Player Matchup

Sun Wukong
Sun Wukong
Calicko12
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,752 Elo+
Solo
Anubis
Anubis
DillyDallyer
Anubis
Level 126
God Stats
1W - 0L
1,654 SR
Queue Stats
9W - 13L
1,213 Elo+
Party 1
Cupid
Cupid
Kitten_Smuggler-
Cupid
Level 29
God Stats
1W - 0L
1,461 SR
Queue Stats
10W - 12L
1,265 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,410 Elo+

VS

Team Averages
Level 51
1,585 SR
1,389 Elo+
Neith
Neith
Vulcrend
Neith
Level 109
God Stats
1W - 2L
1,690 SR
Queue Stats
259W - 339L
1,457 Elo+
Party 2
Ra
Ra
helboii
Ra
Level 19
God Stats
4W - 9L
1,590 SR
Queue Stats
95W - 148L
1,338 Elo+
Party 2
Bacchus
Bacchus
se1234bascrak
Bacchus
Level 24
God Stats
10W - 13L
1,474 SR
Queue Stats
53W - 72L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calicko12
Sun Wukong
16
4 / 0 / 13
12,683
668
10,323
16,122
12,824
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
19
8 / 2 / 8
14,617
769
18,029
13,193
6,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 10
12,673
667
9,684
11,364
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vulcrend
Neith
16
2 / 5 / 3
11,857
624
16,145
14,363
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 8 / 3
10,904
574
7,082
12,590
9,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
14
3 / 4 / 2
12,324
649
6,195
17,167
16,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
6
6
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Calicko12
Sun Wukong
4
0
13
10.5
W
Anubis
8
2
8
6
W
5
4
10
2.5
L
Neith
Vulcrend
Neith
2
5
3
0.7
L
1
8
3
0.31
L
Bacchus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
29,422
40,679
Taken
44,120
23,261
Mitigated
29,721
15,344
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Calicko12
Sun Wukong
10,323
940
135
1,494
16,122
12,824
712
5,157
10,965
39
20,493
W
Anubis
18,029
422
0
9,614
13,193
6,333
993
4,265
8,928
122,039
0
W
9,684
5,841
942
3,159
11,364
4,104
315
3,873
7,491
0
48,524
L
Neith
Vulcrend
Neith
16,145
7,138
0
2,769
14,363
4,623
0
4,832
9,531
0
74,120
L
7,082
699
851
1,760
12,590
9,064
0
5,253
7,337
43,720
0
L
Bacchus
6,195
250
123
3,974
17,167
16,034
0
8,097
9,070
28,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
35,085
258
Minions Killed
212
0
Camps Cleared
0
1,055,734
Distance Traveled
932,857
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,683
668
17
1
0
391,336
0
W
Anubis
14,617
769
179
9
0
323,403
1
W
Cupid
12,673
667
62
3
0
340,995
1
L
Neith
11,857
624
125
7
0
342,287
3
L
Ra
10,904
574
52
3
0
261,729
0
L
Bacchus
12,324
649
35
2
0
328,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role