Player Matchup

Ravana
Ravana
Aaronelzorro64
Ravana
Level 35
God Stats
1W - 4L
1,253 SR
Queue Stats
191W - 246L
1,425 Elo+
Party 1
Medusa
Medusa
KaraDuman06
Medusa
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,358 Elo+
Party 3
Chang'e
Chang'e
LittleAku
Chang'e
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
132W - 152L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
SchiroccoMID
Gilgamesh
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 107L
1,514 Elo+
Solo
Olorun
Olorun
lBlackMambal
Olorun
Level 18
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 2L
1,136 Elo+
Party 3
Team Averages
Level 51
1,355 SR
1,372 Elo+

VS

Team Averages
Level 79
1,465 SR
1,395 Elo+
Izanami
Izanami
IIID0UCHEBAGIII
Izanami
Level 114
God Stats
8W - 8L
1,419 SR
Queue Stats
21W - 23L
1,530 Elo+
Solo
Achilles
Achilles
dhome_933
Achilles
Level 121
God Stats
1W - 0L
1,469 SR
Queue Stats
66W - 54L
1,217 Elo+
Party 4
Artemis
Artemis
otylia
Artemis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 58L
1,536 Elo+
Party 2
Thanatos
Thanatos
rzn110
Thanatos
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 53L
1,217 Elo+
Party 4
Tsukuyomi
Tsukuyomi
sragar
Tsukuyomi
Level 18
God Stats
7W - 0L
1,436 SR
Queue Stats
42W - 46L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,536
461
1,453
6,393
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
11
4 / 6 / 3
7,066
589
4,922
7,371
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LittleAku
Chang'e
10
1 / 6 / 0
5,897
491
2,456
8,040
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SchiroccoMID
Gilgamesh
11
1 / 4 / 0
6,607
551
4,808
10,262
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
8
3 / 7 / 2
5,695
475
3,708
7,686
2,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
9,039
753
8,894
7,286
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
dhome_933
Achilles
10
2 / 0 / 1
6,124
510
4,547
5,637
4,703
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
otylia
Artemis
11
7 / 4 / 2
6,969
581
4,954
5,936
1,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
rzn110
Thanatos
10
5 / 2 / 5
6,601
550
4,653
6,306
1,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
sragar
Tsukuyomi
11
3 / 3 / 3
6,683
557
4,913
8,030
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
26
26
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
9
0
1
9.5
L
Medusa
4
6
3
0.92
L
Chang'e
LittleAku
Chang'e
1
6
0
0.17
L
Gilgamesh
SchiroccoMID
Gilgamesh
1
4
0
0.25
W
Achilles
dhome_933
Achilles
2
0
1
2.5
L
Olorun
3
7
2
0.57
W
Artemis
otylia
Artemis
7
4
2
2
W
Thanatos
rzn110
Thanatos
5
2
5
3.75
W
Tsukuyomi
sragar
Tsukuyomi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
27,961
39,752
Taken
33,195
13,019
Mitigated
13,592
7,662
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,453
357
0
2,250
6,393
2,245
0
0
6,393
0
24,410
W
8,894
5,979
0
3,836
7,286
2,510
1,258
1,313
5,827
0
62,051
L
Medusa
4,922
2,394
0
859
7,371
1,639
290
0
7,371
0
25,709
L
Chang'e
LittleAku
Chang'e
2,456
514
0
1,711
8,040
1,779
0
0
8,040
24,702
0
L
Gilgamesh
SchiroccoMID
Gilgamesh
4,808
946
0
1,537
10,262
5,287
0
0
10,262
0
34,299
W
Achilles
dhome_933
Achilles
4,547
1,752
0
1,601
5,637
4,703
0
250
5,387
0
25,138
L
Olorun
3,708
2,178
193
1,112
7,686
2,069
0
0
7,686
16,379
0
W
Artemis
otylia
Artemis
4,954
2,950
0
625
5,936
1,985
126
934
5,002
0
26,550
W
Thanatos
rzn110
Thanatos
4,653
1,317
0
5,460
6,306
1,807
249
1,609
4,679
0
19,540
W
Tsukuyomi
sragar
Tsukuyomi
4,913
1,801
0
2,728
8,030
2,587
0
1,852
6,136
0
30,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
35,416
246
Minions Killed
325
0
Camps Cleared
0
1,121,593
Distance Traveled
1,117,810
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,536
461
57
5
0
271,278
2
W
Izanami
9,039
753
126
11
0
233,779
3
L
Medusa
7,066
589
41
3
0
197,679
3
L
Chang'e
5,897
491
49
4
0
221,954
4
L
Gilgamesh
6,607
551
68
6
0
217,537
2
W
Achilles
6,124
510
47
4
0
222,886
1
L
Olorun
5,695
475
31
3
0
213,145
0
W
Artemis
6,969
581
41
3
0
181,977
5
W
Thanatos
6,601
550
43
4
0
252,502
4
W
Tsukuyomi
6,683
557
68
6
0
226,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role