Player Matchup

Serqet
Serqet
CottenPicker99
Serqet
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,409 Elo+
Party 3
Baba Yaga
Baba Yaga
KaseyDilla
Baba Yaga
Level 80
God Stats
14W - 5L
1,628 SR
Queue Stats
126W - 98L
1,559 Elo+
Party 2
Hachiman
Hachiman
Remzfy
Hachiman
Level 26
God Stats
1W - 2L
1,242 SR
Queue Stats
100W - 93L
1,436 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Steviki
Cu Chulainn
Level 29
God Stats
9W - 7L
1,667 SR
Queue Stats
44W - 22L
1,582 Elo+
Party 2
Ymir
Ymir
Yxhir
Ymir
Level 125
God Stats
5W - 1L
1,585 SR
Queue Stats
147W - 134L
1,568 Elo+
Party 3
Team Averages
Level 58
1,524 SR
1,511 Elo+

VS

Team Averages
Level 35
1,572 SR
1,458 Elo+
Discordia
Discordia
DaitoKitty
Discordia
Level 49
God Stats
10W - 2L
1,532 SR
Queue Stats
50W - 32L
1,416 Elo+
Party 1
Neith
Neith
DirtyDckens
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,524 Elo+
Party 1
Kali
Kali
JSwizzle2112
Kali
Level 17
God Stats
8W - 5L
1,788 SR
Queue Stats
27W - 22L
1,524 Elo+
Party 1
Hercules
Hercules
LordPeterPan
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,374 Elo+
Party 1
Ymir
Ymir
YTchristianito04
Ymir
Level 45
God Stats
18W - 18L
1,538 SR
Queue Stats
218W - 250L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
11,401
456
9,613
18,706
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
KaseyDilla
Baba Yaga
20
16 / 3 / 13
14,384
575
26,655
16,957
9,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Remzfy
Hachiman
17
5 / 6 / 14
11,633
465
12,176
14,620
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Steviki
Cu Chulainn
20
4 / 7 / 12
13,439
538
18,684
26,228
25,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
Yxhir
Ymir
17
6 / 2 / 18
12,384
495
11,702
19,259
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaitoKitty
Discordia
17
5 / 5 / 6
11,273
451
16,057
14,830
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 8 / 7
9,942
398
14,015
16,877
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 6 / 5
10,695
428
6,687
20,880
10,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LordPeterPan
Hercules
17
6 / 9 / 2
11,454
458
11,619
26,155
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 9 / 7
10,176
407
10,600
22,440
12,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
47
37
Kills
20
23
Deaths
37
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
L
Discordia
DaitoKitty
Discordia
5
5
6
1.6
L
3
8
7
0.81
L
2
6
5
0.75
W
Baba Yaga
KaseyDilla
Baba Yaga
16
3
13
7.5
L
Hercules
LordPeterPan
Hercules
6
9
2
0.78
W
Hachiman
Remzfy
Hachiman
5
6
14
2
W
Cu Chulainn
Steviki
Cu Chulainn
4
7
12
1.43
L
4
9
7
0.83
W
Ymir
Yxhir
Ymir
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,830
Damage
58,978
95,770
Taken
101,182
71,251
Mitigated
48,510
17,165
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,613
1,809
0
3,952
18,706
7,436
33
6,371
10,612
0
55,258
L
Discordia
DaitoKitty
Discordia
16,057
296
0
1,224
14,830
4,454
0
9,991
3,981
68,509
0
L
14,015
5,906
0
3,723
16,877
6,030
697
8,979
7,898
0
47,739
L
6,687
3,429
795
5,679
20,880
10,124
0
4,567
16,141
0
69,338
W
Baba Yaga
KaseyDilla
Baba Yaga
26,655
2,982
614
5,987
16,957
9,405
2,065
6,152
10,780
100,950
0
L
Hercules
LordPeterPan
Hercules
11,619
6,349
534
6,342
26,155
15,358
632
6,341
19,315
0
46,368
W
Hachiman
Remzfy
Hachiman
12,176
10,316
0
0
14,620
6,598
1,427
5,630
8,990
0
53,121
W
Cu Chulainn
Steviki
Cu Chulainn
18,684
5,403
0
4,105
26,228
25,464
1,479
1,713
24,265
0
109,285
L
10,600
1,260
0
2,506
22,440
12,544
132
8,479
13,961
31,489
0
W
Ymir
Yxhir
Ymir
11,702
1,947
0
2,507
19,259
22,348
464
6,791
12,347
36,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,241
Gold Earned
53,540
528
Minions Killed
415
0
Camps Cleared
0
2,427,254
Distance Traveled
2,224,235
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,401
456
100
4
0
520,888
0
L
Discordia
11,273
451
108
4
0
492,776
1
L
Neith
9,942
398
73
3
0
378,441
0
L
Kali
10,695
428
112
4
0
492,666
2
W
Baba Yaga
14,384
575
122
5
0
542,251
2
L
Hercules
11,454
458
77
3
0
419,630
0
W
Hachiman
11,633
465
82
3
0
464,995
0
W
Cu Chulainn
13,439
538
176
7
0
428,193
8
L
Ymir
10,176
407
45
2
0
440,722
6
W
Ymir
12,384
495
48
2
0
470,927
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role