Player Matchup

Anubis
Anubis
Donte_Jacie79
Anubis
Level 49
God Stats
6W - 3L
1,526 SR
Queue Stats
596W - 618L
1,393 Elo+
Party 3
Jormungandr
Jormungandr
Kgsoloman1500
Jormungandr
Level 17
God Stats
2W - 0L
1,572 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 1
Mercury
Mercury
TeehunnnitzX808
Mercury
Level 27
God Stats
20W - 23L
1,436 SR
Queue Stats
374W - 387L
1,412 Elo+
Party 3
Izanami
Izanami
biSHREKxual
Izanami
Level 86
God Stats
55W - 50L
1,457 SR
Queue Stats
687W - 671L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
yonsam117
Gilgamesh
Level 44
God Stats
12W - 13L
1,492 SR
Queue Stats
186W - 212L
1,312 Elo+
Solo
Team Averages
Level 45
1,496 SR
1,403 Elo+

VS

Team Averages
Level 57
1,458 SR
1,391 Elo+
Izanami
Izanami
Imopositive
Izanami
Level 48
God Stats
7W - 11L
1,442 SR
Queue Stats
519W - 548L
1,361 Elo+
Solo
Bakasura
Bakasura
MonkeyDMat
Bakasura
Level 71
God Stats
79W - 71L
1,494 SR
Queue Stats
115W - 133L
1,414 Elo+
Party 2
Hera
Hera
ViviJoestar
Hera
Level 88
God Stats
39W - 23L
1,444 SR
Queue Stats
110W - 112L
1,433 Elo+
Party 2
Odin
Odin
VoiDSinSteR
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 114L
1,365 Elo+
Party 2
Yemoja
Yemoja
We-Lee_am
Yemoja
Level 64
God Stats
68W - 81L
1,409 SR
Queue Stats
175W - 211L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
12,857
514
20,609
22,506
11,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Kgsoloman1500
Jormungandr
19
3 / 6 / 12
12,964
519
9,320
19,893
26,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
1 / 6 / 6
13,428
537
6,792
17,444
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
biSHREKxual
Izanami
20
19 / 5 / 3
16,456
658
32,597
24,079
10,010
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
yonsam117
Gilgamesh
20
11 / 3 / 6
15,012
600
24,033
19,749
14,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Imopositive
Izanami
18
2 / 10 / 5
11,308
452
16,954
24,582
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MonkeyDMat
Bakasura
20
14 / 8 / 4
14,520
581
20,858
27,222
15,048
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 4
13,110
524
19,082
17,981
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 10 / 3
10,138
406
3,510
18,654
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
We-Lee_am
Yemoja
18
1 / 4 / 6
11,051
442
7,523
22,841
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
38
Kills
23
23
Deaths
38
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Izanami
Imopositive
Izanami
2
10
5
0.45
W
Jormungandr
Kgsoloman1500
Jormungandr
3
6
12
1.5
L
Bakasura
MonkeyDMat
Bakasura
14
8
4
2
W
1
6
6
0.67
L
6
6
4
1.33
L
0
10
3
0.15
L
Yemoja
We-Lee_am
Yemoja
1
4
6
1
W
Izanami
biSHREKxual
Izanami
19
5
3
4.1
W
Gilgamesh
yonsam117
Gilgamesh
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,351
Damage
67,927
103,671
Taken
111,280
68,224
Mitigated
72,314
34,582
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,609
559
411
14,436
22,506
11,169
787
8,903
12,613
79,081
0
L
Izanami
Imopositive
Izanami
16,954
13,256
279
3,633
24,582
7,749
2,907
5,355
19,227
0
78,413
W
Jormungandr
Kgsoloman1500
Jormungandr
9,320
1,983
1,863
2,836
19,893
26,376
108
4,961
14,310
52,346
0
L
Bakasura
MonkeyDMat
Bakasura
20,858
13,245
111
5,387
27,222
15,048
0
6,868
20,354
0
74,353
W
6,792
3,765
0
3,713
17,444
6,564
5,340
2,883
13,779
0
100,828
L
19,082
3,660
772
4,088
17,981
6,830
630
7,702
10,279
84,112
0
L
3,510
1,431
0
325
18,654
18,474
370
3,306
15,348
0
30,766
L
Yemoja
We-Lee_am
Yemoja
7,523
795
3,425
4,566
22,841
24,213
101
6,698
16,143
38,138
0
W
Izanami
biSHREKxual
Izanami
32,597
19,330
1,157
9,494
24,079
10,010
7,698
5,694
17,753
0
126,352
W
Gilgamesh
yonsam117
Gilgamesh
24,033
9,673
0
672
19,749
14,105
1,509
4,164
13,930
0
85,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,717
Gold Earned
60,127
696
Minions Killed
506
0
Camps Cleared
0
2,164,287
Distance Traveled
2,105,529
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,857
514
113
5
0
387,142
1
L
Izanami
11,308
452
128
5
0
416,083
3
W
Jormungandr
12,964
519
60
2
0
401,711
3
L
Bakasura
14,520
581
137
5
0
468,838
1
W
Mercury
13,428
537
176
7
0
507,576
0
L
Hera
13,110
524
130
5
0
426,401
3
L
Odin
10,138
406
63
3
0
389,972
2
L
Yemoja
11,051
442
48
2
0
404,235
2
W
Izanami
16,456
658
200
8
0
410,486
3
W
Gilgamesh
15,012
600
147
6
0
457,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role