Player Matchup

Izanami
Izanami
HAMIN666MAIN
Izanami
Level 18
God Stats
14W - 12L
1,817 SR
Queue Stats
67W - 56L
1,635 Elo+
Party 3
Bacchus
Bacchus
MageGoBrrr
Bacchus
Level 26
God Stats
2W - 1L
1,390 SR
Queue Stats
114W - 103L
1,606 Elo+
Party 3
Danzaburou
Danzaburou
TsukTokes
Danzaburou
Level 12
God Stats
4W - 1L
1,852 SR
Queue Stats
67W - 43L
1,503 Elo+
Solo
Ymir
Ymir
justsayhi
Ymir
Level 8
God Stats
4W - 10L
1,281 SR
Queue Stats
129W - 137L
1,447 Elo+
Party 1
Chiron
Chiron
vergazos
Chiron
Level 7
God Stats
4W - 3L
1,321 SR
Queue Stats
23W - 21L
1,358 Elo+
Party 1
Team Averages
Level 14
1,532 SR
1,510 Elo+

VS

Team Averages
Level 16
1,508 SR
1,450 Elo+
Kukulkan
Kukulkan
Chrisguzva
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 189L
1,363 Elo+
Solo
Yemoja
Yemoja
Kalllllllllien
Yemoja
Level 13
God Stats
7W - 9L
1,465 SR
Queue Stats
22W - 29L
1,422 Elo+
Party 2
Arachne
Arachne
delightedxv
Arachne
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 44L
1,540 Elo+
Solo
Amaterasu
Amaterasu
expansionrod
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 2
Skadi
Skadi
jbastian14
Skadi
Level 26
God Stats
16W - 16L
1,576 SR
Queue Stats
34W - 28L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HAMIN666MAIN
Izanami
10
2 / 0 / 0
5,857
586
1,606
2,030
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
MageGoBrrr
Bacchus
8
3 / 0 / 5
5,950
595
4,205
4,363
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TsukTokes
Danzaburou
12
8 / 0 / 3
7,667
767
7,108
5,867
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
3 / 2 / 2
5,731
573
2,887
5,797
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
vergazos
Chiron
12
3 / 1 / 3
6,822
682
5,532
5,876
1,853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chrisguzva
Kukulkan
7
0 / 6 / 0
4,380
438
3,236
4,955
1,405
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 3 / 1
4,579
458
1,208
4,657
2,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
delightedxv
Arachne
9
3 / 3 / 0
5,536
554
3,603
7,269
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
expansionrod
Amaterasu
8
0 / 4 / 2
4,662
466
2,111
7,201
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
7
0 / 3 / 0
4,456
446
1,812
6,044
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
3
3
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chrisguzva
Kukulkan
0
6
0
0
W
Izanami
HAMIN666MAIN
Izanami
2
0
0
2
L
0
3
1
0.17
W
Bacchus
MageGoBrrr
Bacchus
3
0
5
5.5
W
Danzaburou
TsukTokes
Danzaburou
8
0
3
9.5
L
Arachne
delightedxv
Arachne
3
3
0
1
L
Amaterasu
expansionrod
Amaterasu
0
4
2
0.25
L
Skadi
0
3
0
0
W
Ymir
3
2
2
2
W
Chiron
vergazos
Chiron
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
11,970
23,933
Taken
30,126
10,316
Mitigated
11,810
9,315
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chrisguzva
Kukulkan
3,236
156
0
250
4,955
1,405
56
114
4,841
18,412
0
W
Izanami
HAMIN666MAIN
Izanami
1,606
1,043
0
748
2,030
507
464
508
1,522
0
30,086
L
1,208
388
794
590
4,657
2,598
0
1,799
2,858
7,454
0
W
Bacchus
MageGoBrrr
Bacchus
4,205
473
0
852
4,363
3,672
110
868
3,453
13,350
0
W
Danzaburou
TsukTokes
Danzaburou
7,108
3,772
0
3,612
5,867
1,910
718
2,378
3,235
0
38,632
L
Arachne
delightedxv
Arachne
3,603
2,576
0
2,068
7,269
2,849
0
1,606
5,663
0
26,752
L
Amaterasu
expansionrod
Amaterasu
2,111
669
0
2,431
7,201
3,346
0
1,517
5,684
0
14,164
L
Skadi
1,812
774
0
1,442
6,044
1,612
0
2,056
3,988
0
19,885
W
Ymir
2,887
101
0
1,596
5,797
2,374
0
362
5,403
24,789
0
W
Chiron
vergazos
Chiron
5,532
2,465
208
2,299
5,876
1,853
926
0
5,876
0
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
23,613
303
Minions Killed
174
0
Camps Cleared
0
905,732
Distance Traveled
862,037
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,380
438
32
3
0
143,444
0
W
Izanami
5,857
586
77
8
0
185,174
0
L
Yemoja
4,579
458
10
1
0
173,994
0
W
Bacchus
5,950
595
9
1
0
218,654
0
W
Danzaburou
7,667
767
83
8
0
167,529
4
L
Arachne
5,536
554
57
6
0
195,050
0
L
Amaterasu
4,662
466
35
4
0
195,206
0
L
Skadi
4,456
446
40
4
0
154,343
0
W
Ymir
5,731
573
59
6
0
174,368
1
W
Chiron
6,822
682
75
8
0
160,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role