Player Matchup

Chang'e
Chang'e
Bronze III
Cheaterino
Chang'e
Bronze III
Level 67
God Stats
0W - 1L
1,675 SR
Queue Stats
104W - 101L
1,457 MMR
Solo
Agni
Agni
Platinum V
DeadSeal
Agni
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
FallenHunter8
Merlin
Gold IV
Level 80
God Stats
0W - 1L
1,536 SR
Queue Stats
124W - 123L
1,537 MMR
Solo
Bastet
Bastet
Bronze III
Reaperscreaper
Bastet
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,495 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Vailnex
Xbalanque
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,542 SR
1,498 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,595 SR
1,496 MMR
Fafnir
Fafnir
Silver I
EarlTheKoala
Fafnir
Silver I
Level 60
God Stats
9W - 10L
1,569 SR
Queue Stats
149W - 133L
1,249 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
GeCorePrank
Erlang Shen
Gold I
Level 139
God Stats
30W - 21L
1,543 SR
Queue Stats
681W - 681L
1,579 MMR
Solo
Anhur
Anhur
Platinum V
SahilBeast132
Anhur
Platinum V
Level 137
God Stats
46W - 45L
1,511 SR
Queue Stats
434W - 430L
1,561 MMR
Solo
Nu Wa
Nu Wa
Gold III
blubso
Nu Wa
Gold III
Level 124
God Stats
8W - 4L
1,646 SR
Queue Stats
40W - 45L
1,552 MMR
Solo
Hercules
Hercules
Gold II
kuegelZ
Hercules
Gold II
Level 160
God Stats
4W - 3L
1,708 SR
Queue Stats
163W - 164L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cheaterino
Chang'e
15
4 / 11 / 0
9,730
541
9,895
19,573
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
14
1 / 4 / 3
8,318
462
11,552
9,816
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 2
8,263
459
8,810
12,183
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 3
9,328
518
6,570
15,152
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Vailnex
Xbalanque
16
4 / 4 / 1
9,554
531
6,114
10,919
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaApolloScyllaSetNemesis

VS

Bans
TsukuyomiGuan YuSobekGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 0 / 10
10,054
559
5,128
15,009
14,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
GeCorePrank
Erlang Shen
17
9 / 2 / 2
10,394
577
11,481
13,751
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 4
11,117
618
6,735
13,045
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
blubso
Nu Wa
16
7 / 3 / 8
10,151
564
12,532
9,635
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
kuegelZ
Hercules
16
8 / 4 / 7
10,239
569
13,000
16,453
14,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
14
Kills
31
31
Deaths
14
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cheaterino
Chang'e
4
11
0
0.36
L
Agni
1
4
3
0.63
W
Fafnir
2
0
10
7
L
2
6
2
0.5
W
Erlang Shen
GeCorePrank
Erlang Shen
9
2
2
5
L
3
6
3
0.75
W
5
5
4
1.4
L
Xbalanque
Vailnex
Xbalanque
4
4
1
1.13
W
Nu Wa
blubso
Nu Wa
7
3
8
3.67
W
Hercules
kuegelZ
Hercules
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,941
Damage
48,876
67,643
Taken
67,893
21,279
Mitigated
44,553
21,507
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cheaterino
Chang'e
9,895
1,221
153
6,659
19,573
6,752
180
896
18,603
58,796
0
L
Agni
11,552
716
0
3,563
9,816
2,802
0
2,780
6,842
55,412
0
W
Fafnir
5,128
1,145
0
6,466
15,009
14,147
72
7,119
7,534
22,295
0
L
8,810
296
0
1,415
12,183
3,793
0
7,067
4,820
48,363
0
W
Erlang Shen
GeCorePrank
Erlang Shen
11,481
5,736
0
2,618
13,751
8,015
0
5,350
8,219
0
76,197
L
6,570
2,084
0
5,089
15,152
4,808
0
3,856
11,086
0
58,080
W
6,735
3,256
0
5,968
13,045
4,790
1,106
1,541
11,320
0
79,627
L
Xbalanque
Vailnex
Xbalanque
6,114
2,879
0
4,628
10,919
3,124
670
2,161
8,632
0
59,571
W
Nu Wa
blubso
Nu Wa
12,532
2,600
0
1,975
9,635
3,408
757
5,223
4,256
60,933
0
W
Hercules
kuegelZ
Hercules
13,000
6,979
0
6,005
16,453
14,193
991
10,357
6,022
0
55,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
51,955
509
Minions Killed
527
0
Camps Cleared
0
1,565,763
Distance Traveled
1,745,295
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,730
541
117
7
0
292,118
0
L
Agni
8,318
462
100
6
0
314,234
3
W
Fafnir
10,054
559
35
2
0
356,847
10
L
Merlin
8,263
459
95
5
0
311,844
6
W
Erlang Shen
10,394
577
119
7
0
402,633
1
L
Bastet
9,328
518
99
6
0
357,815
4
W
Anhur
11,117
618
156
9
0
304,698
1
L
Xbalanque
9,554
531
98
5
0
289,752
2
W
Nu Wa
10,151
564
118
7
0
333,212
5
W
Hercules
10,239
569
99
6
0
347,905
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role