Player Matchup

Janus
Janus
Bísmarck
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Fulvar
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,558 Elo+
Solo
Ra
Ra
Lacrade
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,445 Elo+
Party 1
Vamana
Vamana
Yakuzami_XI
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,501 Elo+
Party 1
Neith
Neith
magicstar1
Neith
Level 22
God Stats
39W - 28L
1,637 SR
Queue Stats
41W - 31L
1,597 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,531 Elo+

VS

Team Averages
Level 50
1,637 SR
1,602 Elo+
Da Ji
Da Ji
Akrasiac
Da Ji
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
AnuusReaper
Neith
Level 62
God Stats
12W - 3L
1,658 SR
Queue Stats
15W - 6L
1,683 Elo+
Party 2
Chang'e
Chang'e
Keldorm
Chang'e
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 121L
1,423 Elo+
Solo
Ymir
Ymir
Skyaga
Ymir
Level 5
God Stats
4W - 0L
1,852 SR
Queue Stats
5W - 1L
1,738 Elo+
Party 2
Anubis
Anubis
xjorianx
Anubis
Level 157
God Stats
2W - 0L
1,674 SR
Queue Stats
36W - 17L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bísmarck
Janus
17
5 / 6 / 4
11,874
990
20,382
10,348
2,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Fulvar
Gilgamesh
18
4 / 16 / 8
12,069
1,006
14,730
32,073
17,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 9 / 8
11,356
946
18,758
14,617
4,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
18
1 / 12 / 8
11,632
969
7,381
26,690
24,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
18
4 / 6 / 5
11,774
981
9,787
18,582
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akrasiac
Da Ji
19
15 / 6 / 18
14,486
1,207
22,802
14,769
6,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 1 / 27
14,418
1,202
25,858
11,504
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Keldorm
Chang'e
20
8 / 4 / 30
12,926
1,077
18,922
18,138
7,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Skyaga
Ymir
20
3 / 5 / 34
12,593
1,049
6,360
17,111
18,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
xjorianx
Anubis
20
8 / 1 / 34
13,989
1,166
20,939
16,147
8,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
191
16
Kills
48
49
Deaths
17
33
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akrasiac
Da Ji
15
6
18
4
W
14
1
27
27.5
L
Janus
Bísmarck
Janus
5
6
4
1.17
L
Gilgamesh
Fulvar
Gilgamesh
4
16
8
0.5
W
Chang'e
Keldorm
Chang'e
8
4
30
5.75
L
2
9
8
0.67
W
Ymir
Skyaga
Ymir
3
5
34
4
L
Vamana
1
12
8
0.42
L
Neith
4
6
5
1.08
W
Anubis
xjorianx
Anubis
8
1
34
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,038
Damage
94,881
102,310
Taken
77,669
56,071
Mitigated
45,408
6,762
Healing
25,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akrasiac
Da Ji
22,802
9,382
0
1,329
14,769
6,456
0
7,256
7,184
0
34,398
W
25,858
12,911
0
3,261
11,504
4,956
0
5,097
6,357
0
55,205
L
Janus
Bísmarck
Janus
20,382
845
0
14
10,348
2,842
0
3,863
6,485
45,213
0
L
Gilgamesh
Fulvar
Gilgamesh
14,730
3,241
0
578
32,073
17,787
0
15,389
15,801
0
26,786
W
Chang'e
Keldorm
Chang'e
18,922
2,016
6,487
4,960
18,138
7,535
0
7,866
10,101
42,488
0
L
18,758
779
1,756
897
14,617
4,891
0
6,404
8,213
41,832
0
W
Ymir
Skyaga
Ymir
6,360
1,492
0
0
17,111
18,130
0
9,683
7,361
12,428
0
L
Vamana
7,381
2,754
0
2,664
26,690
24,019
0
15,252
11,402
0
22,528
L
Neith
9,787
5,310
0
853
18,582
6,532
0
5,313
13,269
0
44,232
W
Anubis
xjorianx
Anubis
20,939
610
0
9,753
16,147
8,331
0
9,238
6,809
56,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,705
Gold Earned
68,412
216
Minions Killed
243
5
Camps Cleared
13
1,091,442
Distance Traveled
1,057,296
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,486
1,207
12
1
8
197,195
0
W
Neith
14,418
1,202
91
8
2
233,821
0
L
Janus
11,874
990
50
4
0
213,463
0
L
Gilgamesh
12,069
1,006
22
2
0
204,667
3
W
Chang'e
12,926
1,077
52
4
1
234,203
0
L
Ra
11,356
946
61
5
2
218,103
1
W
Ymir
12,593
1,049
12
1
0
185,335
0
L
Vamana
11,632
969
24
2
0
248,112
0
L
Neith
11,774
981
59
5
3
207,097
0
W
Anubis
13,989
1,166
76
6
2
206,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role