Player Matchup

Nemesis
Nemesis
JeromeRemersaro
Nemesis
Level 26
God Stats
1W - 3L
1,700 SR
Queue Stats
59W - 73L
1,426 Elo+
Party 1
Ares
Ares
Kobaki
Ares
Level 16
God Stats
3W - 5L
1,446 SR
Queue Stats
16W - 20L
1,420 Elo+
Party 1
Olorun
Olorun
Lackzar
Olorun
Level 24
God Stats
0W - 3L
1,244 SR
Queue Stats
51W - 61L
1,441 Elo+
Party 1
Achilles
Achilles
XxTuSuegraxX
Achilles
Level 25
God Stats
8W - 9L
1,689 SR
Queue Stats
48W - 63L
1,433 Elo+
Party 1
Hachiman
Hachiman
ianvdl
Hachiman
Level 26
God Stats
5W - 9L
1,452 SR
Queue Stats
61W - 61L
1,465 Elo+
Party 1
Team Averages
Level 23
1,506 SR
1,437 Elo+

VS

Team Averages
Level 32
1,425 SR
1,646 Elo+
Bellona
Bellona
ELwustabo
Bellona
Level 14
God Stats
1W - 0L
1,099 SR
Queue Stats
30W - 21L
1,656 Elo+
Solo
Vamana
Vamana
Fleyupscanarin
Vamana
Level 28
God Stats
2W - 3L
1,477 SR
Queue Stats
30W - 26L
1,559 Elo+
Solo
Chernobog
Chernobog
Im69
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 61L
1,639 Elo+
Party 2
Ra
Ra
chichico06
Ra
Level 82
God Stats
19W - 12L
1,550 SR
Queue Stats
653W - 449L
1,540 Elo+
Party 2
Ares
Ares
onlyCuChulainn
Ares
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 10L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,247
453
2,968
9,711
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Kobaki
Ares
11
0 / 2 / 2
6,891
431
2,353
9,774
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Lackzar
Olorun
11
2 / 7 / 1
7,790
487
5,337
13,499
5,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
XxTuSuegraxX
Achilles
13
1 / 3 / 1
7,547
472
8,101
12,042
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
ianvdl
Hachiman
12
1 / 3 / 2
6,921
433
3,163
9,258
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELwustabo
Bellona
14
0 / 1 / 5
8,879
555
5,980
10,141
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 2 / 3
10,062
629
2,934
11,654
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Im69
Chernobog
19
8 / 0 / 3
11,419
714
12,133
7,628
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 11
9,909
619
9,285
5,365
2,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 9
9,377
586
8,268
11,846
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
18
18
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
ELwustabo
Bellona
0
1
5
2.5
W
2
2
3
1.75
W
Chernobog
Im69
Chernobog
8
0
3
9.5
L
1
3
3
0.83
L
Ares
Kobaki
Ares
0
2
2
0.5
L
Olorun
Lackzar
Olorun
2
7
1
0.36
L
Achilles
XxTuSuegraxX
Achilles
1
3
1
0.5
W
4
1
11
9.5
L
Hachiman
ianvdl
Hachiman
1
3
2
0.67
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
38,600
54,284
Taken
46,634
25,672
Mitigated
28,454
13,853
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ELwustabo
Bellona
5,980
1,798
0
2,594
10,141
7,559
1,953
368
9,323
0
38,171
W
2,934
1,220
0
5,504
11,654
6,370
24
913
10,716
30
74,576
W
Chernobog
Im69
Chernobog
12,133
8,593
0
4,437
7,628
3,277
5,772
1,393
6,210
0
89,741
L
2,968
691
0
1,696
9,711
3,896
0
2,284
7,427
0
39,754
L
Ares
Kobaki
Ares
2,353
121
0
1,450
9,774
4,061
0
3,921
5,853
16,141
0
L
Olorun
Lackzar
Olorun
5,337
2,324
333
4,413
13,499
5,008
126
5,790
7,709
42,012
0
L
Achilles
XxTuSuegraxX
Achilles
8,101
2,720
0
3,664
12,042
9,663
190
1,719
10,323
0
44,763
W
9,285
560
1,905
2,129
5,365
2,240
1,516
1,736
3,629
68,268
0
L
Hachiman
ianvdl
Hachiman
3,163
2,098
0
2,297
9,258
3,044
444
3,869
5,389
0
36,547
W
8,268
548
0
2,346
11,846
9,008
248
3,280
8,516
24,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
49,646
332
Minions Killed
528
0
Camps Cleared
0
1,621,593
Distance Traveled
1,671,238
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,879
555
91
6
0
349,204
1
W
Vamana
10,062
629
131
8
0
355,144
1
W
Chernobog
11,419
714
158
10
0
326,400
2
L
Nemesis
7,247
453
76
5
0
377,008
0
L
Ares
6,891
431
27
2
0
344,341
3
L
Olorun
7,790
487
79
5
0
287,271
3
L
Achilles
7,547
472
86
5
0
310,247
4
W
Ra
9,909
619
131
8
0
344,531
6
L
Hachiman
6,921
433
64
4
0
302,726
4
W
Ares
9,377
586
17
1
0
295,959
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role