Player Matchup

Awilix
Awilix
Scoopdiddywoop
Awilix
Level 28
God Stats
33W - 28L
1,620 SR
Queue Stats
129W - 107L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
Level 16
God Stats
12W - 7L
1,492 SR
Queue Stats
144W - 56L
1,750 Elo+
Solo
Janus
Janus
The_Pettty_one
Janus
Level 5
God Stats
5W - 3L
1,082 SR
Queue Stats
20W - 10L
1,582 Elo+
Solo
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 24
God Stats
62W - 51L
1,598 SR
Queue Stats
74W - 60L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
sev3nleafkilla
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 259L
1,640 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,629 Elo+

VS

Team Averages
Level 22
1,700 SR
1,670 Elo+
Chang'e
Chang'e
Alexandra-xy
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,705 Elo+
Solo
Izanami
Izanami
Lil Pogchamp383
Izanami
Level 16
God Stats
2W - 1L
1,767 SR
Queue Stats
44W - 37L
1,644 Elo+
Party 1
King Arthur
King Arthur
On Jahkal
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,672 Elo+
Party 1
Mercury
Mercury
Uselessguy976
Mercury
Level 29
God Stats
3W - 2L
1,875 SR
Queue Stats
17W - 13L
1,584 Elo+
Solo
Geb
Geb
VenenusDogs
Geb
Level 29
God Stats
4W - 2L
1,858 SR
Queue Stats
86W - 40L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,543
654
7,580
5,206
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
13
4 / 0 / 3
7,141
714
6,839
7,845
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 1 / 4
6,364
636
4,481
3,365
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
9
0 / 0 / 5
5,600
560
2,502
3,901
1,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
sev3nleafkilla
Tsukuyomi
9
0 / 1 / 1
5,254
525
2,893
6,099
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexandra-xy
Chang'e
8
0 / 3 / 0
4,805
481
2,646
5,892
1,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,375
538
2,063
3,984
1,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
On Jahkal
King Arthur
9
0 / 4 / 0
4,968
497
2,737
8,719
4,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
8
0 / 3 / 0
4,765
477
2,931
9,153
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 0
5,470
547
4,469
9,509
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alexandra-xy
Chang'e
0
3
0
0
L
0
0
2
1
L
King Arthur
On Jahkal
King Arthur
0
4
0
0
W
6
0
3
7.5
W
Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
4
0
3
5.5
W
2
1
4
4
L
Mercury
0
3
0
0
L
2
2
0
1
W
Sylvanus
0
0
5
2.5
W
Tsukuyomi
sev3nleafkilla
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
14,846
26,416
Taken
37,257
9,703
Mitigated
12,756
14,229
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alexandra-xy
Chang'e
2,646
422
461
1,475
5,892
1,993
90
2,020
3,872
21,912
0
L
2,063
1,054
0
1,506
3,984
1,072
0
513
3,471
0
32,544
L
King Arthur
On Jahkal
King Arthur
2,737
480
0
1,905
8,719
4,231
0
192
8,527
0
26,045
W
7,580
3,908
0
1,440
5,206
1,588
0
1,933
3,273
0
25,070
W
Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
6,839
3,302
0
5,702
7,845
4,171
312
419
7,426
0
45,104
W
4,481
486
0
250
3,365
931
320
1,941
1,424
31,005
0
L
Mercury
2,931
2,012
0
3,152
9,153
2,282
0
1,798
7,355
0
21,412
L
4,469
903
0
2,451
9,509
3,178
0
2,460
7,049
16,290
0
W
Sylvanus
2,502
342
1,494
2,678
3,901
1,517
160
983
2,918
15,285
0
W
Tsukuyomi
sev3nleafkilla
Tsukuyomi
2,893
1,118
0
2,665
6,099
1,496
41
1,839
4,260
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
25,383
285
Minions Killed
279
0
Camps Cleared
0
990,173
Distance Traveled
961,589
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,805
481
52
5
0
185,910
3
L
Izanami
5,375
538
78
8
0
183,345
1
L
King Arthur
4,968
497
80
8
0
200,909
3
W
Awilix
6,543
654
46
5
0
229,230
3
W
Ah Muzen Cab
7,141
714
84
8
0
183,562
4
W
Janus
6,364
636
74
7
0
204,086
7
L
Mercury
4,765
477
48
5
0
189,138
1
L
Geb
5,470
547
21
2
0
202,287
4
W
Sylvanus
5,600
560
25
3
0
167,203
3
W
Tsukuyomi
5,254
525
56
6
0
206,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role