Player Matchup

Hun Batz
Hun Batz
Fly2Liv3
Hun Batz
Level 156
God Stats
1W - 1L
1,266 SR
Queue Stats
286W - 262L
1,537 Elo+
Party 1
Nox
Nox
MovingPolecat69
Nox
Level 117
God Stats
47W - 46L
1,468 SR
Queue Stats
582W - 591L
1,500 Elo+
Solo
Ullr
Ullr
StormCaster2
Ullr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,497 Elo+
Party 2
Tiamat
Tiamat
The King 0423
Tiamat
Level 129
God Stats
40W - 22L
1,478 SR
Queue Stats
202W - 175L
1,513 Elo+
Party 1
Ares
Ares
gecko720
Ares
Level 127
God Stats
7W - 3L
1,643 SR
Queue Stats
175W - 177L
1,506 Elo+
Party 2
Team Averages
Level 127
1,471 SR
1,510 Elo+

VS

Team Averages
Level 110
1,483 SR
1,477 Elo+
Thoth
Thoth
Enred-098
Thoth
Level 69
God Stats
3W - 6L
1,312 SR
Queue Stats
367W - 339L
1,478 Elo+
Solo
Terra
Terra
Jiraafita
Terra
Level 134
God Stats
2W - 3L
1,275 SR
Queue Stats
384W - 348L
1,518 Elo+
Solo
Ne Zha
Ne Zha
YOLOKING774
Ne Zha
Level 139
God Stats
2W - 2L
1,462 SR
Queue Stats
135W - 139L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
giancarlosxg
Gilgamesh
Level 105
God Stats
2W - 1L
1,672 SR
Queue Stats
37W - 36L
1,508 Elo+
Solo
Danzaburou
Danzaburou
smoothdiched
Danzaburou
Level 103
God Stats
31W - 16L
1,696 SR
Queue Stats
694W - 688L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fly2Liv3
Hun Batz
7
1 / 0 / 2
4,485
641
1,370
3,734
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
4,053
579
1,990
3,288
1,200
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 2
4,688
670
1,039
2,799
737
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,306
615
2,459
3,242
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
7
4 / 0 / 1
4,808
687
2,159
3,891
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Enred-098
Thoth
7
2 / 2 / 0
4,371
624
1,629
4,269
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Jiraafita
Terra
6
0 / 1 / 0
4,015
574
662
2,947
928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
5
0 / 1 / 1
3,623
518
676
2,678
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
giancarlosxg
Gilgamesh
8
1 / 0 / 0
4,402
629
2,405
4,016
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
smoothdiched
Danzaburou
6
0 / 2 / 0
3,796
542
1,108
3,341
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
Enred-098
Thoth
2
2
0
1
W
Hun Batz
Fly2Liv3
Hun Batz
1
0
2
2
L
Terra
Jiraafita
Terra
0
1
0
0
W
0
2
1
0.25
W
1
0
2
2
W
0
1
0
0
L
Ne Zha
0
1
1
0.5
W
Ares
4
0
1
4.5
L
Gilgamesh
giancarlosxg
Gilgamesh
1
0
0
1
L
Danzaburou
smoothdiched
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
6,480
16,954
Taken
17,251
5,776
Mitigated
5,351
6,692
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Enred-098
Thoth
1,629
184
0
2,121
4,269
1,095
0
1,930
2,339
16,730
0
W
Hun Batz
Fly2Liv3
Hun Batz
1,370
200
0
1,602
3,734
999
454
588
3,121
0
15,272
L
Terra
Jiraafita
Terra
662
141
137
598
2,947
928
0
1,238
1,709
8,014
0
W
1,990
138
159
1,323
3,288
1,200
280
1,041
2,247
14,822
0
W
1,039
142
0
418
2,799
737
722
170
2,629
0
24,344
W
2,459
222
0
1,412
3,242
1,315
4
33
2,984
18,003
0
L
Ne Zha
676
407
0
1,086
2,678
589
0
668
1,940
0
8,474
W
Ares
2,159
87
0
1,778
3,891
1,525
0
459
3,432
8,983
0
L
Gilgamesh
giancarlosxg
Gilgamesh
2,405
264
0
1,108
4,016
2,003
0
1,728
1,930
0
18,598
L
Danzaburou
smoothdiched
Danzaburou
1,108
443
0
1,010
3,341
736
0
616
2,725
0
10,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
20,207
167
Minions Killed
119
0
Camps Cleared
0
652,594
Distance Traveled
604,537
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,371
624
25
4
0
126,815
2
W
Hun Batz
4,485
641
41
6
0
144,881
0
L
Terra
4,015
574
12
2
0
140,994
4
W
Nox
4,053
579
26
4
0
132,142
4
W
Ullr
4,688
670
50
7
0
117,509
3
W
Tiamat
4,306
615
41
6
0
130,875
0
L
Ne Zha
3,623
518
22
3
0
97,067
0
W
Ares
4,808
687
9
1
0
127,187
0
L
Gilgamesh
4,402
629
38
5
0
140,499
0
L
Danzaburou
3,796
542
22
3
0
99,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role