Player Matchup

Sylvanus
Sylvanus
CopperheadJoe
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Illustrius
Tsukuyomi
Level 49
God Stats
8W - 10L
1,799 SR
Queue Stats
208W - 206L
1,591 Elo+
Party 1
Xbalanque
Xbalanque
MindYaBusiness
Xbalanque
Level 125
God Stats
82W - 53L
1,708 SR
Queue Stats
641W - 528L
1,594 Elo+
Party 1
Sol
Sol
Rasheediscool
Sol
Level 149
God Stats
4W - 4L
1,637 SR
Queue Stats
148W - 125L
1,628 Elo+
Party 1
Amaterasu
Amaterasu
Voidspar
Amaterasu
Level 119
God Stats
3W - 2L
1,313 SR
Queue Stats
233W - 205L
1,589 Elo+
Party 1
Team Averages
Level 110
1,592 SR
1,580 Elo+

VS

Team Averages
Level 65
1,466 SR
1,456 Elo+
Bellona
Bellona
Kgsoloman1500
Bellona
Level 17
God Stats
1W - 3L
1,365 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 2
Mercury
Mercury
Mastorian
Mercury
Level 84
God Stats
2W - 1L
1,808 SR
Queue Stats
103W - 102L
1,480 Elo+
Party 3
Janus
Janus
Quinta556
Janus
Level 26
God Stats
11W - 18L
1,400 SR
Queue Stats
144W - 200L
1,308 Elo+
Party 3
Cthulhu
Cthulhu
Silvercrow9
Cthulhu
Level 112
God Stats
1W - 2L
1,295 SR
Queue Stats
87W - 86L
1,518 Elo+
Solo
Izanami
Izanami
biSHREKxual
Izanami
Level 86
God Stats
55W - 50L
1,464 SR
Queue Stats
687W - 671L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CopperheadJoe
Sylvanus
19
4 / 0 / 24
13,468
612
8,013
11,689
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Illustrius
Tsukuyomi
20
8 / 3 / 6
13,695
623
9,672
12,834
7,956
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
MindYaBusiness
Xbalanque
20
18 / 3 / 8
15,764
717
29,750
21,914
11,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 12
15,020
683
26,092
18,842
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Voidspar
Amaterasu
20
10 / 3 / 7
13,898
632
12,528
20,346
18,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 10 / 4
9,928
451
8,655
20,046
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Mastorian
Mercury
18
6 / 9 / 0
12,099
550
9,456
20,160
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Quinta556
Janus
15
2 / 15 / 2
10,188
463
7,802
19,834
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Silvercrow9
Cthulhu
14
1 / 7 / 3
9,435
429
11,687
21,817
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
biSHREKxual
Izanami
16
1 / 11 / 5
10,210
464
7,957
24,940
8,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
52
Kills
11
11
Deaths
52
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CopperheadJoe
Sylvanus
4
0
24
16
W
Tsukuyomi
Illustrius
Tsukuyomi
8
3
6
3.67
L
Bellona
1
10
4
0.3
L
Mercury
Mastorian
Mercury
6
9
0
0.67
W
Xbalanque
MindYaBusiness
Xbalanque
18
3
8
7.33
L
Janus
Quinta556
Janus
2
15
2
0.2
W
12
2
12
9
L
Cthulhu
Silvercrow9
Cthulhu
1
7
3
0.36
W
Amaterasu
Voidspar
Amaterasu
10
3
7
4.5
L
Izanami
biSHREKxual
Izanami
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,055
Damage
45,557
85,625
Taken
106,797
60,286
Mitigated
49,926
42,278
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CopperheadJoe
Sylvanus
8,013
1,478
4,680
5,857
11,689
13,595
1,946
3,669
7,921
34,184
0
W
Tsukuyomi
Illustrius
Tsukuyomi
9,672
1,444
0
661
12,834
7,956
1,662
3,218
9,471
0
83,476
L
Bellona
8,655
3,802
0
3,400
20,046
13,489
0
4,159
15,887
0
48,007
L
Mercury
Mastorian
Mercury
9,456
4,712
0
1,260
20,160
7,512
0
7,497
12,663
0
64,939
W
Xbalanque
MindYaBusiness
Xbalanque
29,750
19,552
0
12,233
21,914
11,659
5,005
4,681
17,155
0
128,878
L
Janus
Quinta556
Janus
7,802
1,039
0
1,629
19,834
6,280
0
8,222
11,612
38,297
0
W
26,092
6,946
0
8,676
18,842
8,886
2,667
5,276
13,360
150,225
0
L
Cthulhu
Silvercrow9
Cthulhu
11,687
280
265
1,715
21,817
14,587
0
7,991
13,826
34,448
0
W
Amaterasu
Voidspar
Amaterasu
12,528
5,550
0
10,171
20,346
18,190
1,638
3,564
16,349
0
68,416
L
Izanami
biSHREKxual
Izanami
7,957
4,588
0
5,213
24,940
8,058
263
6,236
18,704
0
74,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,845
Gold Earned
51,860
679
Minions Killed
440
0
Camps Cleared
0
2,119,494
Distance Traveled
1,839,299
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,468
612
47
2
0
439,368
5
W
Tsukuyomi
13,695
623
145
7
0
458,975
1
L
Bellona
9,928
451
76
3
0
355,249
0
L
Mercury
12,099
550
112
5
0
430,588
0
W
Xbalanque
15,764
717
198
9
0
395,708
4
L
Janus
10,188
463
77
4
0
334,266
0
W
Sol
15,020
683
179
8
0
410,509
6
L
Cthulhu
9,435
429
44
2
0
371,165
1
W
Amaterasu
13,898
632
110
5
0
414,934
0
L
Izanami
10,210
464
131
6
0
348,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role