Player Matchup

Aphrodite
Aphrodite
EverGreen321
Aphrodite
Level 77
God Stats
36W - 26L
1,579 SR
Queue Stats
283W - 352L
1,465 Elo+
Party 1
Athena
Athena
Loarky112
Athena
Level 9
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 15L
1,186 Elo+
Party 1
Hercules
Hercules
TokinWOLF420
Hercules
Level 107
God Stats
2W - 4L
1,673 SR
Queue Stats
171W - 202L
1,435 Elo+
Party 1
Team Averages
Level 64
1,657 SR
1,362 Elo+

VS

Team Averages
Level 49
1,640 SR
1,468 Elo+
Danzaburou
Danzaburou
Boo_Roberts-02
Danzaburou
Level 85
God Stats
6W - 2L
1,635 SR
Queue Stats
51W - 63L
1,509 Elo+
Party 2
Bacchus
Bacchus
DomJuanDelaNooch
Bacchus
Level 18
God Stats
5W - 1L
1,976 SR
Queue Stats
36W - 35L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
sargento_paz_396
Ao Kuang
Level 43
God Stats
2W - 2L
1,309 SR
Queue Stats
360W - 568L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EverGreen321
Aphrodite
18
9 / 8 / 3
16,153
621
23,503
29,149
26,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Loarky112
Athena
16
2 / 7 / 11
14,549
560
12,276
26,737
35,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
TokinWOLF420
Hercules
16
3 / 7 / 11
15,189
584
16,466
42,075
55,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boo_Roberts-02
Danzaburou
20
11 / 6 / 8
17,843
686
37,716
23,285
11,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 0 / 17
16,818
647
19,726
18,981
32,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
8 / 8 / 8
16,545
636
17,196
30,360
13,669
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
14
Kills
22
22
Deaths
14
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boo_Roberts-02
Danzaburou
11
6
8
2.5
W
3
0
17
11.5
L
Aphrodite
EverGreen321
Aphrodite
9
8
3
1.31
L
Athena
Loarky112
Athena
2
7
11
1.07
L
Hercules
TokinWOLF420
Hercules
3
7
11
1.21
W
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,245
Damage
74,638
97,961
Taken
72,626
116,607
Mitigated
58,095
42,743
Healing
24,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boo_Roberts-02
Danzaburou
37,716
23,233
0
9,166
23,285
11,836
2,216
12,514
10,771
0
111,631
W
19,726
1,345
0
4,744
18,981
32,590
87
9,472
9,509
48,273
0
L
Aphrodite
EverGreen321
Aphrodite
23,503
1,779
13,550
15,348
29,149
26,218
1,247
13,491
15,658
79,866
0
L
Athena
Loarky112
Athena
12,276
2,235
0
2,490
26,737
35,017
836
13,684
13,053
28,244
0
L
Hercules
TokinWOLF420
Hercules
16,466
6,765
0
11,355
42,075
55,372
617
9,926
32,149
0
43,190
W
17,196
5,597
0
10,578
30,360
13,669
176
14,336
16,024
97,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
51,206
173
Minions Killed
251
0
Camps Cleared
0
1,328,372
Distance Traveled
1,390,131
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,843
686
116
4
0
432,640
0
W
Bacchus
16,818
647
38
1
0
517,973
3
L
Aphrodite
16,153
621
97
4
0
440,256
1
L
Athena
14,549
560
32
1
0
425,936
4
L
Hercules
15,189
584
44
2
0
462,180
3
W
Ao Kuang
16,545
636
97
4
0
439,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role