
1,195,590
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,974
907
24
2
0
189,886
0
L
Kukulkan
10,399
945
37
3
1
188,092
0
L
Heimdallr
9,911
901
43
4
3
181,505
0
W
Gilgamesh
11,174
1,016
20
2
0
195,798
0
W
Agni
13,313
1,210
53
5
4
257,981
0
W
Artemis
11,558
1,051
51
5
1
216,907
0
L
Ra
10,083
917
52
5
0
213,634
0
W
Ratatoskr
13,099
1,191
57
5
2
284,357
0
W
Athena
13,127
1,193
27
2
3
240,547
1
L
Nemesis
9,438
858
30
3
0
238,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role