Player Matchup

Nemesis
Nemesis
DJHellWolf
Nemesis
Level 3
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Kōhīmeigasu
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Mayabytes
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,315 Elo+
Party 1
Team Averages
Level 50
1,514 SR
1,438 Elo+

VS

Team Averages
Level 91
1,498 SR
1,431 Elo+
Zeus
Zeus
Griminace
Zeus
Level 107
God Stats
5W - 4L
1,688 SR
Queue Stats
58W - 51L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
SlipperyScuba
Cthulhu
Level 17
God Stats
2W - 1L
1,251 SR
Queue Stats
4W - 6L
1,269 Elo+
Solo
Danzaburou
Danzaburou
doubleOHdevon
Danzaburou
Level 148
God Stats
12W - 3L
1,556 SR
Queue Stats
46W - 26L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJHellWolf
Nemesis
9
0 / 8 / 1
7,001
539
1,059
9,260
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 1
8,380
645
6,085
7,258
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
10
1 / 7 / 1
7,390
568
1,393
11,619
8,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
8 / 0 / 8
10,205
785
11,496
4,155
1,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
8
0 / 2 / 9
7,520
578
1,525
4,011
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
doubleOHdevon
Danzaburou
14
9 / 1 / 8
10,763
828
9,436
6,293
2,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DJHellWolf
Nemesis
0
8
1
0.06
W
Zeus
8
0
8
12
L
2
2
1
1.25
L
Ares
1
7
1
0.21
W
Cthulhu
0
2
9
2.25
W
Danzaburou
doubleOHdevon
Danzaburou
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,537
Damage
22,457
28,137
Taken
14,459
14,447
Mitigated
5,765
2,615
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DJHellWolf
Nemesis
1,059
82
0
400
9,260
3,129
375
3,853
5,332
0
8,371
W
Zeus
11,496
897
0
462
4,155
1,302
290
2,107
1,900
49,607
0
L
6,085
843
0
865
7,258
3,053
0
3,161
3,997
47,381
0
L
Ares
1,393
79
0
1,350
11,619
8,265
145
5,707
5,787
10,514
0
W
Cthulhu
1,525
0
0
275
4,011
2,197
0
2,387
1,528
7,480
0
W
Danzaburou
doubleOHdevon
Danzaburou
9,436
4,950
0
1,478
6,293
2,266
1,028
2,952
3,207
0
46,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
28,488
131
Minions Killed
166
0
Camps Cleared
0
692,913
Distance Traveled
641,722
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,001
539
13
1
0
216,091
2
W
Zeus
10,205
785
85
7
0
256,343
3
L
Vulcan
8,380
645
101
8
0
260,657
3
L
Ares
7,390
568
17
1
0
216,165
0
W
Cthulhu
7,520
578
5
0
0
161,533
2
W
Danzaburou
10,763
828
76
6
0
223,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role