Player Matchup

Kukulkan
Kukulkan
RYGARtheBARBAR
Kukulkan
Level 108
God Stats
139W - 130L
1,486 SR
Queue Stats
599W - 746L
1,359 Elo+
Party 1
Chaac
Chaac
Yazmín
Chaac
Level 8
God Stats
3W - 10L
1,165 SR
Queue Stats
27W - 49L
999 Elo+
Solo
Neith
Neith
servicesoftime
Neith
Level 25
God Stats
45W - 45L
1,487 SR
Queue Stats
226W - 334L
1,271 Elo+
Party 1
Team Averages
Level 47
1,379 SR
1,209 Elo+

VS

Team Averages
Level 24
1,455 SR
1,352 Elo+
Neith
Neith
Julia4suree
Neith
Level 28
God Stats
4W - 8L
1,416 SR
Queue Stats
18W - 27L
1,257 Elo+
Solo
Sylvanus
Sylvanus
TheFalloutJesus
Sylvanus
Level 41
God Stats
18W - 26L
1,449 SR
Queue Stats
234W - 316L
1,299 Elo+
Party 2
Ra
Ra
cyclops343
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 3 / 3
10,789
635
22,190
10,799
4,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Yazmín
Chaac
13
2 / 5 / 4
10,292
605
8,884
14,778
14,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 3
9,743
573
9,763
10,036
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
10,544
620
11,216
16,684
8,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
14
3 / 0 / 3
10,958
645
7,487
21,038
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 3
9,469
557
3,725
10,115
4,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
8
9
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Kukulkan
3
3
3
1.5
L
Sylvanus
3
0
3
4.5
W
Chaac
Yazmín
Chaac
2
5
4
0.8
L
1
1
3
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
22,428
35,613
Taken
47,837
21,378
Mitigated
37,468
11,598
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,216
6,298
0
1,611
16,684
8,550
0
6,792
9,892
0
51,847
W
Kukulkan
22,190
1,834
1,548
2,450
10,799
4,036
691
2,203
8,596
74,537
0
L
Sylvanus
7,487
1,922
5,721
9,046
21,038
24,833
14
9,932
11,106
21,736
0
W
Chaac
Yazmín
Chaac
8,884
665
0
2,653
14,778
14,018
480
5,444
9,334
0
23,952
L
3,725
405
1,373
1,634
10,115
4,085
0
5,466
4,649
23,875
0
W
9,763
3,616
756
4,191
10,036
3,324
1,505
3,673
6,363
0
35,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
30,971
170
Minions Killed
134
0
Camps Cleared
0
838,592
Distance Traveled
851,757
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,544
620
61
4
0
270,186
0
W
Kukulkan
10,789
635
109
6
0
256,428
2
L
Sylvanus
10,958
645
22
1
0
302,361
3
W
Chaac
10,292
605
21
1
0
308,046
2
L
Ra
9,469
557
51
3
0
279,210
2
W
Neith
9,743
573
40
2
0
274,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role