Player Matchup

Bellona
Bellona
Arkhamsuls
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 30L
1,721 Elo+
Solo
Cthulhu
Cthulhu
Majeiter
Cthulhu
Level 7
God Stats
7W - 4L
1,792 SR
Queue Stats
10W - 8L
1,622 Elo+
Party 1
Medusa
Medusa
NemeSenpai
Medusa
Level 4
God Stats
1W - 2L
1,771 SR
Queue Stats
4W - 3L
1,884 Elo+
Party 1
Olorun
Olorun
Onkeleddy
Olorun
Level 26
God Stats
4W - 11L
1,193 SR
Queue Stats
147W - 172L
1,462 Elo+
Solo
Loki
Loki
SoyTuV1eja
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,551 SR
1,638 Elo+

VS

Team Averages
Level 23
1,567 SR
1,503 Elo+
Xing Tian
Xing Tian
AKFrosty
Xing Tian
Level 30
God Stats
3W - 0L
1,824 SR
Queue Stats
110W - 102L
1,407 Elo+
Party 2
Medusa
Medusa
Baxia26
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Anhur
Anhur
GGlaucoma
Anhur
Level 27
God Stats
3W - 3L
1,542 SR
Queue Stats
91W - 102L
1,430 Elo+
Solo
Tyr
Tyr
SchindlersListe
Tyr
Level 27
God Stats
5W - 4L
1,475 SR
Queue Stats
45W - 29L
1,628 Elo+
Solo
Nemesis
Nemesis
littledecks
Nemesis
Level 27
God Stats
7W - 2L
1,492 SR
Queue Stats
78W - 89L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkhamsuls
Bellona
17
2 / 8 / 4
10,378
472
11,442
20,226
20,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Majeiter
Cthulhu
14
1 / 6 / 9
9,120
415
10,602
19,969
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
NemeSenpai
Medusa
15
7 / 4 / 5
10,406
473
12,119
12,552
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Onkeleddy
Olorun
14
3 / 10 / 8
9,346
425
7,039
13,351
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
14 / 2 / 2
11,172
508
14,980
10,543
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AKFrosty
Xing Tian
16
3 / 4 / 6
10,995
500
9,247
16,008
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Baxia26
Medusa
16
5 / 8 / 6
10,532
479
4,212
15,461
5,404
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
GGlaucoma
Anhur
16
2 / 9 / 10
10,401
473
9,172
16,324
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 0 / 4
13,603
618
23,256
16,752
20,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
littledecks
Nemesis
17
5 / 6 / 8
10,942
497
12,036
17,727
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
27
Kills
30
30
Deaths
27
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AKFrosty
Xing Tian
3
4
6
1.5
L
Bellona
Arkhamsuls
Bellona
2
8
4
0.5
W
Medusa
Baxia26
Medusa
5
8
6
1
W
Anhur
GGlaucoma
Anhur
2
9
10
0.78
L
Cthulhu
Majeiter
Cthulhu
1
6
9
0.92
L
Medusa
NemeSenpai
Medusa
7
4
5
2.38
L
Olorun
Onkeleddy
Olorun
3
10
8
0.7
W
15
0
4
17
L
14
2
2
7.5
W
Nemesis
littledecks
Nemesis
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,182
Damage
57,923
76,641
Taken
82,272
45,563
Mitigated
53,110
11,022
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AKFrosty
Xing Tian
9,247
1,090
633
2,767
16,008
13,778
649
3,760
12,234
44,298
0
L
Bellona
Arkhamsuls
Bellona
11,442
3,640
0
1,893
20,226
20,901
306
844
19,382
0
70,960
W
Medusa
Baxia26
Medusa
4,212
2,115
0
3,186
15,461
5,404
1,926
4,540
10,563
0
23,795
W
Anhur
GGlaucoma
Anhur
9,172
3,295
306
4,231
16,324
5,007
1,943
2,493
13,831
0
63,017
L
Cthulhu
Majeiter
Cthulhu
10,602
815
966
3,268
19,969
11,470
204
3,560
16,409
37,142
0
L
Medusa
NemeSenpai
Medusa
12,119
7,157
0
0
12,552
4,195
935
3,543
9,009
0
47,323
L
Olorun
Onkeleddy
Olorun
7,039
2,854
102
1,055
13,351
5,006
642
609
12,742
30,184
0
W
23,256
2,416
0
9,198
16,752
20,928
233
5,061
11,511
0
112,928
L
14,980
4,804
0
3,738
10,543
3,991
0
691
9,852
0
68,576
W
Nemesis
littledecks
Nemesis
12,036
5,011
0
2,375
17,727
7,993
1,232
1,233
16,492
0
72,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
56,473
465
Minions Killed
489
0
Camps Cleared
0
1,895,660
Distance Traveled
2,015,551
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,995
500
59
3
0
432,219
0
L
Bellona
10,378
472
125
6
0
397,825
1
W
Medusa
10,532
479
56
3
0
302,990
3
W
Anhur
10,401
473
84
4
0
328,201
0
L
Cthulhu
9,120
415
55
3
0
364,268
6
L
Medusa
10,406
473
108
5
0
422,564
3
L
Olorun
9,346
425
55
3
0
359,926
0
W
Tyr
13,603
618
188
9
0
501,149
3
L
Loki
11,172
508
122
6
0
351,077
4
W
Nemesis
10,942
497
102
5
0
450,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role