Player Matchup

Hades
Hades
KamelToe19
Hades
Level 28
God Stats
4W - 5L
1,333 SR
Queue Stats
25W - 25L
1,397 Elo+
Solo
Bacchus
Bacchus
Raptor_Of_Death1
Bacchus
Level 30
God Stats
6W - 2L
1,670 SR
Queue Stats
128W - 159L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Sweetcheeks7841
Kukulkan
Level 20
God Stats
56W - 63L
1,464 SR
Queue Stats
85W - 104L
1,377 Elo+
Solo
Fenrir
Fenrir
crhis_1997
Fenrir
Level 14
God Stats
1W - 4L
1,187 SR
Queue Stats
2W - 7L
1,188 Elo+
Solo
Bellona
Bellona
ugotsmacked28
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 35L
1,430 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,361 Elo+

VS

Team Averages
Level 23
1,493 SR
1,396 Elo+
Ymir
Ymir
BYLUCHOCARP
Ymir
Level 10
God Stats
3W - 3L
1,764 SR
Queue Stats
41W - 45L
1,249 Elo+
Solo
Susano
Susano
K4MI1104
Susano
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 208L
1,399 Elo+
Solo
Khepri
Khepri
Vamaninha
Khepri
Level 22
God Stats
2W - 2L
1,282 SR
Queue Stats
141W - 182L
1,421 Elo+
Solo
Anhur
Anhur
cs11111111111112
Anhur
Level 29
God Stats
0W - 2L
1,144 SR
Queue Stats
58W - 53L
1,458 Elo+
Solo
Ra
Ra
pontedeacuerdo
Ra
Level 28
God Stats
4W - 8L
1,776 SR
Queue Stats
116W - 113L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 1 / 2
6,870
528
3,941
6,594
2,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 2
7,611
585
7,228
5,100
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
10
1 / 1 / 2
6,387
491
2,976
4,420
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
crhis_1997
Fenrir
10
3 / 2 / 4
6,642
511
1,915
5,058
1,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
14
5 / 2 / 0
8,333
641
6,954
7,437
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,551
427
1,755
7,479
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
K4MI1104
Susano
10
1 / 5 / 1
6,155
473
3,873
9,692
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Vamaninha
Khepri
3
0 / 3 / 0
4,242
326
1,026
3,369
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 2 / 0
5,855
450
1,502
7,987
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 0
6,669
513
5,584
9,863
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
5
7
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Susano
K4MI1104
Susano
1
5
1
0.3
W
Hades
1
1
2
2
W
5
1
2
6
W
Kukulkan
1
1
2
2
L
Khepri
Vamaninha
Khepri
0
3
0
0
W
Fenrir
crhis_1997
Fenrir
3
2
4
2.5
L
1
2
0
0.5
L
2
3
0
0.67
W
Bellona
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
13,740
28,609
Taken
38,390
14,071
Mitigated
14,300
9,311
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,755
274
0
1,005
7,479
4,234
60
4,522
2,629
19,908
414
L
Susano
K4MI1104
Susano
3,873
591
0
2,886
9,692
3,026
0
2,657
6,805
0
29,318
W
Hades
3,941
411
213
2,604
6,594
2,855
896
2,986
3,608
38,581
0
W
7,228
823
0
1,806
5,100
3,278
457
1,645
3,455
30,585
0
W
Kukulkan
2,976
179
0
0
4,420
1,491
1,190
2,106
2,314
25,974
0
L
Khepri
Vamaninha
Khepri
1,026
247
210
369
3,369
1,378
0
571
2,694
5,376
0
W
Fenrir
crhis_1997
Fenrir
1,915
714
0
1,467
5,058
1,563
236
1,107
3,951
0
18,713
L
1,502
615
0
3,462
7,987
2,320
0
88
7,897
0
21,269
L
5,584
1,272
30
5,197
9,863
3,342
0
5,347
4,220
40,876
0
W
Bellona
6,954
2,035
0
3,221
7,437
4,884
1,052
493
6,944
0
43,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
28,472
329
Minions Killed
221
0
Camps Cleared
0
1,211,276
Distance Traveled
977,064
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,551
427
32
2
0
190,526
0
L
Susano
6,155
473
66
5
0
254,092
1
W
Hades
6,870
528
75
6
0
240,313
0
W
Bacchus
7,611
585
56
4
0
249,763
2
W
Kukulkan
6,387
491
55
4
0
227,459
0
L
Khepri
4,242
326
7
1
0
108,944
0
W
Fenrir
6,642
511
43
3
0
243,521
0
L
Anhur
5,855
450
41
3
0
181,180
1
L
Ra
6,669
513
75
6
0
242,322
5
W
Bellona
8,333
641
100
8
0
250,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role