Player Matchup

Gilgamesh
Gilgamesh
BothF3ARDAY1
Gilgamesh
Level 28
God Stats
79W - 75L
1,561 SR
Queue Stats
252W - 280L
1,495 Elo+
Party 1
Zeus
Zeus
MrBurns_619
Zeus
Level 26
God Stats
42W - 38L
1,419 SR
Queue Stats
111W - 105L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
RonnieSenpai13
Danzaburou
Level 21
God Stats
50W - 52L
1,770 SR
Queue Stats
187W - 207L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XAlphanautX-
Ah Muzen Cab
Level 29
God Stats
23W - 12L
1,550 SR
Queue Stats
163W - 136L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
diarrheagame
Kuzenbo
Level 29
God Stats
8W - 6L
1,626 SR
Queue Stats
184W - 171L
1,563 Elo+
Solo
Team Averages
Level 27
1,585 SR
1,511 Elo+

VS

Team Averages
Level 25
1,706 SR
1,573 Elo+
Freya
Freya
Coinmark
Freya
Level 28
God Stats
204W - 120L
1,698 SR
Queue Stats
273W - 199L
1,631 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tigerwolf817
Tsukuyomi
Level 28
God Stats
17W - 14L
1,576 SR
Queue Stats
38W - 30L
1,581 Elo+
Solo
Hercules
Hercules
Yuyinjing
Hercules
Level 27
God Stats
12W - 4L
1,867 SR
Queue Stats
267W - 189L
1,626 Elo+
Party 3
Tiamat
Tiamat
alteredsilence9
Tiamat
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Anhur
Anhur
xFushi
Anhur
Level 14
God Stats
8W - 0L
1,889 SR
Queue Stats
132W - 105L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BothF3ARDAY1
Gilgamesh
19
4 / 16 / 9
12,508
1,042
11,989
34,129
13,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 13 / 11
12,071
1,006
13,745
22,015
8,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
RonnieSenpai13
Danzaburou
19
0 / 11 / 10
11,987
999
13,815
26,994
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
XAlphanautX-
Ah Muzen Cab
18
5 / 3 / 6
12,728
1,061
14,315
15,547
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
diarrheagame
Kuzenbo
18
6 / 9 / 8
13,071
1,089
18,465
25,322
21,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Coinmark
Freya
20
22 / 2 / 17
15,721
1,310
36,770
14,471
6,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Tigerwolf817
Tsukuyomi
20
6 / 7 / 27
12,763
1,064
18,362
14,913
6,736
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Yuyinjing
Hercules
20
10 / 3 / 32
14,021
1,168
25,446
21,943
30,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 2 / 34
12,461
1,038
7,051
12,684
9,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
xFushi
Anhur
20
13 / 4 / 30
14,488
1,207
29,972
17,384
7,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
192
18
Kills
52
52
Deaths
18
44
Assists
140
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BothF3ARDAY1
Gilgamesh
4
16
9
0.53
W
Freya
Coinmark
Freya
22
2
17
15.25
L
3
13
11
0.65
L
Danzaburou
RonnieSenpai13
Danzaburou
0
11
10
0.45
W
Tsukuyomi
Tigerwolf817
Tsukuyomi
6
7
27
2.79
L
Ah Muzen Cab
XAlphanautX-
Ah Muzen Cab
5
3
6
2.67
W
Hercules
Yuyinjing
Hercules
10
3
32
8.67
W
1
2
34
9
L
Kuzenbo
diarrheagame
Kuzenbo
6
9
8
1.11
W
Anhur
xFushi
Anhur
13
4
30
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,329
Damage
117,601
124,007
Taken
81,395
59,731
Mitigated
60,109
7,606
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BothF3ARDAY1
Gilgamesh
11,989
4,011
0
1,137
34,129
13,387
0
14,275
19,854
0
26,688
W
Freya
Coinmark
Freya
36,770
12,205
0
7,287
14,471
6,142
0
4,694
8,770
56,313
0
L
13,745
3,072
558
1,127
22,015
8,821
0
6,749
15,266
30,935
0
L
Danzaburou
RonnieSenpai13
Danzaburou
13,815
4,973
0
2,689
26,994
9,579
0
7,488
19,506
0
37,391
W
Tsukuyomi
Tigerwolf817
Tsukuyomi
18,362
5,769
0
585
14,913
6,736
0
6,322
8,591
0
33,060
L
Ah Muzen Cab
XAlphanautX-
Ah Muzen Cab
14,315
4,703
348
1,693
15,547
6,552
0
9,327
6,220
0
47,146
W
Hercules
Yuyinjing
Hercules
25,446
6,425
0
7,144
21,943
30,164
0
7,907
14,036
1,136
36,903
W
7,051
521
0
2,675
12,684
9,106
0
5,030
7,654
25,891
0
L
Kuzenbo
diarrheagame
Kuzenbo
18,465
4,147
0
54
25,322
21,392
0
7,065
18,257
30,252
0
W
Anhur
xFushi
Anhur
29,972
16,406
0
5,336
17,384
7,961
0
8,257
9,127
0
58,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,365
Gold Earned
69,454
203
Minions Killed
250
5
Camps Cleared
7
1,085,581
Distance Traveled
1,150,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,508
1,042
34
3
1
236,364
0
W
Freya
15,721
1,310
53
4
4
240,718
0
L
Zeus
12,071
1,006
41
3
0
180,817
0
L
Danzaburou
11,987
999
44
4
4
200,387
0
W
Tsukuyomi
12,763
1,064
37
3
0
235,529
0
L
Ah Muzen Cab
12,728
1,061
65
5
0
217,790
3
W
Hercules
14,021
1,168
35
3
2
241,022
0
W
Tiamat
12,461
1,038
37
3
0
236,457
3
L
Kuzenbo
13,071
1,089
19
2
0
250,223
0
W
Anhur
14,488
1,207
88
7
1
196,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role