Player Matchup

Ymir
Ymir
DimitrisKerkyra
Ymir
Level 28
God Stats
75W - 52L
1,556 SR
Queue Stats
251W - 297L
1,413 Elo+
Solo
Kukulkan
Kukulkan
KinGSsmach
Kukulkan
Level 17
God Stats
21W - 16L
1,640 SR
Queue Stats
216W - 274L
1,367 Elo+
Solo
Neith
Neith
Merozeb
Neith
Level 23
God Stats
10W - 5L
1,960 SR
Queue Stats
39W - 34L
1,537 Elo+
Solo
Thor
Thor
RedTerror98
Thor
Level 18
God Stats
6W - 10L
1,408 SR
Queue Stats
10W - 21L
1,231 Elo+
Party 2
Chernobog
Chernobog
Zatotaicho
Chernobog
Level 26
God Stats
3W - 7L
1,425 SR
Queue Stats
35W - 41L
1,346 Elo+
Party 2
Team Averages
Level 22
1,598 SR
1,379 Elo+

VS

Team Averages
Level 23
1,547 SR
1,434 Elo+
Nike
Nike
F0nZi3S
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,341 Elo+
Party 1
Izanami
Izanami
HE1SENBERG00
Izanami
Level 27
God Stats
74W - 68L
1,567 SR
Queue Stats
358W - 370L
1,477 Elo+
Solo
Thor
Thor
Vikingsir
Thor
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 60L
1,604 Elo+
Solo
Scylla
Scylla
YangSlayer
Scylla
Level 29
God Stats
14W - 9L
1,455 SR
Queue Stats
190W - 178L
1,417 Elo+
Solo
Geb
Geb
sforzo-piumato
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 73L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,246
402
11,002
28,230
22,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
KinGSsmach
Kukulkan
18
3 / 7 / 5
11,113
483
9,496
19,268
9,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Merozeb
Neith
1
0 / 0 / 0
4,263
185
0
0
0
13
2 / 4 / 3
8,969
390
6,621
14,777
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Zatotaicho
Chernobog
16
8 / 9 / 0
11,101
483
18,078
19,037
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
F0nZi3S
Nike
14
3 / 7 / 7
10,270
447
7,078
17,310
10,456
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
HE1SENBERG00
Izanami
18
5 / 3 / 3
12,569
546
12,255
13,770
5,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
20
5 / 0 / 8
12,757
555
12,907
14,457
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
YangSlayer
Scylla
19
8 / 3 / 7
12,515
544
21,559
10,774
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 10
9,540
415
6,897
21,772
17,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
15
Kills
23
23
Deaths
17
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Nike
F0nZi3S
Nike
3
7
7
0.93
W
Izanami
HE1SENBERG00
Izanami
5
3
3
2.17
L
Kukulkan
KinGSsmach
Kukulkan
3
7
5
0.79
L
Neith
Merozeb
Neith
0
0
0
0
L
2
4
3
0.88
W
Thor
5
0
8
9
W
Scylla
YangSlayer
Scylla
8
3
7
3.83
L
Chernobog
Zatotaicho
Chernobog
8
9
0
0.89
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,197
Damage
60,696
81,312
Taken
78,083
45,052
Mitigated
43,292
15,299
Healing
23,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,002
1,366
438
9,658
28,230
22,611
76
11,364
16,537
38,073
0
W
Nike
F0nZi3S
Nike
7,078
1,381
0
1,192
17,310
10,456
1,798
5,644
11,482
2,959
35,155
W
Izanami
HE1SENBERG00
Izanami
12,255
8,756
0
6,113
13,770
5,298
5,814
3,077
10,661
0
82,136
L
Kukulkan
KinGSsmach
Kukulkan
9,496
1,002
95
2,220
19,268
9,905
363
4,115
14,877
70,350
0
L
Neith
Merozeb
Neith
0
0
0
0
0
0
0
0
0
0
0
L
6,621
1,387
0
2,888
14,777
5,415
0
2,866
11,694
0
50,455
W
Thor
12,907
2,057
0
5,786
14,457
6,267
3,434
3,640
10,651
0
97,611
W
Scylla
YangSlayer
Scylla
21,559
1,700
198
2,357
10,774
4,231
3,404
3,035
7,634
97,097
0
L
Chernobog
Zatotaicho
Chernobog
18,078
12,160
0
0
19,037
7,121
780
10,217
8,549
0
54,021
W
6,897
1,105
991
7,039
21,772
17,040
862
4,521
17,157
17,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
57,651
353
Minions Killed
549
0
Camps Cleared
0
1,606,469
Distance Traveled
2,118,590
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,246
402
45
2
0
396,872
2
W
Nike
10,270
447
76
3
0
367,239
6
W
Izanami
12,569
546
145
6
0
387,724
2
L
Kukulkan
11,113
483
138
6
0
361,178
7
L
Neith
4,263
185
0
0
0
0
0
L
Thor
8,969
390
81
4
0
465,624
0
W
Thor
12,757
555
150
7
0
482,984
9
W
Scylla
12,515
544
162
7
0
403,762
9
L
Chernobog
11,101
483
89
4
0
382,795
0
W
Geb
9,540
415
16
1
0
476,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role