Player Matchup

Bellona
Bellona
Alpha_Lucifer21
Bellona
Level 29
God Stats
14W - 6L
1,715 SR
Queue Stats
183W - 180L
1,526 Elo+
Solo
Hou Yi
Hou Yi
DAMNATI0N
Hou Yi
Level 18
God Stats
7W - 5L
1,383 SR
Queue Stats
304W - 251L
1,663 Elo+
Solo
Ne Zha
Ne Zha
JokerNoseExtrem
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
asoxz
Kukulkan
Level 8
God Stats
2W - 0L
1,497 SR
Queue Stats
21W - 23L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
squidsRderpiest
Sylvanus
Level 28
God Stats
2W - 3L
1,461 SR
Queue Stats
195W - 160L
1,441 Elo+
Solo
Team Averages
Level 44
1,511 SR
1,511 Elo+

VS

Team Averages
Level 23
1,434 SR
1,531 Elo+
Hades
Hades
Artthy
Hades
Level 11
God Stats
1W - 3L
1,359 SR
Queue Stats
2W - 3L
1,768 Elo+
Solo
Skadi
Skadi
LilacLight
Skadi
Level 29
God Stats
11W - 6L
1,714 SR
Queue Stats
261W - 194L
1,699 Elo+
Solo
Hel
Hel
MrMidoriya
Hel
Level 29
God Stats
0W - 3L
1,300 SR
Queue Stats
14W - 17L
1,420 Elo+
Solo
Set
Set
SpaceMudkip
Set
Level 29
God Stats
1W - 4L
1,278 SR
Queue Stats
124W - 157L
1,319 Elo+
Solo
Ares
Ares
almazrouei
Ares
Level 18
God Stats
0W - 1L
1,518 SR
Queue Stats
66W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,107
632
8,527
10,998
10,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
DAMNATI0N
Hou Yi
17
9 / 1 / 4
10,100
631
12,432
9,814
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 5 / 8
9,318
582
7,132
12,775
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
asoxz
Kukulkan
14
6 / 4 / 9
8,971
561
9,747
7,281
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
11
1 / 5 / 16
7,792
487
6,680
12,436
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Artthy
Hades
12
1 / 7 / 7
7,234
452
3,777
9,524
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
9 / 4 / 2
9,235
577
14,573
13,136
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 1
6,612
413
5,326
11,023
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 7 / 4
6,877
430
1,613
8,932
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 6 / 6
8,147
509
6,220
14,706
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
29
Kills
15
15
Deaths
30
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Hades
Artthy
Hades
1
7
7
0.64
W
Hou Yi
DAMNATI0N
Hou Yi
9
1
4
11
W
8
5
8
2.4
L
Skadi
9
4
2
2.5
L
0
6
1
0.08
L
1
7
4
0.43
L
4
6
6
1.17
W
Kukulkan
asoxz
Kukulkan
6
4
9
2.63
W
Sylvanus
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,518
Damage
31,509
53,304
Taken
57,321
30,167
Mitigated
24,256
12,194
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,527
2,270
0
1,594
10,998
10,509
1,160
3,198
7,800
0
78,634
L
Hades
Artthy
Hades
3,777
249
57
286
9,524
3,800
0
3,208
6,204
24,639
0
W
Hou Yi
DAMNATI0N
Hou Yi
12,432
6,963
0
3,171
9,814
4,084
468
2,360
7,454
0
68,153
W
7,132
2,860
0
2,258
12,775
4,529
0
1,986
10,789
0
62,470
L
Skadi
14,573
7,579
0
2,176
13,136
4,708
29
3,320
9,720
0
63,563
L
5,326
557
226
3,148
11,023
3,488
126
930
10,061
34,184
0
L
1,613
534
0
1,677
8,932
2,482
0
1,384
7,518
0
17,647
L
6,220
571
123
1,569
14,706
9,778
0
7,159
7,391
21,829
0
W
Kukulkan
asoxz
Kukulkan
9,747
1,466
0
0
7,281
3,269
178
2,172
5,109
42,993
0
W
Sylvanus
6,680
1,889
2,065
3,106
12,436
7,776
0
5,607
6,829
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
38,105
500
Minions Killed
282
0
Camps Cleared
0
1,459,509
Distance Traveled
1,313,967
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,107
632
178
11
0
316,859
2
L
Hades
7,234
452
53
3
0
290,248
2
W
Hou Yi
10,100
631
114
7
0
299,025
7
W
Ne Zha
9,318
582
102
6
0
313,999
0
L
Skadi
9,235
577
109
7
0
274,590
2
L
Hel
6,612
413
63
4
0
226,548
0
L
Set
6,877
430
36
2
0
215,629
0
L
Ares
8,147
509
21
1
0
306,952
0
W
Kukulkan
8,971
561
87
5
0
261,837
2
W
Sylvanus
7,792
487
19
1
0
267,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role