Player Matchup

Chernobog
Chernobog
IvoryDragoon770
Chernobog
Level 16
God Stats
2W - 0L
1,666 SR
Queue Stats
37W - 33L
1,437 Elo+
Solo
Ymir
Ymir
NoClutchCory
Ymir
Level 9
God Stats
7W - 3L
1,602 SR
Queue Stats
15W - 9L
1,488 Elo+
Party 2
Achilles
Achilles
Not_Tinchy
Achilles
Level 23
God Stats
4W - 4L
1,333 SR
Queue Stats
30W - 28L
1,420 Elo+
Party 2
Anubis
Anubis
darealscooby962
Anubis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,274 Elo+
Solo
Nemesis
Nemesis
ooguey3334556
Nemesis
Level 5
God Stats
1W - 1L
1,198 SR
Queue Stats
1W - 1L
1,199 Elo+
Party 2
Team Averages
Level 12
1,460 SR
1,364 Elo+

VS

Team Averages
Level 13
1,414 SR
1,372 Elo+
Mercury
Mercury
ArKtiC Nova
Mercury
Level 23
God Stats
1W - 5L
1,292 SR
Queue Stats
164W - 160L
1,479 Elo+
Party 1
Terra
Terra
Katamari143
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,252 Elo+
Solo
Merlin
Merlin
Mythanoseia
Merlin
Level 9
God Stats
32W - 33L
1,276 SR
Queue Stats
292W - 383L
1,266 Elo+
Solo
Geb
Geb
Pixro
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
Medusa
Medusa
loweyes_
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IvoryDragoon770
Chernobog
20
3 / 4 / 21
13,180
941
17,768
11,525
10,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 20
13,299
950
14,991
16,873
25,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Not_Tinchy
Achilles
20
18 / 0 / 6
14,745
1,053
18,529
8,330
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
4 / 1 / 9
12,684
906
18,556
9,033
5,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
19
3 / 2 / 18
13,211
944
8,278
13,525
13,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArKtiC Nova
Mercury
19
5 / 6 / 4
13,559
969
15,884
25,631
15,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 7 / 3
10,822
773
1,240
14,902
12,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
0 / 9 / 4
10,721
766
4,636
12,885
5,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
Pixro
Geb
18
0 / 6 / 5
11,379
813
11,592
20,547
16,527
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
loweyes_
Medusa
18
4 / 4 / 5
12,924
923
18,375
15,693
6,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
31
Kills
9
9
Deaths
32
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArKtiC Nova
Mercury
5
6
4
1.17
W
Chernobog
IvoryDragoon770
Chernobog
3
4
21
3.38
L
0
7
3
0.21
L
Merlin
0
9
4
0.22
W
3
2
20
6.5
W
Achilles
Not_Tinchy
Achilles
18
0
6
21
L
Geb
Pixro
Geb
0
6
5
0.42
W
4
1
9
8.5
L
Medusa
loweyes_
Medusa
4
4
5
1.63
W
Nemesis
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,122
Damage
51,727
59,286
Taken
89,658
66,188
Mitigated
56,081
6,191
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArKtiC Nova
Mercury
15,884
8,996
1,007
1,580
25,631
15,392
0
10,439
14,967
0
42,931
W
Chernobog
IvoryDragoon770
Chernobog
17,768
12,104
0
0
11,525
10,717
0
2,483
8,122
0
33,597
L
1,240
285
2,581
1,666
14,902
12,120
0
5,635
9,207
9,404
0
L
Merlin
4,636
489
0
146
12,885
5,274
0
3,364
9,321
11,067
0
W
14,991
2,774
392
1,029
16,873
25,269
0
5,429
11,444
39,136
0
W
Achilles
Not_Tinchy
Achilles
18,529
8,504
0
1,105
8,330
11,074
0
2,860
5,470
0
32,937
L
Geb
Pixro
Geb
11,592
2,450
0
0
20,547
16,527
0
10,163
10,359
26,694
0
W
18,556
606
196
3,047
9,033
5,475
0
2,074
6,959
44,672
0
L
Medusa
loweyes_
Medusa
18,375
10,913
0
1,403
15,693
6,768
0
3,946
11,647
0
36,479
W
Nemesis
8,278
4,824
0
422
13,525
13,653
0
4,622
8,859
0
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,119
Gold Earned
59,405
216
Minions Killed
161
7
Camps Cleared
6
1,146,005
Distance Traveled
1,157,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,559
969
57
4
4
314,685
0
W
Chernobog
13,180
941
36
3
0
235,493
0
L
Terra
10,822
773
14
1
0
221,995
0
L
Merlin
10,721
766
14
1
1
128,175
0
W
Ymir
13,299
950
69
5
3
196,964
3
W
Achilles
14,745
1,053
30
2
3
294,702
0
L
Geb
11,379
813
25
2
0
239,786
3
W
Anubis
12,684
906
74
5
1
199,309
0
L
Medusa
12,924
923
51
4
1
253,125
0
W
Nemesis
13,211
944
7
1
0
219,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role