Player Matchup

Persephone
Persephone
DanaGa24
Persephone
Level 21
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Sol
Sol
DiegoGa03
Sol
Level 109
God Stats
0W - 2L
1,548 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 1
Neith
Neith
Jordxmn
Neith
Level 20
God Stats
0W - 1L
1,861 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Da Ji
Da Ji
Metaphysik
Da Ji
Level 29
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Bellona
Bellona
bryanrose182000
Bellona
Level 34
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Team Averages
Level 43
1,584 SR
1,282 Elo+

VS

Team Averages
Level 92
1,591 SR
1,444 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MrMuffun
Jormungandr
Level 18
God Stats
5W - 5L
1,560 SR
Queue Stats
20W - 21L
1,459 Elo+
Party 2
Tiamat
Tiamat
OldMane
Tiamat
Level 105
God Stats
32W - 27L
1,577 SR
Queue Stats
184W - 166L
1,470 Elo+
Party 2
Chang'e
Chang'e
Sobe121
Chang'e
Level 107
God Stats
5W - 2L
1,650 SR
Queue Stats
36W - 29L
1,395 Elo+
Party 3
Izanami
Izanami
oceanoss
Izanami
Level 77
God Stats
3W - 0L
1,669 SR
Queue Stats
31W - 28L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DanaGa24
Persephone
17
1 / 2 / 0
9,978
665
4,051
9,355
3,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 1 / 0
9,710
647
16,387
11,505
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Jordxmn
Neith
15
0 / 7 / 1
8,558
571
4,169
10,923
4,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
13
0 / 4 / 0
7,888
526
3,947
8,782
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 1
8,434
562
1,777
17,525
13,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 0 / 9
11,079
739
10,678
15,961
15,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MrMuffun
Jormungandr
16
1 / 0 / 14
10,245
683
7,632
13,707
17,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
OldMane
Tiamat
19
3 / 1 / 11
11,704
780
11,330
10,517
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Sobe121
Chang'e
19
8 / 0 / 4
11,540
769
8,859
5,873
2,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oceanoss
Izanami
17
4 / 0 / 6
10,852
723
6,078
5,788
2,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
1
Kills
19
19
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
9
7.5
L
Persephone
DanaGa24
Persephone
1
2
0
0.5
L
0
1
0
0
L
Neith
Jordxmn
Neith
0
7
1
0.07
L
Da Ji
0
4
0
0
W
Jormungandr
MrMuffun
Jormungandr
1
0
14
8
W
Tiamat
OldMane
Tiamat
3
1
11
8.5
W
Chang'e
Sobe121
Chang'e
8
0
4
10
L
0
5
1
0.1
W
Izanami
oceanoss
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
44,577
58,090
Taken
51,846
29,725
Mitigated
47,020
11,032
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,678
1,687
0
1,711
15,961
15,769
477
6,187
9,774
0
43,807
L
Persephone
DanaGa24
Persephone
4,051
310
354
1,765
9,355
3,725
92
5,535
3,752
38,687
0
L
16,387
2,971
0
5,841
11,505
4,283
183
5,142
6,207
71,593
0
L
Neith
Jordxmn
Neith
4,169
434
0
681
10,923
4,482
1,336
6,106
4,681
0
20,579
L
Da Ji
3,947
238
0
161
8,782
3,530
357
5,223
3,493
0
10,109
W
Jormungandr
MrMuffun
Jormungandr
7,632
1,295
0
31
13,707
17,632
473
5,100
8,607
25,448
0
W
Tiamat
OldMane
Tiamat
11,330
1,160
0
3,311
10,517
8,617
3,028
4,415
6,102
53,647
0
W
Chang'e
Sobe121
Chang'e
8,859
626
8,373
3,539
5,873
2,639
971
2,297
3,576
33,056
0
L
1,777
301
0
2,230
17,525
13,705
503
6,252
10,979
0
12,908
W
Izanami
oceanoss
Izanami
6,078
4,626
0
537
5,788
2,363
1,904
2,877
2,911
0
42,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
55,420
332
Minions Killed
387
4
Camps Cleared
11
1,262,716
Distance Traveled
1,563,796
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,079
739
83
6
3
309,202
3
L
Persephone
9,978
665
94
6
0
280,501
1
L
Sol
9,710
647
149
10
3
271,582
0
L
Neith
8,558
571
40
3
0
247,803
0
L
Da Ji
7,888
526
21
1
1
211,218
2
W
Jormungandr
10,245
683
38
3
0
326,358
0
W
Tiamat
11,704
780
130
9
8
302,823
2
W
Chang'e
11,540
769
46
3
0
336,978
0
L
Bellona
8,434
562
28
2
0
251,612
0
W
Izanami
10,852
723
90
6
0
288,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role