Player Matchup

Olorun
Olorun
Cardav
Olorun
Level 89
God Stats
1W - 1L
1,333 SR
Queue Stats
107W - 92L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
DarknessReborn
Gilgamesh
Level 146
God Stats
12W - 12L
1,498 SR
Queue Stats
33W - 50L
1,450 Elo+
Party 2
Chiron
Chiron
DusseMF
Chiron
Level 65
God Stats
14W - 12L
1,680 SR
Queue Stats
88W - 100L
1,497 Elo+
Party 2
Athena
Athena
JackthePhoenix
Athena
Level 142
God Stats
6W - 3L
1,861 SR
Queue Stats
113W - 115L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
ToxXiCSnipe965
Ratatoskr
Level 59
God Stats
25W - 29L
1,586 SR
Queue Stats
80W - 89L
1,479 Elo+
Solo
Team Averages
Level 100
1,592 SR
1,507 Elo+

VS

Team Averages
Level 132
1,585 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HUFtoxic
Izanami
Level 119
God Stats
2W - 2L
1,699 SR
Queue Stats
240W - 224L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
IAmToastNotBread
Baron Samedi
Level 143
God Stats
10W - 8L
1,530 SR
Queue Stats
213W - 231L
1,455 Elo+
Party 1
Tiamat
Tiamat
Toasted_Todoroki
Tiamat
Level 134
God Stats
23W - 20L
1,695 SR
Queue Stats
275W - 280L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cardav
Olorun
17
5 / 1 / 8
10,673
712
10,712
8,932
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DarknessReborn
Gilgamesh
16
4 / 2 / 2
9,557
637
6,973
9,340
6,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
DusseMF
Chiron
14
6 / 4 / 2
8,795
586
9,008
9,557
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 9
8,014
534
5,687
14,034
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
ToxXiCSnipe965
Ratatoskr
15
8 / 1 / 7
9,794
653
8,731
9,163
4,984
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 4 / 7
8,899
593
5,654
11,590
7,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
 
Bacchus
13
1 / 5 / 1
8,103
540
7,158
12,014
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
HUFtoxic
Izanami
15
5 / 4 / 2
9,277
618
9,696
12,206
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
IAmToastNotBread
Baron Samedi
12
1 / 7 / 1
7,079
472
4,203
10,165
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
8,158
544
4,444
9,748
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
11
11
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
7
1.63
L
Bacchus
 
Bacchus
1
5
1
0.3
W
Olorun
Cardav
Olorun
5
1
8
9
W
Gilgamesh
DarknessReborn
Gilgamesh
4
2
2
2.5
W
Chiron
DusseMF
Chiron
6
4
2
1.75
L
Izanami
HUFtoxic
Izanami
5
4
2
1.5
L
Baron Samedi
IAmToastNotBread
Baron Samedi
1
7
1
0.21
W
2
3
9
2.17
L
1
5
0
0.2
W
Ratatoskr
ToxXiCSnipe965
Ratatoskr
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,111
Damage
31,155
51,026
Taken
55,723
23,201
Mitigated
26,762
16,146
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,654
2,249
0
1,866
11,590
7,703
0
4,974
6,616
0
12,694
L
Bacchus
 
Bacchus
7,158
873
0
3,909
12,014
6,447
0
4,079
7,935
55,698
0
W
Olorun
Cardav
Olorun
10,712
5,802
489
4,160
8,932
3,298
468
4,338
4,536
73,152
0
W
Gilgamesh
DarknessReborn
Gilgamesh
6,973
1,489
0
1,298
9,340
6,109
476
4,787
4,177
0
57,123
W
Chiron
DusseMF
Chiron
9,008
3,608
687
2,605
9,557
2,795
312
718
8,785
0
44,001
L
Izanami
HUFtoxic
Izanami
9,696
6,880
0
4,575
12,206
3,749
3,604
3,964
8,242
0
63,115
L
Baron Samedi
IAmToastNotBread
Baron Samedi
4,203
252
225
2,269
10,165
3,709
52
3,259
6,906
37,784
0
W
5,687
2,625
0
3,703
14,034
6,015
134
2,953
10,973
21,810
0
L
4,444
821
0
2,297
9,748
5,154
570
123
9,625
46,063
0
W
Ratatoskr
ToxXiCSnipe965
Ratatoskr
8,731
1,707
0
3,204
9,163
4,984
0
2,297
6,750
0
52,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
41,516
489
Minions Killed
437
0
Camps Cleared
0
1,506,692
Distance Traveled
1,335,808
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,899
593
13
1
0
277,559
3
L
Bacchus
8,103
540
102
7
0
281,524
1
W
Olorun
10,673
712
136
9
0
317,680
4
W
Gilgamesh
9,557
637
144
10
0
265,770
2
W
Chiron
8,795
586
88
6
0
290,300
2
L
Izanami
9,277
618
129
9
0
256,955
2
L
Baron Samedi
7,079
472
83
6
0
260,707
2
W
Athena
8,014
534
27
2
0
303,834
4
L
Tiamat
8,158
544
110
7
0
259,063
1
W
Ratatoskr
9,794
653
94
6
0
329,108
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role