Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
GUSTAVOUR7
Ravana
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
405W - 409L
1,540 Elo+
Party 3
Apollo
Apollo
brnobahr
Apollo
Level 117
God Stats
19W - 18L
1,559 SR
Queue Stats
354W - 357L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
iSleepyzXx
Nu Wa
Level 115
God Stats
118W - 82L
1,749 SR
Queue Stats
500W - 533L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
ÅżèÍfŅèóş
Xbalanque
Level 160
God Stats
5W - 6L
1,388 SR
Queue Stats
397W - 417L
1,519 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,539 Elo+

VS

Team Averages
Level 103
1,576 SR
1,605 Elo+
Loki
Loki
AlwaysBlaster
Loki
Level 117
God Stats
15W - 12L
1,203 SR
Queue Stats
192W - 181L
1,521 Elo+
Party 1
Khepri
Khepri
DaddyDarius97
Khepri
Level 24
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 2
Tiamat
Tiamat
Har4mbeshot1st
Tiamat
Level 151
God Stats
5W - 4L
1,744 SR
Queue Stats
154W - 160L
1,512 Elo+
Party 1
Freya
Freya
Lpl_xWolve
Freya
Level 97
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 2
Merlin
Merlin
manateeONacid
Merlin
Level 128
God Stats
0W - 2L
1,705 SR
Queue Stats
171W - 154L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 2
5,195
649
1,095
4,004
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
GUSTAVOUR7
Ravana
7
3 / 1 / 2
4,693
587
1,310
3,144
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
brnobahr
Apollo
9
0 / 0 / 0
5,071
634
1,556
3,465
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
9
1 / 0 / 1
5,024
628
3,113
3,128
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 0 / 3
5,140
643
2,160
2,744
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,385
548
623
2,503
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 3 / 0
4,236
530
718
3,136
709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,615
452
1,344
3,035
1,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
6
0 / 3 / 0
3,605
451
1,440
2,738
523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,140
518
2,166
3,945
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
L
0
0
0
0
L
1
3
0
0.33
W
Ravana
GUSTAVOUR7
Ravana
3
1
2
4
L
0
0
0
0
L
Freya
0
3
0
0
W
Apollo
brnobahr
Apollo
0
0
0
0
W
Nu Wa
1
0
1
1.5
L
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,234
Damage
6,291
16,485
Taken
15,357
5,513
Mitigated
4,546
8,837
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,095
513
0
2,202
4,004
1,106
0
740
3,232
0
29,343
L
623
63
0
1,345
2,503
604
0
296
2,155
0
20,695
L
718
389
0
0
3,136
709
0
0
3,136
8,180
0
W
Ravana
GUSTAVOUR7
Ravana
1,310
569
299
1,244
3,144
1,882
21
940
2,204
0
11,198
L
1,344
80
0
1,345
3,035
1,755
0
101
2,910
9,922
0
L
Freya
1,440
556
0
306
2,738
523
0
0
2,738
10,580
0
W
Apollo
brnobahr
Apollo
1,556
1,131
0
1,569
3,465
1,052
1,024
1,219
2,121
0
26,544
W
Nu Wa
3,113
1,302
0
1,798
3,128
804
234
1,596
1,206
24,582
0
L
2,166
200
0
1,500
3,945
955
0
2,484
1,305
22,254
0
W
2,160
1,354
0
1,725
2,744
669
691
690
2,054
0
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
19,981
242
Minions Killed
148
0
Camps Cleared
0
726,775
Distance Traveled
651,608
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,195
649
67
8
0
168,005
3
L
Loki
4,385
548
57
7
0
156,242
2
L
Khepri
4,236
530
14
2
0
153,499
1
W
Ravana
4,693
587
26
3
0
149,277
4
L
Tiamat
3,615
452
16
2
0
81,477
0
L
Freya
3,605
451
18
2
0
148,693
3
W
Apollo
5,071
634
53
7
0
137,781
4
W
Nu Wa
5,024
628
52
7
0
142,160
0
L
Merlin
4,140
518
43
5
0
111,697
0
W
Xbalanque
5,140
643
44
6
0
129,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role