Player Matchup

Heimdallr
Heimdallr
Delcaa
Heimdallr
Level 4
God Stats
2W - 1L
1,700 SR
Queue Stats
3W - 2L
1,494 Elo+
Party 1
Tiamat
Tiamat
TheJuiceinator
Tiamat
Level 7
God Stats
4W - 7L
1,321 SR
Queue Stats
21W - 19L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
mrbtato
Gilgamesh
Level 28
God Stats
3W - 2L
1,756 SR
Queue Stats
49W - 20L
1,685 Elo+
Party 1
Team Averages
Level 13
1,592 SR
1,553 Elo+

VS

Team Averages
Level 31
1,519 SR
1,375 Elo+
Chaac
Chaac
EddieVedder64
Chaac
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 65L
1,500 Elo+
Solo
Zeus
Zeus
leoclpta1598
Zeus
Level 69
God Stats
12W - 11L
1,541 SR
Queue Stats
20W - 29L
1,374 Elo+
Solo
Cernunnos
Cernunnos
streak_killa1001
Cernunnos
Level 14
God Stats
12W - 11L
1,516 SR
Queue Stats
33W - 45L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Delcaa
Heimdallr
10
1 / 6 / 2
7,043
704
3,619
9,746
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 3 / 0
5,601
560
255
2,288
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
mrbtato
Gilgamesh
11
3 / 3 / 1
8,004
800
7,242
13,074
8,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
8,056
806
5,213
13,382
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 3 / 7
8,028
803
9,148
4,740
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
12
4 / 0 / 5
8,029
803
6,349
4,795
1,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
12
12
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Delcaa
Heimdallr
1
6
2
0.33
W
3
1
9
7.5
L
0
3
0
0
W
5
3
7
2.83
L
Gilgamesh
mrbtato
Gilgamesh
3
3
1
1.17
W
Cernunnos
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,116
Damage
20,710
25,108
Taken
22,917
13,069
Mitigated
13,920
1,935
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Delcaa
Heimdallr
3,619
1,337
0
1,133
9,746
3,433
0
3,467
6,154
0
19,300
W
5,213
615
0
6,625
13,382
10,924
846
241
13,098
0
33,366
L
255
34
0
48
2,288
720
0
1,377
881
2,556
0
W
9,148
446
1,080
627
4,740
1,292
780
65
4,653
27,332
0
L
Gilgamesh
mrbtato
Gilgamesh
7,242
1,461
0
754
13,074
8,916
0
4,346
8,503
0
22,580
W
Cernunnos
6,349
3,008
0
1,899
4,795
1,704
1,218
0
4,795
0
24,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,648
Gold Earned
24,113
66
Minions Killed
124
0
Camps Cleared
0
415,181
Distance Traveled
591,390
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,043
704
28
3
0
163,573
0
W
Chaac
8,056
806
45
5
0
238,913
2
L
Tiamat
5,601
560
5
1
0
40,620
0
W
Zeus
8,028
803
41
4
0
161,764
1
L
Gilgamesh
8,004
800
33
3
0
210,988
0
W
Cernunnos
8,029
803
38
4
0
190,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role