Player Matchup

Chang'e
Chang'e
ADRICO
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 106L
1,559 Elo+
Solo
Pele
Pele
ItsHoodirup
Pele
Level 29
God Stats
3W - 3L
1,529 SR
Queue Stats
74W - 117L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsTreborg
Gilgamesh
Level 35
God Stats
1W - 2L
1,294 SR
Queue Stats
49W - 69L
1,360 Elo+
Party 2
Medusa
Medusa
MrGreasy
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,336 Elo+
Party 2
Nox
Nox
Stunkfisk
Nox
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 19L
1,699 Elo+
Solo
Team Averages
Level 26
1,464 SR
1,451 Elo+

VS

Team Averages
Level 18
1,473 SR
1,440 Elo+
Kuzenbo
Kuzenbo
Hobbesss
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,525 Elo+
Party 1
Chang'e
Chang'e
TCFmember
Chang'e
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,432 Elo+
Party 1
Izanami
Izanami
Yinniu
Izanami
Level 18
God Stats
8W - 14L
1,335 SR
Queue Stats
33W - 46L
1,376 Elo+
Solo
Anhur
Anhur
iKillToSurvive
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 115L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
noshameweeb
Sun Wukong
Level 25
God Stats
52W - 37L
1,529 SR
Queue Stats
142W - 137L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADRICO
Chang'e
19
4 / 2 / 21
12,007
1,092
16,199
18,357
7,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 16
10,090
917
9,678
18,703
10,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ItsTreborg
Gilgamesh
17
9 / 1 / 9
12,036
1,094
16,242
16,196
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
MrGreasy
Medusa
18
4 / 3 / 18
11,279
1,025
17,839
17,029
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 0 / 17
12,977
1,180
17,415
13,193
14,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

193

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hobbesss
Kuzenbo
16
4 / 7 / 7
10,299
936
17,431
21,123
25,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
TCFmember
Chang'e
17
2 / 0 / 9
10,600
964
22,017
16,342
5,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Yinniu
Izanami
16
8 / 10 / 2
11,603
1,055
20,803
17,564
5,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 9 / 10
10,755
978
9,605
20,419
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
noshameweeb
Sun Wukong
15
0 / 2 / 4
9,362
851
7,234
9,007
6,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
28
Kills
16
16
Deaths
28
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ADRICO
Chang'e
4
2
21
7.25
L
Kuzenbo
Hobbesss
Kuzenbo
4
7
7
1.07
W
1
10
16
0.9
W
Gilgamesh
ItsTreborg
Gilgamesh
9
1
9
13.5
W
Medusa
MrGreasy
Medusa
4
3
18
4.33
W
10
0
17
18.5
L
Chang'e
TCFmember
Chang'e
2
0
9
6.5
L
Izanami
Yinniu
Izanami
8
10
2
0.9
L
2
9
10
0.78
L
Sun Wukong
noshameweeb
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,373
Damage
77,090
83,478
Taken
84,455
53,688
Mitigated
50,827
18,434
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ADRICO
Chang'e
16,199
809
8,318
5,838
18,357
7,880
0
9,337
9,020
60,340
0
L
Kuzenbo
Hobbesss
Kuzenbo
17,431
3,255
0
0
21,123
25,754
0
7,015
14,001
29,754
0
W
9,678
3,362
0
1,475
18,703
10,811
0
9,053
9,650
0
18,386
W
Gilgamesh
ItsTreborg
Gilgamesh
16,242
3,520
0
453
16,196
13,472
0
8,264
7,932
0
34,333
W
Medusa
MrGreasy
Medusa
17,839
10,148
0
2,141
17,029
7,185
0
7,315
9,714
0
24,789
W
17,415
601
0
209
13,193
14,340
0
5,643
7,550
37,162
0
L
Chang'e
TCFmember
Chang'e
22,017
1,317
4,304
5,374
16,342
5,629
0
4,991
11,151
54,032
0
L
Izanami
Yinniu
Izanami
20,803
15,025
0
0
17,564
5,836
0
9,106
8,383
0
47,554
L
9,605
4,713
0
1,226
20,419
6,923
0
9,628
10,716
0
20,998
L
Sun Wukong
noshameweeb
Sun Wukong
7,234
774
0
619
9,007
6,685
0
2,874
6,058
164
21,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,389
Gold Earned
52,619
218
Minions Killed
210
4
Camps Cleared
11
1,108,129
Distance Traveled
978,156
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,007
1,092
102
9
2
245,436
2
L
Kuzenbo
10,299
936
21
2
0
202,981
0
W
Pele
10,090
917
14
1
0
145,497
2
W
Gilgamesh
12,036
1,094
35
3
2
273,614
0
W
Medusa
11,279
1,025
21
2
0
212,624
0
W
Nox
12,977
1,180
46
4
0
230,958
0
L
Chang'e
10,600
964
75
7
0
241,667
0
L
Izanami
11,603
1,055
69
6
7
181,676
2
L
Anhur
10,755
978
25
2
1
185,280
0
L
Sun Wukong
9,362
851
20
2
3
166,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role