Player Matchup

Anhur
Anhur
DerandereEL
Anhur
Level 25
God Stats
43W - 33L
1,496 SR
Queue Stats
173W - 140L
1,512 Elo+
Solo
Hachiman
Hachiman
Gueyz
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 30L
1,107 Elo+
Party 2
Izanami
Izanami
SiktirGitKING
Izanami
Level 13
God Stats
9W - 6L
1,260 SR
Queue Stats
25W - 24L
1,319 Elo+
Party 1
Olorun
Olorun
SquamOP
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,107 Elo+
Party 2
Nemesis
Nemesis
jo299han
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,309 Elo+

VS

Team Averages
Level 16
1,468 SR
1,410 Elo+
Guan Yu
Guan Yu
Attanotarie
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Loki
Loki
Lokmanakif
Loki
Level 29
God Stats
42W - 31L
1,565 SR
Queue Stats
95W - 95L
1,429 Elo+
Solo
Olorun
Olorun
Moumoune56
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 4
Thanatos
Thanatos
Shuunie
Thanatos
Level 19
God Stats
2W - 4L
1,276 SR
Queue Stats
5W - 14L
1,338 Elo+
Party 3
Nemesis
Nemesis
Zem93
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 9
14,415
1,201
22,787
15,458
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Gueyz
Hachiman
19
6 / 4 / 13
13,612
1,134
21,085
14,904
4,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
18
6 / 13 / 8
12,630
1,053
20,628
23,051
7,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SquamOP
Olorun
19
1 / 7 / 15
11,905
992
10,105
15,353
5,365
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
jo299han
Nemesis
19
4 / 14 / 13
12,541
1,045
8,567
24,174
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Attanotarie
Guan Yu
20
8 / 6 / 17
13,354
1,113
10,797
22,826
27,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 17
13,053
1,088
11,300
12,941
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Moumoune56
Olorun
20
4 / 4 / 26
13,362
1,114
18,901
16,060
7,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Shuunie
Thanatos
20
15 / 7 / 17
15,116
1,260
26,696
20,676
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Zem93
Nemesis
20
13 / 7 / 14
13,761
1,147
18,450
17,974
9,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
134
27
Kills
43
43
Deaths
27
58
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Attanotarie
Guan Yu
8
6
17
2.75
L
10
5
9
2.9
L
Hachiman
Gueyz
Hachiman
6
4
13
3.13
W
3
3
17
3.83
W
Olorun
Moumoune56
Olorun
4
4
26
4.25
W
Thanatos
Shuunie
Thanatos
15
7
17
3.36
L
Izanami
6
13
8
0.77
L
Olorun
SquamOP
Olorun
1
7
15
1.21
W
Nemesis
Zem93
Nemesis
13
7
14
2.86
L
Nemesis
jo299han
Nemesis
4
14
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,172
Damage
86,144
92,940
Taken
90,477
31,235
Mitigated
57,829
9,105
Healing
33,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Attanotarie
Guan Yu
10,797
1,906
5,374
4,501
22,826
27,435
0
1,846
20,980
0
23,296
L
22,787
14,712
0
4,441
15,458
5,136
0
6,773
8,411
0
50,768
L
Hachiman
Gueyz
Hachiman
21,085
14,230
0
0
14,904
4,591
0
5,025
9,668
0
49,865
W
11,300
2,985
0
0
12,941
5,006
0
1,888
11,053
0
39,785
W
Olorun
Moumoune56
Olorun
18,901
9,260
4,277
7,122
16,060
7,572
0
1,547
14,513
49,128
0
W
Thanatos
Shuunie
Thanatos
26,696
7,050
0
10,173
20,676
8,400
0
3,101
17,575
0
38,479
L
Izanami
20,628
14,124
0
0
23,051
7,593
0
2,127
20,924
0
41,767
L
Olorun
SquamOP
Olorun
10,105
4,982
738
2,483
15,353
5,365
0
3,121
11,707
26,550
0
W
Nemesis
Zem93
Nemesis
18,450
9,631
0
2,044
17,974
9,416
0
1,723
16,251
0
34,021
L
Nemesis
jo299han
Nemesis
8,567
5,319
0
1,443
24,174
8,550
0
1,855
22,139
0
17,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,103
Gold Earned
68,646
204
Minions Killed
215
11
Camps Cleared
7
1,070,166
Distance Traveled
1,137,460
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,354
1,113
28
2
0
244,606
1
L
Anhur
14,415
1,201
63
5
5
204,313
0
L
Hachiman
13,612
1,134
47
4
4
219,705
0
W
Loki
13,053
1,088
66
6
3
248,955
3
W
Olorun
13,362
1,114
63
5
1
200,295
1
W
Thanatos
15,116
1,260
32
3
1
221,838
0
L
Izanami
12,630
1,053
54
5
2
205,150
0
L
Olorun
11,905
992
22
2
0
189,693
0
W
Nemesis
13,761
1,147
26
2
2
221,766
1
L
Nemesis
12,541
1,045
18
2
0
251,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role