Player Matchup

Chaac
Chaac
Cyanatik
Chaac
Level 122
God Stats
1W - 4L
1,499 SR
Queue Stats
552W - 490L
1,680 Elo+
Solo
Ganesha
Ganesha
O-For-The-Win
Ganesha
Level 154
God Stats
3W - 4L
1,247 SR
Queue Stats
340W - 322L
1,626 Elo+
Party 1
Hades
Hades
Porkers43
Hades
Level 109
God Stats
6W - 6L
1,717 SR
Queue Stats
484W - 461L
1,659 Elo+
Party 1
Loki
Loki
WarHamers12
Loki
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 113L
1,644 Elo+
Solo
Cernunnos
Cernunnos
josobe
Cernunnos
Level 145
God Stats
12W - 5L
1,807 SR
Queue Stats
326W - 319L
1,609 Elo+
Party 1
Team Averages
Level 138
1,554 SR
1,643 Elo+

VS

Team Averages
Level 140
1,482 SR
1,634 Elo+
He Bo
He Bo
ImTheJuice47
He Bo
Level 143
God Stats
3W - 4L
1,217 SR
Queue Stats
365W - 333L
1,653 Elo+
Party 2
Cerberus
Cerberus
MercuryAriseN
Cerberus
Level 126
God Stats
2W - 2L
1,821 SR
Queue Stats
27W - 37L
1,635 Elo+
Solo
Heimdallr
Heimdallr
SolidDakyu
Heimdallr
Level 145
God Stats
6W - 8L
1,442 SR
Queue Stats
291W - 281L
1,580 Elo+
Solo
Ravana
Ravana
VirtualDragon59
Ravana
Level 139
God Stats
1W - 4L
1,180 SR
Queue Stats
267W - 225L
1,618 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mexicandrive
Cu Chulainn
Level 149
God Stats
14W - 20L
1,748 SR
Queue Stats
303W - 314L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cyanatik
Chaac
14
2 / 4 / 3
8,389
599
10,730
15,738
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
13
0 / 0 / 11
7,826
559
2,569
4,828
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Porkers43
Hades
13
8 / 0 / 5
8,615
615
5,937
8,510
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 8
8,925
638
11,792
9,880
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
josobe
Cernunnos
15
3 / 0 / 1
8,782
627
3,858
6,858
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
7,680
549
5,663
7,244
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MercuryAriseN
Cerberus
9
0 / 3 / 1
6,274
448
2,546
7,654
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SolidDakyu
Heimdallr
13
0 / 3 / 0
7,446
532
4,742
9,386
3,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,976
498
2,630
7,782
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
mexicandrive
Cu Chulainn
13
1 / 3 / 2
7,567
541
11,237
13,861
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
21
Kills
5
5
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cyanatik
Chaac
2
4
3
0.88
L
3
7
0
0.43
L
Cerberus
MercuryAriseN
Cerberus
0
3
1
0.17
W
Ganesha
0
0
11
5.5
W
Hades
Porkers43
Hades
8
0
5
10.5
L
Heimdallr
SolidDakyu
Heimdallr
0
3
0
0
L
1
5
2
0.4
W
8
1
8
12
W
Cernunnos
josobe
Cernunnos
3
0
1
3.5
L
Cu Chulainn
mexicandrive
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
26,818
45,814
Taken
45,927
25,230
Mitigated
20,062
20,804
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cyanatik
Chaac
10,730
4,208
0
6,515
15,738
11,547
0
715
14,943
0
56,055
L
5,663
422
0
720
7,244
2,254
0
2,952
4,150
38,510
0
L
Cerberus
MercuryAriseN
Cerberus
2,546
332
0
1,414
7,654
3,637
0
1,743
5,819
20,698
0
W
Ganesha
2,569
508
0
1,288
4,828
2,556
0
2,148
2,648
25,011
0
W
Hades
Porkers43
Hades
5,937
1,052
507
4,665
8,510
3,530
0
1,967
6,383
49,504
0
L
Heimdallr
SolidDakyu
Heimdallr
4,742
1,947
0
3,888
9,386
3,564
0
1,904
7,438
0
56,901
L
2,630
628
0
1,776
7,782
3,205
0
1,526
6,153
0
36,063
W
11,792
4,591
0
3,498
9,880
5,444
0
2,525
7,225
0
54,272
W
Cernunnos
josobe
Cernunnos
3,858
2,112
0
4,331
6,858
2,153
0
452
6,406
0
61,362
L
Cu Chulainn
mexicandrive
Cu Chulainn
11,237
5,049
0
6,612
13,861
7,402
459
0
13,861
327
51,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
35,943
492
Minions Killed
403
0
Camps Cleared
0
1,466,877
Distance Traveled
1,335,432
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,389
599
121
9
0
286,729
3
L
He Bo
7,680
549
81
6
0
262,105
4
L
Cerberus
6,274
448
41
3
0
289,333
5
W
Ganesha
7,826
559
15
1
0
298,488
3
W
Hades
8,615
615
116
8
0
311,247
4
L
Heimdallr
7,446
532
106
8
0
233,859
2
L
Ravana
6,976
498
84
6
0
292,638
5
W
Loki
8,925
638
99
7
0
309,869
5
W
Cernunnos
8,782
627
141
10
0
260,544
5
L
Cu Chulainn
7,567
541
91
7
0
257,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role