Player Matchup

Chang'e
Chang'e
Belsev
Chang'e
Level 47
God Stats
34W - 16L
1,708 SR
Queue Stats
52W - 35L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
FiyaFlame
Baron Samedi
Level 66
God Stats
21W - 12L
1,607 SR
Queue Stats
166W - 125L
1,579 Elo+
Party 2
Neith
Neith
KarkatVantas413
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,605 SR
1,549 Elo+

VS

Team Averages
Level 127
1,483 SR
1,512 Elo+
Neith
Neith
MoneyTalks775
Neith
Level 80
God Stats
1W - 6L
1,267 SR
Queue Stats
62W - 105L
1,361 Elo+
Solo
Nox
Nox
WTFanGirL
Nox
Level 158
God Stats
5W - 10L
1,510 SR
Queue Stats
376W - 262L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
dartflame572
Gilgamesh
Level 143
God Stats
33W - 17L
1,674 SR
Queue Stats
202W - 152L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belsev
Chang'e
13
2 / 0 / 10
9,402
672
5,445
12,285
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
FiyaFlame
Baron Samedi
13
3 / 1 / 12
10,077
720
12,047
8,938
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 1 / 5
11,132
795
14,217
9,554
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
7,618
544
3,499
9,294
3,166
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 5 / 0
9,111
651
10,668
9,326
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dartflame572
Gilgamesh
12
0 / 5 / 2
8,203
586
5,432
18,123
14,653
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Belsev
Chang'e
2
0
10
7
W
Baron Samedi
FiyaFlame
Baron Samedi
3
1
12
9
W
10
1
5
12.5
L
0
5
2
0.2
L
2
5
0
0.4
L
Gilgamesh
dartflame572
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
19,599
30,777
Taken
36,743
16,699
Mitigated
21,390
22,160
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Belsev
Chang'e
5,445
563
6,470
7,757
12,285
4,478
1,219
4,872
7,127
25,647
0
W
Baron Samedi
FiyaFlame
Baron Samedi
12,047
241
1,863
3,361
8,938
8,338
212
3,154
5,633
33,013
0
W
14,217
3,954
0
2,709
9,554
3,883
1,997
2,049
7,313
0
64,013
L
3,499
1,801
0
723
9,294
3,166
0
5,063
4,223
0
8,697
L
10,668
376
0
979
9,326
3,571
0
4,086
5,148
37,406
0
L
Gilgamesh
dartflame572
Gilgamesh
5,432
145
466
3,664
18,123
14,653
0
7,813
9,850
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
24,932
181
Minions Killed
133
0
Camps Cleared
0
806,826
Distance Traveled
670,855
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,402
672
39
3
0
291,864
4
W
Baron Samedi
10,077
720
35
3
0
258,708
4
W
Neith
11,132
795
107
8
0
256,254
1
L
Neith
7,618
544
20
1
0
193,380
1
L
Nox
9,111
651
79
6
0
215,458
1
L
Gilgamesh
8,203
586
34
2
0
262,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role