Player Matchup

The Morrigan
The Morrigan
Chesticles69
The Morrigan
Level 40
God Stats
5W - 3L
1,752 SR
Queue Stats
108W - 130L
1,465 Elo+
Party 2
Thanatos
Thanatos
DewBeeTheDog
Thanatos
Level 14
God Stats
7W - 8L
1,539 SR
Queue Stats
24W - 26L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
JBastian96
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,217 Elo+
Solo
Danzaburou
Danzaburou
Jayrizzle
Danzaburou
Level 28
God Stats
20W - 19L
1,670 SR
Queue Stats
42W - 56L
1,450 Elo+
Party 2
Ymir
Ymir
VADtoys
Ymir
Level 18
God Stats
24W - 35L
1,488 SR
Queue Stats
37W - 58L
1,397 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,393 Elo+

VS

Team Averages
Level 25
1,505 SR
1,434 Elo+
Nemesis
Nemesis
Cloudz7Z_
Nemesis
Level 24
God Stats
1W - 3L
1,250 SR
Queue Stats
249W - 236L
1,436 Elo+
Party 1
Bellona
Bellona
Piraclinic
Bellona
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
71W - 75L
1,377 Elo+
Solo
Terra
Terra
Skirkey4057
Terra
Level 29
God Stats
5W - 3L
1,619 SR
Queue Stats
92W - 99L
1,445 Elo+
Solo
Hera
Hera
emision-benevola
Hera
Level 27
God Stats
14W - 5L
1,636 SR
Queue Stats
64W - 64L
1,496 Elo+
Solo
Xbalanque
Xbalanque
ezekielzeil_0517
Xbalanque
Level 18
God Stats
24W - 20L
1,522 SR
Queue Stats
39W - 40L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chesticles69
The Morrigan
18
8 / 5 / 2
12,209
488
15,173
12,489
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DewBeeTheDog
Thanatos
15
1 / 8 / 6
10,213
409
8,461
20,384
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JBastian96
Gilgamesh
17
4 / 5 / 2
11,006
440
14,696
21,170
14,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Jayrizzle
Danzaburou
15
2 / 6 / 7
10,003
400
8,594
13,259
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
VADtoys
Ymir
14
1 / 6 / 7
9,106
364
8,776
18,601
13,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cloudz7Z_
Nemesis
20
5 / 3 / 9
12,850
514
6,643
15,298
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Piraclinic
Bellona
18
7 / 4 / 3
12,811
512
15,548
19,716
17,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 18
11,658
466
10,074
22,013
21,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 4 / 10
13,105
524
12,068
16,500
8,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
20
13 / 2 / 5
14,751
590
17,782
15,371
7,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
16
Kills
30
30
Deaths
16
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chesticles69
The Morrigan
8
5
2
1.8
W
Nemesis
Cloudz7Z_
Nemesis
5
3
9
3.17
L
Thanatos
DewBeeTheDog
Thanatos
1
8
6
0.5
L
Gilgamesh
JBastian96
Gilgamesh
4
5
2
1
L
Danzaburou
Jayrizzle
Danzaburou
2
6
7
0.92
W
Bellona
Piraclinic
Bellona
7
4
3
2.13
W
2
3
18
3.67
L
Ymir
VADtoys
Ymir
1
6
7
0.75
W
3
4
10
2
W
Xbalanque
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
62,115
85,903
Taken
88,898
45,838
Mitigated
61,393
17,272
Healing
35,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chesticles69
The Morrigan
15,173
2,298
0
659
12,489
5,275
412
4,311
7,881
80,261
3,964
W
Nemesis
Cloudz7Z_
Nemesis
6,643
1,407
814
7,407
15,298
7,131
0
3,019
12,279
0
84,418
L
Thanatos
DewBeeTheDog
Thanatos
8,461
1,644
441
11,396
20,384
7,957
0
3,368
17,016
0
45,539
L
Gilgamesh
JBastian96
Gilgamesh
14,696
3,913
0
1,479
21,170
14,112
728
3,612
17,558
0
65,104
L
Danzaburou
Jayrizzle
Danzaburou
8,594
3,496
0
3,047
13,259
4,763
816
3,294
9,965
0
57,630
W
Bellona
Piraclinic
Bellona
15,548
3,043
0
5,096
19,716
17,399
408
3,409
16,307
0
69,451
W
10,074
2,466
7,269
10,122
22,013
21,754
634
7,822
14,191
43,559
0
L
Ymir
VADtoys
Ymir
8,776
1,521
0
250
18,601
13,731
232
7,557
11,044
32,011
0
W
12,068
3,794
311
4,287
16,500
8,035
271
7,165
9,335
89,171
0
W
Xbalanque
17,782
12,042
0
656
15,371
7,074
2,192
3,852
11,519
0
131,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
65,175
412
Minions Killed
613
0
Camps Cleared
0
2,292,010
Distance Traveled
2,373,304
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,209
488
123
5
0
429,306
0
W
Nemesis
12,850
514
117
5
0
545,880
3
L
Thanatos
10,213
409
78
3
0
463,543
6
L
Gilgamesh
11,006
440
85
3
0
509,311
0
L
Danzaburou
10,003
400
82
3
0
461,123
2
W
Bellona
12,811
512
137
5
0
471,862
2
W
Terra
11,658
466
56
2
0
437,994
5
L
Ymir
9,106
364
44
2
0
428,727
4
W
Hera
13,105
524
135
5
0
456,826
4
W
Xbalanque
14,751
590
168
7
0
460,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role