Player Matchup

Neith
Neith
MrSqueekers
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
jemonio
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
olikangourou
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,343 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,344 Elo+

VS

Team Averages
Level 114
1,555 SR
1,558 Elo+
Tyr
Tyr
HolyLoli
Tyr
Level 108
God Stats
14W - 11L
1,664 SR
Queue Stats
100W - 91L
1,668 Elo+
Party 1
Olorun
Olorun
StinkyCheeseBoi
Olorun
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 144L
1,616 Elo+
Party 1
Discordia
Discordia
Varoitus1216
Discordia
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 259L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
9,147
653
8,854
8,567
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
jemonio
Aphrodite
12
3 / 3 / 4
9,883
706
8,211
13,220
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
olikangourou
Gilgamesh
11
2 / 4 / 3
9,408
672
3,297
11,902
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
9,674
691
6,737
14,775
9,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 2 / 6
10,065
719
12,039
14,085
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Varoitus1216
Discordia
11
1 / 3 / 6
8,844
632
6,872
7,150
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
10
10
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
3
3
3
1.5
W
4
2
6
3.5
W
Discordia
Varoitus1216
Discordia
1
3
6
1.33
L
Aphrodite
jemonio
Aphrodite
3
3
4
1.67
L
Gilgamesh
olikangourou
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
25,648
33,689
Taken
36,010
21,333
Mitigated
17,445
15,279
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,737
598
0
3,984
14,775
9,868
152
2,017
12,758
124
30,197
L
8,854
3,048
0
2,306
8,567
3,133
0
4,755
3,696
0
41,515
W
12,039
5,592
650
9,522
14,085
5,275
2,618
4,230
9,855
45,652
0
W
Discordia
Varoitus1216
Discordia
6,872
221
0
496
7,150
2,302
343
2,032
5,118
28,878
0
L
Aphrodite
jemonio
Aphrodite
8,211
798
3,634
8,011
13,220
9,114
0
8,852
4,022
19,678
0
L
Gilgamesh
olikangourou
Gilgamesh
3,297
612
0
1,328
11,902
9,086
0
4,922
6,782
0
24,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
28,583
121
Minions Killed
152
0
Camps Cleared
0
672,206
Distance Traveled
703,401
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,674
691
52
4
0
257,470
3
L
Neith
9,147
653
65
5
0
222,747
2
W
Olorun
10,065
719
51
4
0
208,331
4
W
Discordia
8,844
632
49
4
0
237,600
2
L
Aphrodite
9,883
706
24
2
0
261,863
0
L
Gilgamesh
9,408
672
32
2
0
187,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role