Player Matchup

Heimdallr
Heimdallr
Platinum I
AresGonzal22
Heimdallr
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
PeachyManatee48
Cu Chulainn
Gold I
Level 122
God Stats
8W - 4L
1,730 SR
Queue Stats
351W - 363L
1,743 MMR
Party 2
Kali
Kali
Diamond V
WoIfeyD
Kali
Diamond V
Level 123
God Stats
98W - 69L
1,753 SR
Queue Stats
297W - 290L
1,998 MMR
Party 3
Janus
Janus
Platinum III
jessejpen
Janus
Platinum III
Level 144
God Stats
14W - 9L
1,939 SR
Queue Stats
697W - 674L
1,796 MMR
Party 3
Sobek
Sobek
Platinum III
sG i IK ii IN G
Sobek
Platinum III
Level 124
God Stats
13W - 26L
1,528 SR
Queue Stats
259W - 249L
1,840 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,690 SR
1,776 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,524 SR
1,884 MMR
Raijin
Raijin
Diamond V
BOiSe2MeN_-
Raijin
Diamond V
Level 148
God Stats
2W - 2L
1,628 SR
Queue Stats
155W - 131L
2,059 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
Herschko
Hun Batz
Platinum III
Level 150
God Stats
6W - 2L
1,638 SR
Queue Stats
369W - 374L
1,828 MMR
Solo
Achilles
Achilles
Platinum III
Thought Hee Was
Achilles
Platinum III
Level 61
God Stats
10W - 3L
1,762 SR
Queue Stats
42W - 28L
1,877 MMR
Solo
Cabrakan
Cabrakan
Platinum II
alexonesss
Cabrakan
Platinum II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 164L
1,833 MMR
Solo
Chernobog
Chernobog
Platinum III
xStickLeex
Chernobog
Platinum III
Level 128
God Stats
2W - 1L
1,092 SR
Queue Stats
288W - 279L
1,824 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AresGonzal22
Heimdallr
19
6 / 6 / 2
12,584
547
12,115
17,787
7,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
PeachyManatee48
Cu Chulainn
18
2 / 8 / 2
10,736
467
11,545
22,947
17,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
WoIfeyD
Kali
17
2 / 8 / 4
10,501
457
8,812
25,169
10,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
jessejpen
Janus
15
2 / 8 / 3
9,750
424
10,688
15,689
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 5
9,231
401
6,487
25,910
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ScyllaAthenaApolloSetTiamat

VS

Bans
TsukuyomiChang'eAnhurPersephoneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 3 / 15
13,255
576
21,509
15,743
6,590
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Herschko
Hun Batz
20
9 / 2 / 9
13,582
591
14,110
17,698
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
20
10 / 2 / 13
13,684
595
22,847
21,247
23,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
alexonesss
Cabrakan
20
7 / 4 / 17
14,322
623
18,141
20,548
23,946
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
xStickLeex
Chernobog
20
6 / 1 / 15
14,361
624
10,004
16,542
7,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
12
Kills
38
38
Deaths
12
16
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AresGonzal22
Heimdallr
6
6
2
1.17
W
Raijin
6
3
15
4.5
W
Hun Batz
Herschko
Hun Batz
9
2
9
6.75
L
Cu Chulainn
PeachyManatee48
Cu Chulainn
2
8
2
0.38
W
Achilles
10
2
13
8.25
L
Kali
WoIfeyD
Kali
2
8
4
0.5
W
Cabrakan
alexonesss
Cabrakan
7
4
17
3.88
L
Janus
jessejpen
Janus
2
8
3
0.44
L
0
8
5
0.31
W
Chernobog
xStickLeex
Chernobog
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
86,611
107,502
Taken
91,778
70,166
Mitigated
69,315
21,117
Healing
35,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AresGonzal22
Heimdallr
12,115
7,106
0
4,113
17,787
7,307
1,157
4,878
12,847
0
84,118
W
Raijin
21,509
1,700
447
7,417
15,743
6,590
1,048
5,924
9,590
83,039
0
W
Hun Batz
Herschko
Hun Batz
14,110
3,860
0
7,500
17,698
7,948
3,747
1,853
15,769
0
110,556
L
Cu Chulainn
PeachyManatee48
Cu Chulainn
11,545
1,667
0
3,206
22,947
17,462
0
5,552
17,335
5,742
63,111
W
Achilles
22,847
6,872
0
7,101
21,247
23,500
2,424
5,909
15,190
14,175
71,761
L
Kali
WoIfeyD
Kali
8,812
4,509
0
6,522
25,169
10,995
122
9,908
15,103
0
64,022
W
Cabrakan
alexonesss
Cabrakan
18,141
2,584
0
4,339
20,548
23,946
1,591
3,078
17,362
82,205
0
L
Janus
jessejpen
Janus
10,688
310
0
1,882
15,689
5,701
0
7,639
7,672
70,017
0
L
6,487
103
0
5,394
25,910
28,701
0
13,957
11,565
21,740
0
W
Chernobog
xStickLeex
Chernobog
10,004
8,306
0
9,052
16,542
7,331
6,941
3,024
13,432
0
109,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
69,204
544
Minions Killed
692
0
Camps Cleared
0
2,028,077
Distance Traveled
2,258,781
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,584
547
143
6
0
380,864
2
W
Raijin
13,255
576
151
7
0
417,178
7
W
Hun Batz
13,582
591
147
6
0
482,667
10
L
Cu Chulainn
10,736
467
123
5
0
397,928
0
W
Achilles
13,684
595
126
5
0
457,943
1
L
Kali
10,501
457
118
5
0
410,986
2
W
Cabrakan
14,322
623
118
5
0
450,467
1
L
Janus
9,750
424
136
6
0
411,052
6
L
Sobek
9,231
401
24
1
0
427,247
3
W
Chernobog
14,361
624
150
7
0
450,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role