Player Matchup

Hercules
Hercules
Bury96
Hercules
Level 33
God Stats
2W - 5L
1,376 SR
Queue Stats
140W - 121L
1,481 Elo+
Party 1
Anhur
Anhur
Daxxx96
Anhur
Level 28
God Stats
3W - 3L
1,812 SR
Queue Stats
128W - 120L
1,541 Elo+
Party 1
Scylla
Scylla
Eddiemoney17
Scylla
Level 28
God Stats
8W - 6L
1,514 SR
Queue Stats
143W - 118L
1,532 Elo+
Party 1
Ravana
Ravana
IMGONEAFK
Ravana
Level 21
God Stats
8W - 8L
1,428 SR
Queue Stats
351W - 396L
1,557 Elo+
Solo
Guan Yu
Guan Yu
fartpajamas
Guan Yu
Level 3
God Stats
2W - 3L
1,493 SR
Queue Stats
24W - 17L
1,393 Elo+
Party 1
Team Averages
Level 23
1,525 SR
1,501 Elo+

VS

Team Averages
Level 36
1,407 SR
1,549 Elo+
The Morrigan
The Morrigan
CatNiku
The Morrigan
Level 24
God Stats
11W - 7L
1,645 SR
Queue Stats
176W - 165L
1,545 Elo+
Solo
Artemis
Artemis
TheJAtomyNUS
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,676 Elo+
Solo
Cabrakan
Cabrakan
UrWifesNewbf96
Cabrakan
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
718W - 669L
1,415 Elo+
Party 2
Serqet
Serqet
cowboy076
Serqet
Level 124
God Stats
2W - 5L
1,108 SR
Queue Stats
285W - 261L
1,554 Elo+
Party 2
Nike
Nike
radnastyy
Nike
Level 20
God Stats
3W - 1L
1,283 SR
Queue Stats
138W - 151L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bury96
Hercules
13
5 / 4 / 6
9,088
433
7,675
16,422
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Daxxx96
Anhur
15
4 / 5 / 5
9,457
450
7,476
12,906
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
2 / 5 / 4
10,430
497
6,713
11,878
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
IMGONEAFK
Ravana
18
3 / 6 / 10
10,812
515
7,851
14,467
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
fartpajamas
Guan Yu
17
2 / 5 / 0
10,386
495
3,291
12,672
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CatNiku
The Morrigan
20
7 / 0 / 4
13,257
631
12,877
3,987
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TheJAtomyNUS
Artemis
17
1 / 4 / 5
11,660
555
9,562
13,255
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
14
2 / 6 / 10
10,135
483
6,017
17,706
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
cowboy076
Serqet
18
7 / 3 / 1
11,813
563
8,365
15,529
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
19
8 / 3 / 7
12,833
611
16,637
15,845
17,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
16
Kills
25
25
Deaths
16
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bury96
Hercules
5
4
6
2
W
The Morrigan
CatNiku
The Morrigan
7
0
4
9
L
Anhur
Daxxx96
Anhur
4
5
5
1.3
L
Scylla
2
5
4
0.8
L
Ravana
IMGONEAFK
Ravana
3
6
10
1.33
W
Artemis
TheJAtomyNUS
Artemis
1
4
5
0.88
W
Cabrakan
2
6
10
1.17
W
Serqet
cowboy076
Serqet
7
3
1
2.5
L
Guan Yu
fartpajamas
Guan Yu
2
5
0
0.4
W
Nike
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
53,458
68,345
Taken
66,322
38,886
Mitigated
50,565
16,328
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bury96
Hercules
7,675
2,236
0
4,725
16,422
14,866
334
6,347
9,452
0
31,449
W
The Morrigan
CatNiku
The Morrigan
12,877
2,436
0
1,318
3,987
1,985
256
375
3,533
99,154
0
L
Anhur
Daxxx96
Anhur
7,476
2,730
0
3,002
12,906
3,752
0
2,960
9,475
0
42,138
L
Scylla
6,713
719
0
2,097
11,878
3,580
0
4,781
6,310
67,342
0
L
Ravana
IMGONEAFK
Ravana
7,851
1,248
0
3,681
14,467
5,626
0
3,358
10,759
0
72,455
W
Artemis
TheJAtomyNUS
Artemis
9,562
3,870
0
5,883
13,255
4,710
3,570
741
12,360
0
101,557
W
Cabrakan
6,017
1,303
0
3,515
17,706
18,583
0
1,728
15,648
19,383
0
W
Serqet
cowboy076
Serqet
8,365
2,445
0
390
15,529
8,098
0
2,300
12,928
0
87,252
L
Guan Yu
fartpajamas
Guan Yu
3,291
1,263
150
2,673
12,672
11,062
0
701
11,513
0
52,890
W
Nike
16,637
3,420
0
1,549
15,845
17,189
68
1,217
14,265
0
77,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
59,698
532
Minions Killed
633
0
Camps Cleared
0
1,984,176
Distance Traveled
1,959,489
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,088
433
57
3
0
412,241
2
W
The Morrigan
13,257
631
197
9
0
396,293
6
L
Anhur
9,457
450
86
4
0
411,056
6
L
Scylla
10,430
497
158
8
0
363,238
0
L
Ravana
10,812
515
120
6
0
408,420
5
W
Artemis
11,660
555
154
7
0
340,738
9
W
Cabrakan
10,135
483
20
1
0
397,994
6
W
Serqet
11,813
563
128
6
0
442,806
4
L
Guan Yu
10,386
495
111
5
0
389,221
0
W
Nike
12,833
611
134
6
0
381,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role