Player Matchup

Hercules
Hercules
BucketHeaded
Hercules
Level 87
God Stats
5W - 4L
1,651 SR
Queue Stats
276W - 313L
1,425 Elo+
Solo
Ravana
Ravana
Faalou
Ravana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,449 Elo+
Party 1
Artemis
Artemis
Smackkinn
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 103L
1,419 Elo+
Solo
Janus
Janus
dumper123
Janus
Level 60
God Stats
16W - 20L
1,409 SR
Queue Stats
87W - 116L
1,443 Elo+
Solo
Chaac
Chaac
vortrexx
Chaac
Level 64
God Stats
4W - 2L
1,724 SR
Queue Stats
11W - 15L
1,519 Elo+
Party 1
Team Averages
Level 60
1,557 SR
1,451 Elo+

VS

Team Averages
Level 95
1,467 SR
1,464 Elo+
Cupid
Cupid
AngelSnowP
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Eifti
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Han28
Cthulhu
Level 125
God Stats
8W - 6L
1,514 SR
Queue Stats
539W - 601L
1,397 Elo+
Solo
Chaac
Chaac
Jakedidathing
Chaac
Level 99
God Stats
25W - 26L
1,521 SR
Queue Stats
829W - 849L
1,478 Elo+
Solo
Ra
Ra
theyeetus47
Ra
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BucketHeaded
Hercules
6
0 / 0 / 0
3,262
652
539
2,099
683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
Faalou
Ravana
6
1 / 2 / 0
3,689
738
1,172
2,664
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Smackkinn
Artemis
1
0 / 0 / 0
1,038
208
0
0
0
Janus
dumper123
Janus
6
0 / 1 / 0
3,542
708
1,178
2,173
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
vortrexx
Chaac
5
0 / 2 / 1
3,232
646
711
3,350
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
6
0 / 0 / 0
3,341
668
528
1,533
308
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Eifti
Fenrir
5
1 / 0 / 0
3,528
706
450
3,246
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Han28
Cthulhu
5
0 / 0 / 0
3,478
696
207
2,407
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 1 / 0
4,373
875
2,745
3,791
1,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
4,159
832
425
1,446
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
5
5
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
0
0
0
L
Hercules
BucketHeaded
Hercules
0
0
0
0
W
Fenrir
Eifti
Fenrir
1
0
0
1
L
Ravana
Faalou
Ravana
1
2
0
0.5
W
Cthulhu
Han28
Cthulhu
0
0
0
0
W
3
1
0
3
L
Artemis
Smackkinn
Artemis
0
0
0
0
L
Janus
dumper123
Janus
0
1
0
0
W
1
0
0
1
L
Chaac
vortrexx
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,600
Damage
4,355
10,286
Taken
12,423
3,668
Mitigated
3,970
3,144
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
528
528
28
1,166
1,533
308
0
0
1,533
0
11,723
L
Hercules
BucketHeaded
Hercules
539
0
0
662
2,099
683
0
207
1,892
0
8,133
W
Fenrir
Eifti
Fenrir
450
68
0
2,090
3,246
862
0
455
2,715
0
9,461
L
Ravana
Faalou
Ravana
1,172
433
0
900
2,664
717
0
41
2,623
0
9,480
W
Cthulhu
Han28
Cthulhu
207
0
0
1,180
2,407
890
0
0
2,407
9,394
0
W
2,745
771
0
1,540
3,791
1,550
165
0
3,666
0
17,981
L
Artemis
Smackkinn
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Janus
dumper123
Janus
1,178
114
0
396
2,173
437
0
344
1,789
13,918
0
W
425
164
62
980
1,446
360
0
519
799
16,635
0
L
Chaac
vortrexx
Chaac
711
51
0
1,186
3,350
1,831
0
0
3,350
0
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,763
Gold Earned
18,879
95
Minions Killed
156
0
Camps Cleared
0
374,081
Distance Traveled
468,926
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,341
668
31
6
0
81,337
0
L
Hercules
3,262
652
16
3
0
105,993
1
W
Fenrir
3,528
706
32
6
0
93,808
1
L
Ravana
3,689
738
29
6
0
92,704
0
W
Cthulhu
3,478
696
18
4
0
96,545
1
W
Chaac
4,373
875
36
7
0
99,773
0
L
Artemis
1,038
208
0
0
0
0
0
L
Janus
3,542
708
33
7
0
98,730
3
W
Ra
4,159
832
39
8
0
97,463
3
L
Chaac
3,232
646
17
3
0
76,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role