Player Matchup

Artio
Artio
Diamond II
DurtyGuNz
Artio
Diamond II
Level 157
God Stats
4W - 3L
1,812 SR
Queue Stats
180W - 142L
2,331 MMR
Party 2
Ra
Ra
Diamond I
Lettuce Patrol
Ra
Diamond I
Level 152
God Stats
2W - 8L
1,617 SR
Queue Stats
250W - 240L
2,411 MMR
Solo
Anhur
Anhur
Diamond IV
LordMigatron
Anhur
Diamond IV
Level 154
God Stats
6W - 7L
1,587 SR
Queue Stats
123W - 123L
2,163 MMR
Solo
Ganesha
Ganesha
Diamond IV
NCAIndica
Ganesha
Diamond IV
Level 160
God Stats
4W - 3L
1,237 SR
Queue Stats
115W - 72L
2,346 MMR
Party 2
Susano
Susano
Masters
RReactives
Susano
Masters
Level 122
God Stats
24W - 25L
1,762 SR
Queue Stats
357W - 279L
2,733 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,603 SR
2,397 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,563 SR
2,419 MMR
Bacchus
Bacchus
Diamond III
Mr_JinglesJr
Bacchus
Diamond III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
2,298 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
NinjaNightDash
Zhong Kui
Diamond IV
Level 121
God Stats
0W - 3L
1,222 SR
Queue Stats
60W - 53L
2,200 MMR
Party 1
Tyr
Tyr
Diamond IV
ZekeThaGawd
Tyr
Diamond IV
Level 141
God Stats
6W - 8L
1,719 SR
Queue Stats
143W - 118L
2,134 MMR
Solo
Chernobog
Chernobog
Masters
cT_Alpha-
Chernobog
Masters
Level 128
God Stats
0W - 1L
1,739 SR
Queue Stats
340W - 288L
2,751 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
iLiithium
Tsukuyomi
Masters
Level 127
God Stats
18W - 11L
1,634 SR
Queue Stats
230W - 188L
2,714 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DurtyGuNz
Artio
19
2 / 2 / 6
12,300
559
13,208
18,933
24,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 0 / 8
13,843
629
9,559
9,947
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 2 / 8
13,267
603
10,604
11,620
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
NCAIndica
Ganesha
16
0 / 0 / 13
11,190
509
6,484
19,737
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
RReactives
Susano
20
6 / 2 / 11
12,682
576
18,130
18,849
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatApolloAthenaGuan YuDanzaburou

VS

Bans
SetSun WukongThe MorriganCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr_JinglesJr
Bacchus
14
0 / 3 / 5
9,359
425
7,345
18,894
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
NinjaNightDash
Zhong Kui
14
1 / 6 / 2
9,105
414
7,901
14,342
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 3 / 0
11,606
528
10,089
23,050
19,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
cT_Alpha-
Chernobog
17
2 / 3 / 1
11,240
511
3,865
11,959
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
iLiithium
Tsukuyomi
16
2 / 4 / 2
9,853
448
13,625
16,039
9,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
18
Kills
6
6
Deaths
19
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
DurtyGuNz
Artio
2
2
6
2.5
W
5
0
8
9
W
5
2
8
4.5
L
Bacchus
Mr_JinglesJr
Bacchus
0
3
5
0.83
W
Ganesha
NCAIndica
Ganesha
0
0
13
6.5
L
Zhong Kui
NinjaNightDash
Zhong Kui
1
6
2
0.33
W
Susano
RReactives
Susano
6
2
11
5.75
L
1
3
0
0.33
L
Chernobog
cT_Alpha-
Chernobog
2
3
1
0.83
L
Tsukuyomi
iLiithium
Tsukuyomi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
42,825
79,086
Taken
84,284
73,406
Mitigated
57,187
41,227
Healing
25,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DurtyGuNz
Artio
13,208
2,757
535
9,146
18,933
24,812
146
1,693
16,872
77,099
0
W
9,559
693
5,475
6,164
9,947
6,864
1,148
3,353
6,594
126,680
0
W
10,604
7,106
0
6,909
11,620
5,124
3,267
1,727
9,893
0
105,115
L
Bacchus
Mr_JinglesJr
Bacchus
7,345
252
0
7,078
18,894
16,158
0
6,715
12,179
31,180
0
W
Ganesha
NCAIndica
Ganesha
6,484
571
0
5,013
19,737
25,841
0
5,201
14,226
29,131
0
L
Zhong Kui
NinjaNightDash
Zhong Kui
7,901
501
0
4,908
14,342
7,213
39
5,325
9,017
64,337
0
W
Susano
RReactives
Susano
18,130
5,531
0
7,985
18,849
10,765
1,504
5,257
13,592
0
104,745
L
10,089
925
0
7,985
23,050
19,901
0
12,009
11,041
0
87,038
L
Chernobog
cT_Alpha-
Chernobog
3,865
3,081
0
3,866
11,959
4,056
0
1,042
10,917
0
88,985
L
Tsukuyomi
iLiithium
Tsukuyomi
13,625
3,750
0
1,368
16,039
9,859
0
4,302
11,737
0
84,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,282
Gold Earned
51,163
722
Minions Killed
645
0
Camps Cleared
0
2,118,269
Distance Traveled
2,095,311
41
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,300
559
153
7
0
400,917
5
W
Ra
13,843
629
231
11
0
460,634
12
W
Anhur
13,267
603
180
8
0
355,466
7
L
Bacchus
9,359
425
46
2
0
435,910
3
W
Ganesha
11,190
509
5
0
0
426,828
6
L
Zhong Kui
9,105
414
137
6
0
364,319
6
W
Susano
12,682
576
153
7
0
474,424
11
L
Tyr
11,606
528
178
8
0
458,219
7
L
Chernobog
11,240
511
155
7
0
392,192
4
L
Tsukuyomi
9,853
448
129
6
0
444,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role