Player Matchup

Hades
Hades
KellerKemster
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LongTriangle
Agni
Level 28
God Stats
19W - 16L
1,729 SR
Queue Stats
39W - 32L
1,682 Elo+
Solo
Tyr
Tyr
MABSxDsf
Tyr
Level 14
God Stats
25W - 17L
1,609 SR
Queue Stats
46W - 38L
1,559 Elo+
Solo
Fenrir
Fenrir
radnastyy
Fenrir
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 151L
1,563 Elo+
Solo
Anhur
Anhur
timboslice850
Anhur
Level 21
God Stats
3W - 2L
1,432 SR
Queue Stats
28W - 22L
1,629 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,586 Elo+

VS

Team Averages
Level 23
1,568 SR
1,603 Elo+
Nox
Nox
Gorktastic
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,580 Elo+
Solo
Aphrodite
Aphrodite
Jezzca_
Aphrodite
Level 26
God Stats
8W - 4L
1,698 SR
Queue Stats
11W - 7L
1,637 Elo+
Party 1
Zeus
Zeus
JinkasamaGT
Zeus
Level 18
God Stats
6W - 7L
1,591 SR
Queue Stats
33W - 42L
1,491 Elo+
Party 1
Arachne
Arachne
MrNandJ
Arachne
Level 16
God Stats
14W - 12L
1,550 SR
Queue Stats
139W - 138L
1,683 Elo+
Solo
Izanami
Izanami
SoloOrDrunk
Izanami
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
113W - 90L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,687
669
7,713
7,189
2,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 2
7,384
738
5,033
3,520
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,246
525
2,119
6,730
3,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
radnastyy
Fenrir
10
4 / 1 / 3
6,131
613
2,479
5,451
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
4,945
495
1,669
6,336
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 4
6,301
630
4,071
4,802
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Jezzca_
Aphrodite
8
0 / 7 / 0
4,690
469
1,200
7,180
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 0
4,908
491
1,250
4,684
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MrNandJ
Arachne
9
0 / 2 / 0
5,159
516
1,921
7,776
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SoloOrDrunk
Izanami
10
4 / 1 / 4
6,121
612
4,664
4,126
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
17
Kills
9
9
Deaths
17
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
L
Aphrodite
Jezzca_
Aphrodite
0
7
0
0
L
0
5
0
0
W
6
0
1
6.5
W
6
0
2
7
W
1
4
1
0.38
L
Arachne
MrNandJ
Arachne
0
2
0
0
L
Izanami
SoloOrDrunk
Izanami
4
1
4
6
W
Fenrir
radnastyy
Fenrir
4
1
3
5.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
13,106
29,226
Taken
28,568
10,653
Mitigated
9,998
12,162
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,071
1,137
0
842
4,802
1,639
0
334
4,418
21,295
0
L
Aphrodite
Jezzca_
Aphrodite
1,200
0
234
1,835
7,180
3,080
0
5,772
1,378
18,863
0
L
1,250
352
99
561
4,684
1,459
0
2,665
1,915
19,459
0
W
7,713
980
22
5,105
7,189
2,750
622
1,116
5,936
40,340
0
W
5,033
499
0
1,303
3,520
1,000
248
867
2,537
37,625
0
W
2,119
65
0
1,048
6,730
3,476
0
1,675
5,007
0
20,354
L
Arachne
MrNandJ
Arachne
1,921
1,046
0
2,705
7,776
2,869
0
2,748
4,974
0
33,923
L
Izanami
SoloOrDrunk
Izanami
4,664
3,328
0
1,112
4,126
951
0
933
3,137
0
28,550
W
Fenrir
radnastyy
Fenrir
2,479
664
0
2,873
5,451
1,767
0
340
5,099
0
20,881
W
1,669
497
0
1,811
6,336
1,660
740
2,210
4,126
0
23,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
27,179
324
Minions Killed
261
0
Camps Cleared
0
974,306
Distance Traveled
925,794
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,301
630
43
4
0
209,228
0
L
Aphrodite
4,690
469
38
4
0
157,646
3
L
Zeus
4,908
491
64
6
0
154,350
1
W
Hades
6,687
669
81
8
0
186,654
0
W
Agni
7,384
738
106
11
0
210,081
3
W
Tyr
5,246
525
44
4
0
197,342
1
L
Arachne
5,159
516
68
7
0
221,176
3
L
Izanami
6,121
612
48
5
0
183,394
2
W
Fenrir
6,131
613
51
5
0
208,317
0
W
Anhur
4,945
495
42
4
0
171,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role