Player Matchup

Chang'e
Chang'e
DC_BEAST92
Chang'e
Level 29
God Stats
1W - 1L
1,340 SR
Queue Stats
25W - 25L
1,521 Elo+
Solo
Anhur
Anhur
Epicdaren
Anhur
Level 18
God Stats
3W - 2L
1,510 SR
Queue Stats
14W - 10L
1,601 Elo+
Solo
Geb
Geb
H_eKaTe_
Geb
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
274W - 285L
1,498 Elo+
Solo
Tyr
Tyr
Iam-CHNiNiX-SAD
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
SekhmetTheEye
Gilgamesh
Level 27
God Stats
57W - 44L
1,612 SR
Queue Stats
97W - 99L
1,444 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,476 Elo+

VS

Team Averages
Level 17
1,456 SR
1,514 Elo+
Nox
Nox
Lemuzmau5
Nox
Level 24
God Stats
26W - 36L
1,345 SR
Queue Stats
53W - 59L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
Level 13
God Stats
12W - 9L
1,532 SR
Queue Stats
23W - 16L
1,527 Elo+
Solo
Rama
Rama
alonsomonts
Rama
Level 29
God Stats
8W - 19L
1,463 SR
Queue Stats
362W - 335L
1,543 Elo+
Solo
Tiamat
Tiamat
chrisgibarra
Tiamat
Level 18
God Stats
19W - 22L
1,439 SR
Queue Stats
148W - 160L
1,546 Elo+
Solo
Ymir
Ymir
chuchumex1
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DC_BEAST92
Chang'e
18
4 / 1 / 4
11,215
590
13,148
13,525
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Epicdaren
Anhur
14
1 / 1 / 5
8,571
451
2,047
7,149
2,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 4
9,520
501
5,713
14,775
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 3
10,191
536
3,983
12,627
10,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
SekhmetTheEye
Gilgamesh
17
4 / 2 / 2
10,579
557
7,747
17,478
8,426
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,950
418
7,363
12,550
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
13
2 / 2 / 1
8,053
424
4,905
12,603
4,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 2 / 2
7,992
421
8,589
8,569
3,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
18
2 / 4 / 0
11,848
624
14,158
10,806
7,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 1 / 0
5,497
289
181
1,072
335
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
6
6
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DC_BEAST92
Chang'e
4
1
4
6
W
Anhur
Epicdaren
Anhur
1
1
5
3.5
W
2
2
4
2
W
2
0
3
3.5
L
0
4
0
0
W
Gilgamesh
SekhmetTheEye
Gilgamesh
4
2
2
2.5
L
Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
2
2
1
1.25
L
2
2
2
1.5
L
Tiamat
2
4
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
35,196
65,554
Taken
45,600
38,410
Mitigated
19,982
29,727
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DC_BEAST92
Chang'e
13,148
738
3,707
8,381
13,525
5,907
1,096
4,907
8,618
73,836
0
W
Anhur
Epicdaren
Anhur
2,047
993
111
443
7,149
2,760
3,271
2,889
4,260
0
26,215
W
5,713
943
0
4,041
14,775
10,939
1,065
3,078
11,697
29,705
0
W
3,983
371
0
5,510
12,627
10,378
0
4,511
8,116
0
57,467
L
7,363
554
518
4,876
12,550
4,654
490
8,284
3,854
54,536
0
W
Gilgamesh
SekhmetTheEye
Gilgamesh
7,747
3,285
207
7,327
17,478
8,426
1,819
6,317
11,161
0
81,283
L
Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
4,905
1,241
0
4,027
12,603
4,399
0
3,372
9,151
0
44,551
L
8,589
7,196
0
3,072
8,569
3,073
2,158
4,584
3,925
0
37,399
L
Tiamat
14,158
1,408
0
2,979
10,806
7,521
591
1,334
9,446
72,992
0
L
181
136
0
0
1,072
335
0
608
363
773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,076
Gold Earned
41,340
501
Minions Killed
371
0
Camps Cleared
0
1,722,830
Distance Traveled
1,383,920
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,215
590
142
7
0
331,804
1
W
Anhur
8,571
451
62
3
0
329,860
5
W
Geb
9,520
501
32
2
0
402,473
1
W
Tyr
10,191
536
130
7
0
323,602
5
L
Nox
7,950
418
100
5
0
309,927
2
W
Gilgamesh
10,579
557
135
7
0
335,091
1
L
Tsukuyomi
8,053
424
83
4
0
382,985
0
L
Rama
7,992
421
51
3
0
321,678
2
L
Tiamat
11,848
624
134
7
0
308,252
3
L
Ymir
5,497
289
3
0
0
61,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role