Player Matchup

Fenrir
Fenrir
ComemeElBul
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 2
Sun Wukong
Sun Wukong
DeKsTeR90
Sun Wukong
Level 7
God Stats
5W - 5L
1,462 SR
Queue Stats
7W - 6L
1,374 Elo+
Party 1
Bacchus
Bacchus
KillZoneXxX
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,536 Elo+
Solo
Kukulkan
Kukulkan
SmiteBanThis
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,517 Elo+
Party 2
Ullr
Ullr
urke2001
Ullr
Level 29
God Stats
3W - 4L
1,352 SR
Queue Stats
11W - 8L
1,374 Elo+
Party 1
Team Averages
Level 12
1,463 SR
1,506 Elo+

VS

Team Averages
Level 25
1,546 SR
1,490 Elo+
Hou Yi
Hou Yi
AnoobIsKilling
Hou Yi
Level 27
God Stats
1W - 2L
1,241 SR
Queue Stats
90W - 35L
1,767 Elo+
Solo
Arachne
Arachne
JoSiiK01
Arachne
Level 28
God Stats
6W - 3L
1,781 SR
Queue Stats
139W - 152L
1,538 Elo+
Solo
Xing Tian
Xing Tian
KingGetro
Xing Tian
Level 27
God Stats
3W - 1L
1,504 SR
Queue Stats
100W - 113L
1,379 Elo+
Solo
Artemis
Artemis
Whispers
Artemis
Level 12
God Stats
2W - 1L
1,683 SR
Queue Stats
104W - 117L
1,415 Elo+
Solo
Nu Wa
Nu Wa
ttv_DasDado
Nu Wa
Level 29
God Stats
7W - 2L
1,522 SR
Queue Stats
100W - 109L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 5 / 2
12,724
509
10,172
22,563
11,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
DeKsTeR90
Sun Wukong
16
0 / 8 / 2
10,439
418
4,225
20,588
20,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
KillZoneXxX
Bacchus
15
1 / 8 / 5
10,162
406
9,364
20,376
22,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SmiteBanThis
Kukulkan
19
2 / 5 / 4
12,053
482
12,631
11,657
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
5 / 10 / 3
11,366
455
11,149
22,310
10,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 6
17,977
719
33,085
22,306
11,672
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
JoSiiK01
Arachne
20
4 / 6 / 12
14,847
594
15,108
21,995
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
KingGetro
Xing Tian
18
5 / 2 / 19
13,547
542
7,974
17,138
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Whispers
Artemis
19
3 / 3 / 9
13,088
524
6,786
10,326
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 10
14,508
580
13,441
10,043
3,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
17
Kills
36
36
Deaths
17
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
L
Fenrir
9
5
2
2
L
Sun Wukong
DeKsTeR90
Sun Wukong
0
8
2
0.13
W
Arachne
JoSiiK01
Arachne
4
6
12
1.67
L
Bacchus
KillZoneXxX
Bacchus
1
8
5
0.44
W
Xing Tian
KingGetro
Xing Tian
5
2
19
7.25
L
Kukulkan
SmiteBanThis
Kukulkan
2
5
4
0.8
W
Artemis
Whispers
Artemis
3
3
9
2.5
W
6
4
10
2.75
L
Ullr
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
76,394
97,494
Taken
81,808
69,374
Mitigated
46,795
17,404
Healing
29,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,085
24,989
0
12,781
22,306
11,672
3,861
5,600
16,706
0
139,782
L
Fenrir
10,172
1,710
0
7,664
22,563
11,110
0
5,331
16,978
0
64,333
L
Sun Wukong
DeKsTeR90
Sun Wukong
4,225
826
0
978
20,588
20,028
1,137
2,447
18,047
0
52,570
W
Arachne
JoSiiK01
Arachne
15,108
10,907
0
7,127
21,995
8,568
0
4,277
16,034
0
147,676
L
Bacchus
KillZoneXxX
Bacchus
9,364
782
708
2,562
20,376
22,041
689
5,218
14,983
36,529
0
W
Xing Tian
KingGetro
Xing Tian
7,974
829
639
4,197
17,138
18,307
111
5,282
11,664
35,102
0
L
Kukulkan
SmiteBanThis
Kukulkan
12,631
599
0
2,122
11,657
5,364
676
2,875
8,580
82,134
0
W
Artemis
Whispers
Artemis
6,786
3,112
0
2,350
10,326
4,438
8,363
4,770
5,556
0
69,973
W
13,441
2,498
0
1,954
10,043
3,810
1,808
4,727
5,316
95,918
0
L
Ullr
11,149
6,747
0
3,370
22,310
10,831
2,465
4,755
17,491
0
86,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
73,967
555
Minions Killed
699
0
Camps Cleared
0
2,071,887
Distance Traveled
2,293,765
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,977
719
218
9
0
433,680
0
L
Fenrir
12,724
509
112
4
0
448,626
3
L
Sun Wukong
10,439
418
115
5
0
442,070
1
W
Arachne
14,847
594
166
7
0
514,577
4
L
Bacchus
10,162
406
44
2
0
462,765
0
W
Xing Tian
13,547
542
38
2
0
473,021
4
L
Kukulkan
12,053
482
143
6
0
352,201
0
W
Artemis
13,088
524
126
5
0
449,155
3
W
Nu Wa
14,508
580
151
6
0
423,332
2
L
Ullr
11,366
455
141
6
0
366,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role