Player Matchup

Raijin
Raijin
GangstaJobz
Raijin
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 153L
1,410 Elo+
Party 3
Jormungandr
Jormungandr
JeffzySus
Jormungandr
Level 26
God Stats
42W - 26L
1,665 SR
Queue Stats
130W - 101L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
KeiszerGS
Gilgamesh
Level 109
God Stats
22W - 6L
1,935 SR
Queue Stats
156W - 121L
1,596 Elo+
Party 2
Ymir
Ymir
capitalistWombat
Ymir
Level 27
God Stats
24W - 25L
1,361 SR
Queue Stats
75W - 84L
1,349 Elo+
Party 3
Heimdallr
Heimdallr
returnofnothing
Heimdallr
Level 22
God Stats
27W - 14L
1,667 SR
Queue Stats
75W - 66L
1,580 Elo+
Party 2
Team Averages
Level 45
1,626 SR
1,509 Elo+

VS

Team Averages
Level 99
1,504 SR
1,518 Elo+
Fenrir
Fenrir
CodyD93
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MR SAMJC
Cerberus
Level 105
God Stats
14W - 17L
1,577 SR
Queue Stats
41W - 52L
1,454 Elo+
Party 1
Nike
Nike
MRSaumyz
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
MRTommyQC
Aphrodite
Level 160
God Stats
0W - 3L
1,288 SR
Queue Stats
19W - 23L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
blindbuzzz
Heimdallr
Level 117
God Stats
14W - 15L
1,656 SR
Queue Stats
84W - 77L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 4 / 2
7,110
547
5,271
5,915
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JeffzySus
Jormungandr
14
4 / 0 / 4
8,038
618
5,187
2,845
1,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
KeiszerGS
Gilgamesh
13
7 / 1 / 5
7,975
613
9,442
8,078
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 3
6,338
488
4,294
8,011
5,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
returnofnothing
Heimdallr
12
2 / 0 / 4
6,972
536
3,096
4,338
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CodyD93
Fenrir
10
2 / 5 / 1
6,097
469
3,351
13,010
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
MR SAMJC
Cerberus
9
0 / 3 / 1
5,762
443
3,390
9,760
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
5
0 / 0 / 0
4,187
322
282
1,867
720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Aphrodite
MRTommyQC
Aphrodite
11
2 / 5 / 2
6,425
494
3,038
7,668
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
blindbuzzz
Heimdallr
11
2 / 3 / 0
6,377
491
3,966
7,544
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CodyD93
Fenrir
2
5
1
0.5
W
Raijin
3
4
2
1
W
Jormungandr
JeffzySus
Jormungandr
4
0
4
6
W
Gilgamesh
KeiszerGS
Gilgamesh
7
1
5
9.5
L
Cerberus
MR SAMJC
Cerberus
0
3
1
0.17
L
Nike
0
0
0
0
L
Aphrodite
MRTommyQC
Aphrodite
2
5
2
0.6
L
Heimdallr
blindbuzzz
Heimdallr
2
3
0
0.67
W
0
1
3
1.5
W
Heimdallr
returnofnothing
Heimdallr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
14,027
29,187
Taken
39,849
14,080
Mitigated
12,504
8,855
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CodyD93
Fenrir
3,351
507
0
3,056
13,010
4,105
27
2,956
9,898
0
26,054
W
Raijin
5,271
370
0
486
5,915
1,960
396
1,583
4,332
33,613
0
W
Jormungandr
JeffzySus
Jormungandr
5,187
1,723
0
1,209
2,845
1,934
393
1,009
1,761
47,678
0
W
Gilgamesh
KeiszerGS
Gilgamesh
9,442
2,601
0
2,995
8,078
3,169
235
1,521
6,557
0
43,237
L
Cerberus
MR SAMJC
Cerberus
3,390
146
0
3,039
9,760
3,309
0
4,148
5,558
20,583
0
L
Nike
282
0
0
1,075
1,867
720
0
586
1,281
0
6,711
L
Aphrodite
MRTommyQC
Aphrodite
3,038
162
2,385
2,836
7,668
2,424
0
3,500
3,950
29,147
0
L
Heimdallr
blindbuzzz
Heimdallr
3,966
2,168
0
2,148
7,544
1,946
0
3,134
4,410
0
34,884
W
4,294
1,505
523
3,277
8,011
5,355
78
1,435
6,576
22,375
0
W
Heimdallr
returnofnothing
Heimdallr
3,096
1,477
0
365
4,338
1,662
839
880
3,458
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
28,848
369
Minions Killed
234
0
Camps Cleared
0
1,246,046
Distance Traveled
984,405
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,097
469
53
4
0
231,783
1
W
Raijin
7,110
547
70
5
0
214,445
2
W
Jormungandr
8,038
618
114
9
0
240,238
4
W
Gilgamesh
7,975
613
74
6
0
297,186
4
L
Cerberus
5,762
443
36
3
0
238,201
1
L
Nike
4,187
322
5
0
0
58,829
0
L
Aphrodite
6,425
494
76
6
0
229,955
2
L
Heimdallr
6,377
491
64
5
0
225,637
5
W
Ymir
6,338
488
31
2
0
285,418
0
W
Heimdallr
6,972
536
80
6
0
208,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role