Player Matchup

Pele
Pele
Darkangel9236
Pele
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 175L
1,574 Elo+
Solo
Bacchus
Bacchus
DoctorLives
Bacchus
Level 17
God Stats
5W - 2L
1,759 SR
Queue Stats
91W - 81L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProjectOmega21
Tsukuyomi
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SwayxNova
Artemis
Level 26
God Stats
1W - 1L
1,243 SR
Queue Stats
31W - 34L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
sarena156
Baron Samedi
Level 29
God Stats
20W - 11L
1,560 SR
Queue Stats
96W - 81L
1,521 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,539 Elo+

VS

Team Averages
Level 27
1,576 SR
1,495 Elo+
Nu Wa
Nu Wa
Chesticles69
Nu Wa
Level 40
God Stats
5W - 10L
1,411 SR
Queue Stats
108W - 130L
1,465 Elo+
Party 1
Bellona
Bellona
Jayrizzle
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 56L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Robogrande
Danzaburou
Level 21
God Stats
19W - 14L
1,832 SR
Queue Stats
85W - 75L
1,598 Elo+
Party 2
Fenrir
Fenrir
VADtoys
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,393 Elo+
Party 1
Athena
Athena
n8tastii
Athena
Level 26
God Stats
96W - 78L
1,637 SR
Queue Stats
158W - 149L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,475
648
5,547
6,931
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DoctorLives
Bacchus
8
0 / 3 / 0
4,820
482
1,136
5,288
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
ProjectOmega21
Tsukuyomi
12
10 / 0 / 2
7,231
723
9,379
7,408
3,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
SwayxNova
Artemis
6
0 / 2 / 0
4,495
450
1,446
3,181
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
sarena156
Baron Samedi
10
3 / 1 / 4
6,353
635
4,198
3,966
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,681
468
2,160
5,687
1,512
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Jayrizzle
Bellona
7
0 / 5 / 0
4,135
414
1,762
7,164
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Robogrande
Danzaburou
9
6 / 1 / 1
6,230
623
5,113
4,660
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
VADtoys
Fenrir
7
0 / 5 / 1
4,438
444
1,512
6,359
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
n8tastii
Athena
6
1 / 3 / 4
4,705
471
3,586
7,339
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
20
Kills
7
7
Deaths
20
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
7
1
1
7.5
W
Bacchus
DoctorLives
Bacchus
0
3
0
0
L
Bellona
Jayrizzle
Bellona
0
5
0
0
W
Tsukuyomi
ProjectOmega21
Tsukuyomi
10
0
2
11
L
Danzaburou
Robogrande
Danzaburou
6
1
1
6.5
W
Artemis
SwayxNova
Artemis
0
2
0
0
L
Fenrir
VADtoys
Fenrir
0
5
1
0.1
L
Athena
n8tastii
Athena
1
3
4
1
W
Baron Samedi
sarena156
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
14,133
26,774
Taken
31,209
9,706
Mitigated
11,876
9,978
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,160
517
0
250
5,687
1,512
0
1,232
4,305
23,976
0
W
5,547
1,631
330
3,018
6,931
1,896
732
1,027
5,904
0
26,191
W
Bacchus
DoctorLives
Bacchus
1,136
150
0
1,424
5,288
2,113
0
1,366
3,922
14,084
0
L
Bellona
Jayrizzle
Bellona
1,762
330
0
1,135
7,164
4,200
0
0
7,164
0
10,696
W
Tsukuyomi
ProjectOmega21
Tsukuyomi
9,379
2,403
0
2,984
7,408
3,626
29
871
6,537
0
43,007
L
Danzaburou
Robogrande
Danzaburou
5,113
2,106
0
1,354
4,660
1,524
834
983
3,633
0
24,851
W
Artemis
SwayxNova
Artemis
1,446
654
79
848
3,181
686
0
1,208
1,973
0
11,874
L
Fenrir
VADtoys
Fenrir
1,512
468
0
1,408
6,359
2,116
0
123
6,156
0
13,661
L
Athena
n8tastii
Athena
3,586
951
120
192
7,339
2,524
0
2,624
4,617
12,590
0
W
Baron Samedi
sarena156
Baron Samedi
4,198
662
163
1,132
3,966
1,385
966
1,274
2,692
26,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
24,189
237
Minions Killed
178
0
Camps Cleared
0
837,049
Distance Traveled
861,697
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,681
468
47
5
0
158,629
0
W
Pele
6,475
648
63
6
0
207,109
0
W
Bacchus
4,820
482
20
2
0
186,129
2
L
Bellona
4,135
414
20
2
0
187,541
0
W
Tsukuyomi
7,231
723
75
8
0
200,957
1
L
Danzaburou
6,230
623
46
5
0
159,569
2
W
Artemis
4,495
450
30
3
0
84,884
0
L
Fenrir
4,438
444
40
4
0
187,792
2
L
Athena
4,705
471
25
3
0
168,166
1
W
Baron Samedi
6,353
635
49
5
0
157,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role